Difference between revisions of "Blood Hideaway"
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(Recategorized, added intro.) |
Jean inkura (talk | contribs) (Updated template - using info provided) |
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− | {{CMBSite|Blood Hideaway | + | {{CMBSite | Blood Hideaway |
− | + | | Variation= | |
− | + | | OverviewSectionY/N= Y | |
− | == | + | | OverviewSectionText= The Blood Hideaway is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Blood Raider Covenant|Blood Raiders]] infested regions. |
− | + | | OverviewRecShips = Frigate, Destroyer | |
− | + | | OverviewEstPayout= | |
− | ===Single Pocket=== | + | | Diff&ShipRecSectionY/N= Y |
− | {{ | + | | Diff&ShipRecSectionText= Easily done with sniper Battleship. |
− | {{NPCTableRow|Frigate|1|Corpii | + | | TotalExpEnemiesSectionY/N= Y |
− | + | | TotalExpEnemiesSectionText = With the initial defending fleet and 3 triggered spawns, a total of 6 to 10 ships. | |
− | + | | TotalExpFrigates = 6- 10 | |
− | {{ | + | | TotalExpDestroyers = |
− | {{NPCTableRow|Frigate|1-2|Corpii Herald/Upholder}} | + | | TotalExpCruisers = |
− | + | | TotalExpBattlecruisers = | |
− | + | | TotalExpBattleships = | |
− | {{ | + | | TotalExpCapitals = |
− | {{NPCTableRow|Frigate|2-3|Corpii | + | | TotalExpSentries = |
− | + | | WalkthroughSectionY/N= Y | |
− | + | | WarpToSitePopupText= | |
− | {{ | + | | WalkthroughSectionText= |
− | {{NPCTableRow|Frigate|2-3|Corpii Herald/Upholder/ | + | | Room1= Single Pocket |
− | {{ | + | | Room1WarpToPopupText= |
− | + | | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance. | |
− | + | | Room1Group1 = Initial Defending Fleet | |
− | {{NPCTableRow|Commander Frigate|1|Dark Blood Seeker|cargo= | + | | Room1Group1Text = |
− | + | | Room1Group1InLocal = | |
− | + | | Room1Group1Table = | |
− | + | {{NPCTable | |
+ | |{{NPCTableRow|Frigate|1|Corpii Deviner/ Herald/ Follower/ Upholder/ Worshiper}} | ||
+ | }} | ||
+ | | Room1Group2 = 1st Reinforcement Spawn | ||
+ | | Room1Group2Text = | ||
+ | | Room1Group2InLocal = | ||
+ | | Room1Group2Table = | ||
+ | {{NPCTable | ||
+ | |{{NPCTableRow|Frigate|1- 2|Corpii Deviner/ Herald/ Follower/ Upholder/ Worshiper}} | ||
+ | }} | ||
+ | | Room1Group3 = 2nd Reinforcement Spawn | ||
+ | | Room1Group3Text = | ||
+ | | Room1Group3InLocal = | ||
+ | | Room1Group3Table = | ||
+ | {{NPCTable | ||
+ | |{{NPCTableRow|Frigate|2- 3|Corpii Deviner/ Herald/ Follower/ Upholder/ Worshiper}} | ||
+ | }} | ||
+ | | Room1Group4 = 3rd Reinforcement Spawn | ||
+ | | Room1Group4Text = | ||
+ | | Room1Group4InLocal = | ||
+ | | Room1Group4Table = | ||
+ | {{NPCTable | ||
+ | |{{NPCTableRow|Frigate|2- 3|Corpii Deviner/ Herald/ Follower/ Upholder/ Worshiper}} | ||
+ | |{{NPCTableSeparator|Rare Spawn}} | ||
+ | |{{NPCTableRow|Commander Frigate|1|Dark Blood Seeker|cargo=Possible faction ammo, tags, or modules}} | ||
+ | }} | ||
+ | |||
+ | | EscalationSectionY/N = | ||
+ | | Escalation= | ||
+ | | EscalationSectionText= | ||
+ | | EscalationChance = | ||
+ | | RewardsSectionY/N = | ||
+ | | RewardsSectionText= | ||
+ | | TotalBountyValue = mil | ||
+ | | TotalGeneralLootValue= mil | ||
+ | | TotalSalvageValue = mil | ||
+ | | AverageRareLootValue= | ||
+ | | ValuableLootTable = | ||
+ | | ExplorationLogTable = | ||
+ | | FactionDropLootVaryY/N = | ||
+ | }} | ||
+ | |||
+ | [[Category:Cosmic Anomalies]] | ||
[[Category:Combat Anomalies]] | [[Category:Combat Anomalies]] |
Revision as of 08:38, 8 June 2017
Blood Hideaway
| |
Type | Combat Anomaly |
Rating | Class 1 Level 1 |
Found in | High |
Max ship size | Not Gated |
Pirate faction | Blood Raider |
Damage to deal | EM Th |
Damage to Resist |
50% EM 48% Th |
Sig. Strength | 100% Anomaly |