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Angel Base: Difference between revisions

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Created page with "{{CMBSite| Angel Base | Variation= | OverviewSectionY/N= Y | OverviewSectionText= The '''Angel Base''' is an [[Combat_sites#Unrated_complexes|unrated cosmic signature com..."
 
Hirmuolio Pine (talk | contribs)
Converted out of full CMBSite template
Line 1: Line 1:
{{CMBSite| Angel Base
{{CMBSite| Angel Base}}
| Variation=
The '''Angel Base''' is an [[Combat_sites#Unrated_complexes|unrated cosmic signature combat site]] that can be scanned using Core Probes in [[Angel Cartel|Angel]] infested regions of Null Sec space. Estimated payout 14-18.7 mil. The site is easy with Prop mod fitted Faction, T2 or T3 Cruiser; MJD sniper Battleship.
| OverviewSectionY/N= Y
 
    | OverviewSectionText= The '''Angel Base''' is an [[Combat_sites#Unrated_complexes|unrated cosmic signature combat site]] that can be scanned using Core Probes in [[Angel Cartel|Angel]] infested regions of Null Sec space.
 
    | OverviewRecShips = T2 Battleship or smaller.
==Walkthough==
    | OverviewEstPayout= 14- 18.7 mil.
No Hostiles at warpin.
    | Diff&ShipRecSectionY/N= Y
 
        | Diff&ShipRecSectionText= Easy - Prop mod fitted Faction, T2 or T3 Cruiser; MJD sniper Battleship.
==First room==
    | TotalExpEnemiesSectionY/N= Y
        | TotalExpEnemiesSectionText = 2 pockets' defending squads and 6 to 7 spawns for a total of 48- 50 ships.
        | TotalExpFrigates          = 15
        | TotalExpDestroyers      =
        | TotalExpCruisers          = 11
        | TotalExpBattlecruisers = 16
        | TotalExpBattleships    = 6- 8
        | TotalExpCapitals          =  
        | TotalExpSentries          =
| WalkthroughSectionY/N= Y
    | WarpToSitePopupText=
    | WalkthroughSectionText= No Hostiles at initial gate.
    | Room1= 1st Pocket
        | Room1WarpToPopupText=
        | Room1Text=  
        | Room1Structures            =  
{{StructureTable
{{StructureTable
|{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = 62km|trigger=10km proximity triggers gate reinforcement spawn}}
|{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = 62km|trigger=10km proximity triggers gate reinforcement spawn}}
}}
}}
        | Room1Group1              = Front Line Squad (67- 70km)
 
            | Room1Group1Text    =
{{NPCTableHead|Front Line Squad (67- 70km) }}
            | Room1Group1InLocal =
{{NPCTableRow|Battlecruiser|4|Gistatis Tribuni|trigger=May trigger delayed spawn}}
            | Room1Group1Table  =
{{NPCTableSeparator|Time Delayed Spawn once Front Squad is dispatched}}
{{NPCTable
{{NPCTableRow|Elite Cruiser|4|Arch Gistum Breaker/ Crusher/ Smasher|ewar=TP}}
|{{NPCTableRow|Battlecruiser|4|Gistatis Tribuni|trigger=May trigger delayed spawn}}
{{NPCTableRow|Battlecruiser|6|Gistatis Legatus/ Legionnaire/ Primus/ Tribunus}}
|{{NPCTableSeparator|Time Delayed Spawn once Front Squad is dispatched}}
|}
|{{NPCTableRow|Elite Cruiser|4|Arch Gistum Breaker/ Crusher/ Smasher|ewar=TP}}
 
|{{NPCTableRow|Battlecruiser|6|Gistatis Legatus/ Legionnaire/ Primus/ Tribunus}}
{{NPCTableHead|End of the Line Squad (189- 190km) }}
}}
{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Tribunus|trigger=May trigger proximity spawn}}
        | Room1Group2                = End of the Line Squad (189- 190km)
{{NPCTableSeparator|Time Delayed or Proximity Spawn}}
            | Room1Group2Text        =
{{NPCTableRow|Elite Frigate|2|Arch Gistii Nomad}}
            | Room1Group2InLocal    =
{{NPCTableRow|Battleship|3|Gist Malakim/ Throne}}
            | Room1Group2Table      =
|}
{{NPCTable
 
|{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Tribunus|trigger=May trigger proximity spawn}}
{{NPCTableHead|Gate Reinforcement Spawn}}
|{{NPCTableSeparator|Time Delayed or Proximity Spawn}}
{{NPCTableRow|Elite Cruiser|3|Arch Gistum Breaker/ Smasher|ewar=TP}}
|{{NPCTableRow|Elite Frigate|2|Arch Gistii Nomad}}
{{NPCTableRow|Battlecruiser|3|Gistatis Primus}}
|{{NPCTableRow|Battleship|3|Gist Malakim/ Throne}}
|}
}}
 
        | Room1Group3                = Gate Reinforcement Spawn
==Second pocket==
            | Room1Group3Text        =
            | Room1Group3InLocal    =
            | Room1Group3Table      =
{{NPCTable
|{{NPCTableRow|Elite Cruiser|3|Arch Gistum Breaker/ Smasher|ewar=TP}}
|{{NPCTableRow|Battlecruiser|3|Gistatis Primus}}
}}
  | Room2                      = 2nd Pocket
        | Room2WarpToPopupText      =
        | Room2Text                  =  
        | Room2Image                =  
        | Room2ImageCaption          =  
        | Room2Structures            =  
{{StructureTable
{{StructureTable
|{{StructureTableRow|Structure|1|Drug Lab| destructible = yes|trigger=May trigger Battleship and/ or Commander spawn}}
|{{StructureTableRow|Structure|1|Drug Lab| destructible = yes|trigger=May trigger Battleship and/ or Commander spawn}}
}}
}}
{{NPCTableHead| Front Line Squad (2- 6km) }}
{{NPCTableRow|Elite Frigate|3|Arch Gistii Rogue/ Thug|point=yes|ewar=Web|trigger=Attack may trigger spawn}}
{{NPCTableRow|Battleship|2|Gist Nephilim/ Saint|ewar=TP}}
{{NPCTableSeparator|Time Delayed or Triggered Spawn (8- 9km)}}
{{NPCTableRow|Cruiser|4|Gistum Breaker/ Defeater}}
|}
{{NPCTableHead|End of the Line Squad (74- 81km)}}
{{NPCTableRow|Frigate|4|Gistii Hunter/ Impaler}}
{{NPCTableRow|Elite Frigate|2|Arch Gistii Hunter/ Impaler}}
{{NPCTableSeparator|Time Delayed or Triggered Spawn (8- 9km)}}
{{NPCTableRow|Elite Frigate|4|Arch Gistii Outlaw/ Rogue/ Thug}}
{{NPCTableRow|Battlecruiser|4|Gistatis Praefectus/ Tribuni}}
|}
{{NPCTableHead| Battleship Spawn}}
{{NPCTableRow|Battleship|2|Gist Cherubim/ Seraphim}}
|}
{{NPCTableHead|Commander Spawn }}
{{NPCTableRow|Commander Battleship|1|Domination Warlord|cargo=Possible Domination modules and or T2 Halo Implants}}
|}
   
   
        | Room2Group1                = Front Line Squad (2- 6km)
==Escalation==
            | Room2Group1Text        =  
This site can escalate to [[Toxic Waste Scandal]]
            | Room2Group1InLocal    =  
 
            | Room2Group1Table      =  
{{MessageBox
{{NPCTable
|Toxic Waste Scandal
|{{NPCTableRow|Elite Frigate|3|Arch Gistii Rogue/ Thug|point=yes|ewar=Web|trigger=Attack may trigger spawn}}
|As your instruments power down from combat mode, you notice a scanner report on one of your panels indicating a strange reading few systems away. Comparing the location with external logs you learn that this is the site of an old mining outpost that was abandoned a few years back.
|{{NPCTableRow|Battleship|2|Gist Nephilim/ Saint|ewar=TP}}
|collapsed=no}}
|{{NPCTableSeparator|Time Delayed or Triggered Spawn (8- 9km)}}
 
|{{NPCTableRow|Cruiser|4|Gistum Breaker/ Defeater}}
}}
        | Room2Group2                = End of the Line Squad (74- 81km)            | Room2Group2Text        =
            | Room2Group2InLocal    =
            | Room2Group2Table      =
{{NPCTable
|{{NPCTableRow|Frigate|4|Gistii Hunter/ Impaler}}
|{{NPCTableRow|Elite Frigate|2|Arch Gistii Hunter/ Impaler}}
|{{NPCTableSeparator|Time Delayed or Triggered Spawn (8- 9km)}}
|{{NPCTableRow|Elite Frigate|4|Arch Gistii Outlaw/ Rogue/ Thug}}
|{{NPCTableRow|Battlecruiser|4|Gistatis Praefectus/ Tribuni}}
}}
        | Room2Group3                =  Battleship Spawn
            | Room2Group3Text        =
            | Room2Group3InLocal    =
            | Room2Group3Table      =
{{NPCTable
|{{NPCTableRow|Battleship|2|Gist Cherubim/ Seraphim}}
}}
        | Room2Group4                = Commander Spawn
            | Room2Group4Text        =
            | Room2Group4InLocal    =
            | Room2Group4Table      =
{{NPCTable
|{{NPCTableRow|Commander Battleship|1|Domination Warlord|cargo=Possible Domination modules and or T2 Halo Implants}}
}}
  | EscalationSectionY/N = Y
    | Escalation= Toxic Waste Scandal
    | EscalationSectionText= As your instruments power down from combat mode, you notice a scanner report on one of your panels indicating a strange reading few systems away. Comparing the location with external logs you learn that this is the site of an old mining outpost that was abandoned a few years back.
    | EscalationChance =  
| RewardsSectionY/N = Y
    | RewardsSectionText=
    | TotalBountyValue = 10.5- 11.2 mil
    | TotalGeneralLootValue= 2.3- 5.2 mil
    | TotalSalvageValue = 1.2- 2.3 mil
    | AverageRareLootValue=
    | ValuableLootTable =
    | ExplorationLogTable =
    | FactionDropLootVaryY/N = Y
}}
[[Category:Expeditions]]
[[Category:Expeditions]]