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| {{CMBSite | Blood Rally Point | | {{CMBSite | Blood Rally Point}} |
| | Variation=
| | |
| | OverviewSectionY/N= Y
| | The '''Blood Rally Point''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Blood Raider Covenant|Blood Raiders]] infested regions. |
| | OverviewSectionText= The '''Blood Rally Point''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Blood Raider Covenant|Blood Raiders]] infested regions.
| | |
| | OverviewRecShips = Faction, T2 or T3 Cruiser, Battleship class
| | |
| | OverviewEstPayout= 4- 6 mil.
| | ==Walkthough== |
| | Diff&ShipRecSectionY/N= Y
| | |
| | Diff&ShipRecSectionText=
| | The site consists of single ungated pocket. Reinforcement spawns are triggered by the last hostile ship destroyed. All enemy ships spawn around the Blood Raider Lookout structure. |
| | TotalExpEnemiesSectionY/N= Y
| | |
| | TotalExpEnemiesSectionText = With the initial defending fleet and 7 triggered spawns, a total of 37- 39 ships.
| | With the initial defending fleet and 7 triggered spawns, a total of 37- 39 ships. |
| | {{Expected NPC |
| | TotalExpFrigates = 12- 13 | | | TotalExpFrigates = 12- 13 |
| | TotalExpDestroyers = 3- 4 | | | TotalExpDestroyers = 3- 4 |
| Line 16: |
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| | TotalExpCapitals = | | | TotalExpCapitals = |
| | TotalExpSentries = 4 | | | TotalExpSentries = 4 |
| | WalkthroughSectionY/N= Y
| | }} |
| | WarpToSitePopupText=
| | |
| | WalkthroughSectionText= Reinforcement spawns are triggered by the last hostile ship destroyed. All enemy ships spawn around the Blood Raider Lookout structure.
| | [[image:br_rally_point_pretty_site_picture.png|text-top|300px|thumb|.]] |
| | Room1= Single Pocket
| | |
| | Room1WarpToPopupText=
| |
| | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
| |
| | Room1Image = br_rally_point_pretty_site_picture.png
| |
| | Room1ImageCaption =
| |
| | Room1Structures =
| |
| {{StructureTable | | {{StructureTable |
| |{{StructureTableRow|Structure|1|Fuel Depot|cargo = Random charges}} | | |{{StructureTableRow|Structure|1|Fuel Depot|cargo = Random charges}} |
| |{{StructureTableRow|Structure|1|Blood Raider Lookout}} | | |{{StructureTableRow|Structure|1|Blood Raider Lookout}} |
| }} | | }} |
| | Room1Group1 = Initial Defending Fleet
| | |
| | Room1Group1Text =
| | {{NPCTableHead|Initial Defending Fleet}} |
| | Room1Group1InLocal =
| | {{NPCTableRow|Frigate|3- 4|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}} |
| | Room1Group1Table =
| | {{NPCTableRow|Destroyer|3- 4|Corpior Cleric/ Converter/ Friar/ Visionary}} |
| {{NPCTable
| | {{NPCTableRow|Sentry|2|Tower Sentry Blood I}} |
| |{{NPCTableRow|Frigate|3- 4|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
| | {{NPCTableRow|Sentry|2|Blood Heavy Missile Battery}} |
| |{{NPCTableRow|Destroyer|3- 4|Corpior Cleric/ Converter/ Friar/ Visionary}}
| | |} |
| |{{NPCTableRow|Sentry|2|Tower Sentry Blood I}}
| | |
| |{{NPCTableRow|Sentry|2|Blood Heavy Missile Battery}}
| | {{NPCTableHead|1st Reinforcement Spawn}} |
| }} | | {{NPCTableRow|Frigate|3|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}} |
| | Room1Group2 = 1st Reinforcement Spawn
| | {{NPCTableRow|Cruiser|4|Corpum Dark Priest/ Shadow Sage}} |
| | Room1Group2Text =
| | |} |
| | Room1Group2InLocal =
| | |
| | Room1Group2Table =
| | {{NPCTableHead|2nd Reinforcement Spawn}} |
| {{NPCTable
| | {{NPCTableRow|Elite Frigate|2|Elder Corpii Raider}} |
| |{{NPCTableRow|Frigate|3|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
| | {{NPCTableRow|Battlecruiser|2|Corpatis Dark Priest/ Shadow Sage}} |
| |{{NPCTableRow|Cruiser|4|Corpum Dark Priest/ Shadow Sage}}
| | |} |
| }} | | |
| | Room1Group3 = 2nd Reinforcement Spawn
| | {{NPCTableHead|3rd Reinforcement Spawn}} |
| | Room1Group3Text =
| | {{NPCTableRow|Frigate|3|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}} |
| | Room1Group3InLocal =
| | {{NPCTableRow|Cruiser|3|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}} |
| | Room1Group3Table =
| | |} |
| {{NPCTable
| | |
| |{{NPCTableRow|Elite Frigate|2|Elder Corpii Raider}}
| | {{NPCTableHead|th Reinforcement Spawn}} |
| |{{NPCTableRow|Battlecruiser|2|Corpatis Dark Priest/ Shadow Sage}}
| | {{NPCTableRow|Elite Frigate|1|Elder Corpii Engraver}} |
| }} | | {{NPCTableRow|Cruiser|2|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}} |
| | Room1Group4 = 3rd Reinforcement Spawn
| | |} |
| | Room1Group4Text =
| | |
| | Room1Group4InLocal =
| | {{NPCTableHead|5th Reinforcement Spawn}} |
| | Room1Group4Table =
| | {{NPCTableRow|Cruiser|3|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}} |
| {{NPCTable
| | |} |
| |{{NPCTableRow|Frigate|3|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
| | |
| |{{NPCTableRow|Cruiser|3|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}}
| | {{NPCTableHead|6th Reinforcement Spawn}} |
| }} | | {{NPCTableRow|Cruiser|3|Corpum Exorcist/ Phantom}} |
| | Room1Group5 = 4th Reinforcement Spawn
| | {{NPCTableRow|Elite Cruiser|2|Elder Corpum Dark Priest}} |
| | Room1Group5Text =
| | |} |
| | Room1Group5InLocal =
| | |
| | Room1Group5Table =
| | {{NPCTableHead|7th Reinforcement Spawn}} |
| {{NPCTable
| | {{NPCTableRow|Battlecruiser|3|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}} |
| |{{NPCTableRow|Elite Frigate|1|Elder Corpii Engraver}}
| | {{NPCTableRow|Battleship|2|Corpus Arch Bishop}} |
| |{{NPCTableRow|Cruiser|2|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}}
| | |} |
| }} | |
| | Room1Group6 = 5th Reinforcement Spawn
| |
| | Room1Group6Text =
| |
| | Room1Group6InLocal =
| |
| | Room1Group6Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Cruiser|3|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}}
| |
| }} | |
| | Room1Group7 = 6th Reinforcement Spawn
| |
| | Room1Group7Text =
| |
| | Room1Group1InLocal =
| |
| | Room1Group7Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Cruiser|3|Corpum Exorcist/ Phantom}}
| |
| |{{NPCTableRow|Elite Cruiser|2|Elder Corpum Dark Priest}}
| |
| }} | |
| | Room1Group8 = 7th Reinforcement Spawn
| |
| | Room1Group8Text =
| |
| | Room1Group1InLocal =
| |
| | Room1Group8Table =
| |
| {{NPCTable
| |
| |{{NPCTableRow|Battlecruiser|3|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}}
| |
| |{{NPCTableRow|Battleship|2|Corpus Arch Bishop}}
| |
| }}
| |
| | | |
| | EscalationSectionY/N = Y
| | ==Escalation== |
| | Escalation= Crimson Hand Supply Depot
| | This site can escalate to [[Crimson Hand Supply Depot]]. |
| | EscalationSectionText=
| |
| | EscalationChance =
| |
| | RewardsSectionY/N = Y
| |
| | RewardsSectionText=
| |
| | TotalBountyValue = 4 mil
| |
| | TotalGeneralLootValue=
| |
| | TotalSalvageValue =
| |
| | AverageRareLootValue=
| |
| | ValuableLootTable =
| |
| | ExplorationLogTable =
| |
| | FactionDropLootVaryY/N =
| |
| }}
| |
| | | |
| [[Category:Combat Anomalies]] | | [[Category:Combat Anomalies]] |