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Blood Sanctum: Difference between revisions

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{{CMBSite | Blood Sanctum
{{Complex|Blood Sanctum}}
| Variation=
'''Blood Sanctum''' is a [[Combat sites#Combat anomalies|combat anomaly]] that can be found in null security space with [[Blood Raider Covenant|Blood Raiders]] presence..
| OverviewSectionY/N= Y
 
    | OverviewSectionText= The '''Blood Sanctum''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Blood Raider Covenant|Blood Raiders]] infested regions.
==Walkthrough==
    | OverviewRecShips = Carrier class
The site is an open Deadspace pocket, one may warp to preferred distance. Killing all NPCs will trigger the next wave.
    | OverviewEstPayout=  
 
    | Diff&ShipRecSectionY/N=  
{{Expected NPC
        | Diff&ShipRecSectionText=  
    | TotalExpEnemiesSectionY/N= Y
        | TotalExpEnemiesSectionText = With the initial defending fleet and 4 triggered spawns, a total of 43- 45 ships.
         | TotalExpFrigates      = 6
         | TotalExpFrigates      = 6
         | TotalExpDestroyers    =  
         | TotalExpDestroyers    =  
Line 16: Line 13:
         | TotalExpCapitals      =  
         | TotalExpCapitals      =  
         | TotalExpSentries      =  
         | TotalExpSentries      =  
| WalkthroughSectionY/N= Y
    | WarpToSitePopupText=
    | WalkthroughSectionText= Killing the last hostile ship triggers a reinforcement spawn.
    | Room1= Single Pocket
        | Room1WarpToPopupText=
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
        | Room1Image                =
        | Room1ImageCaption          =
        | Room1Group1              = Initial Defending Fleet
            | Room1Group1Text    =
            | Room1Group1InLocal =
            | Room1Group1Table  =
{{NPCTable
|{{NPCTableRow|Battlecruiser|6|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}}
|{{NPCTableRow|Battleship|2|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}}
}}
}}
        | Room1Group2                = 1st Reinforcement Spawn
 
            | Room1Group2Text        =
{{NPCTableHead|First Spawn}}
            | Room1Group2InLocal    =
{{NPCTableRow|Battlecruiser|3 or 4|Corpatis}}
            | Room1Group2Table      =
{{NPCTableRow|Battleship|7 or 6|Corpus}}
{{NPCTable
|}
|{{NPCTableRow|Battlecruiser|6|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}}
 
|{{NPCTableRow|Battleship|2|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}}
{{NPCTableHead|Second Spawn}}
}}
{{NPCTableRow|Battlecruiser|4|Corpatis}}
        | Room1Group3                = 2nd Reinforcement Spawn
{{NPCTableRow|Battleship|4|Corpus}}
            | Room1Group3Text        =
|}
            | Room1Group3InLocal    =
 
            | Room1Group3Table      =
{{NPCTableHead|Third Spawn}}
{{NPCTable
{{NPCTableRow|Elite Cruiser|3|Elder Corpii|ewar={{icon|td|24|Tracking disruption}}|ewar2={{icon|neut|24|Neuting}}}}
|{{NPCTableRow|Elite Cruiser|5|Elder Corpum Engraver/ Exorcist/ Phantom/ Reaver/ Revenant/ Sage|ewar=TD|ewar2=Neut}}
{{NPCTableRow|Battleship|3|Corpus}}
|{{NPCTableRow|Battleship|2|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}}
|}
}}
 
        | Room1Group4                = 3rd Reinforcement Spawn
{{NPCTableHead|Fourth Spawn}}
            | Room1Group4Text        =
{{NPCTableRow|Elite Frigate|3|Elder Corpii|ewar={{icon|td|24|Tracking disruption}}}}
            | Room1Group4InLocal    =
{{NPCTableRow|Battleship|3|Corpus}}
            | Room1Group4Table      =
|}
{{NPCTable
 
|{{NPCTableRow|Elite Frigate|2|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper|ewar=TD}}
{{NPCTableHead|Fifth Spawn}}
|{{NPCTableRow|Battleship|2|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}}
{{NPCTableRow|Elite Frigate|3|Elder Corpii|ewar={{icon|td|24|Tracking disruption}}}}
}}
{{NPCTableRow|Battlecruiser|3|Corpatis}}
        | Room1Group5                = 4th Reinforcement Spawn
{{NPCTableRow|Battleship|8|Corpus}}
            | Room1Group5Text        =
{{NPCTableRow|Commander Battleship|0-1|Dark Blood Commander|cargo=Drops Dark Blood tag, Blood ammunition crystal and possibly Dark Blood modules}}
            | Room1Group5InLocal    =
|}
            | Room1Group5Table      =
|}
{{NPCTable
 
|{{NPCTableRow|Elite Frigate|2|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper|ewar=TD}}
==Rewards==
|{{NPCTableRow|Battlecruiser|6|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}}
Loot : ~3.5M ISK
|{{NPCTableRow|Battleship|2|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}}  
 
|{{NPCTableSeparator|Possible Rare Spawn}}
Salvage : ~7.7M ISK
|{{NPCTableRow|Commander Battleship|1|Dark Blood Commander|cargo=Possible Faction charges, modules or tags}}
 
}}
Bounty : ~26-30M ISK
 
  | EscalationSectionY/N = Y
==Escalation==
    | Escalation= Blood Raider Naval Shipyard
 
    | EscalationSectionText=
This site can escalate to [[Blood Raider Naval Shipyard]]
    | EscalationChance =
 
| RewardsSectionY/N = Y
    | RewardsSectionText=
    | TotalBountyValue = 26- 30 mil
    | TotalGeneralLootValue= 3.5 mil
    | TotalSalvageValue = 7.1 mil
    | AverageRareLootValue=
    | ValuableLootTable =
    | ExplorationLogTable =
    | FactionDropLootVaryY/N =
}}
[[Category:Combat Anomalies]]
[[Category:Combat Anomalies]]