More actions
NPCTable -> NPCTableHead |
Undo revision 123417 by Hirmuolio pine (talk) |
||
| Line 27: | Line 27: | ||
| Room1Group1InLocal = | | Room1Group1InLocal = | ||
| Room1Group1Table = | | Room1Group1Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Frigate|4- 11| }} | |{{NPCTableRow|Frigate|4- 11| }} | ||
{{NPCTableRow|Sentry|2|Light Missile Battery}} | |{{NPCTableRow|Sentry|2|Light Missile Battery}} | ||
}} | |||
| Room1Group2 = 1st Reinforcement Spawn | | Room1Group2 = 1st Reinforcement Spawn | ||
| Room1Group2Text = | | Room1Group2Text = | ||
| Room1Group2InLocal = | | Room1Group2InLocal = | ||
| Room1Group2Table = | | Room1Group2Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Frigate|3| }} | |{{NPCTableRow|Frigate|3| }} | ||
{{NPCTableRow|Cruiser|0- 2| }} | |{{NPCTableRow|Cruiser|0- 2| }} | ||
}} | |||
| Room1Group3 = 2nd Reinforcement Spawn | | Room1Group3 = 2nd Reinforcement Spawn | ||
| Room1Group3Text = | | Room1Group3Text = | ||
| Room1Group3InLocal = | | Room1Group3InLocal = | ||
| Room1Group3Table = | | Room1Group3Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Frigate|5| }} | |{{NPCTableRow|Frigate|5| }} | ||
{{NPCTableRow|Cruiser|0- 2| }} | |{{NPCTableRow|Cruiser|0- 2| }} | ||
}} | |||
| Room1Group4 = 3rd Reinforcement Spawn | | Room1Group4 = 3rd Reinforcement Spawn | ||
| Room1Group4Text = | | Room1Group4Text = | ||
| Room1Group4InLocal = | | Room1Group4InLocal = | ||
| Room1Group4Table = | | Room1Group4Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Frigate|4| }} | |{{NPCTableRow|Frigate|4| }} | ||
{{NPCTableRow|Cruiser|0- 3| }} | |{{NPCTableRow|Cruiser|0- 3| }} | ||
{{NPCTableRow|Commander Cruiser|0- 1|True Sansha Commander|note=Rare|cargo=Possible Faction Modules and or Charges}} | |{{NPCTableRow|Commander Cruiser|0- 1|True Sansha Commander|note=Rare|cargo=Possible Faction Modules and or Charges}} | ||
}} | |||
| EscalationSectionY/N = Y | | EscalationSectionY/N = Y | ||