More actions
NPCTable -> NPCTableHead |
Undo revision 123431 by Hirmuolio pine (talk) |
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| Line 27: | Line 27: | ||
| Room1Group1InLocal = | | Room1Group1InLocal = | ||
| Room1Group1Table = | | Room1Group1Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Frigate|7|Corpii Engraver/ Raider/ Reaver/ Seeker/ Collector|note=Collector and Seeker uses Tracking Disrupter|ewar=TD}} | |{{NPCTableRow|Frigate|7|Corpii Engraver/ Raider/ Reaver/ Seeker/ Collector|note=Collector and Seeker uses Tracking Disrupter|ewar=TD}} | ||
{{NPCTableRow|Destroyer|3|Corpior Friar/ Cleric}} | |{{NPCTableRow|Destroyer|3|Corpior Friar/ Cleric}} | ||
{{NPCTableRow|Sentry|2|Blood Light Missile Battery}} | |{{NPCTableRow|Sentry|2|Blood Light Missile Battery}} | ||
}} | |||
| Room1Group2 = 1st Reinforcement Spawn | | Room1Group2 = 1st Reinforcement Spawn | ||
| Room1Group2Text = | | Room1Group2Text = | ||
| Room1Group2InLocal = | | Room1Group2InLocal = | ||
| Room1Group2Table = | | Room1Group2Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Destroyer|1|Corpior Templar}} | |{{NPCTableRow|Destroyer|1|Corpior Templar}} | ||
{{NPCTableRow|Elite Cruiser|2|Corpum Arch Engraver/ Reaver}} | |{{NPCTableRow|Elite Cruiser|2|Corpum Arch Engraver/ Reaver}} | ||
}} | |||
| Room1Group3 = 2nd Reinforcement Spawn | | Room1Group3 = 2nd Reinforcement Spawn | ||
| Room1Group3Text = | | Room1Group3Text = | ||
| Room1Group3InLocal = | | Room1Group3InLocal = | ||
| Room1Group3Table = | | Room1Group3Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Frigate|1|Corpii Raider}} | |{{NPCTableRow|Frigate|1|Corpii Raider}} | ||
{{NPCTableRow|Elite Cruiser|1|Corpum Arch Reaver}} | |{{NPCTableRow|Elite Cruiser|1|Corpum Arch Reaver}} | ||
}} | |||
| Room1Group4 = 3rd Reinforcement Spawn | | Room1Group4 = 3rd Reinforcement Spawn | ||
| Room1Group4Text = | | Room1Group4Text = | ||
| Room1Group4InLocal = | | Room1Group4InLocal = | ||
| Room1Group4Table = | | Room1Group4Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Destroyer|2|Templar/ Converter Corpiour}} | |{{NPCTableRow|Destroyer|2|Templar/ Converter Corpiour}} | ||
{{NPCTableRow|Cruiser|3|Corpum Revenant|ewar=TD}} | |{{NPCTableRow|Cruiser|3|Corpum Revenant|ewar=TD}} | ||
}} | |||
| Room1Group5 = 4th Reinforcement Spawn | | Room1Group5 = 4th Reinforcement Spawn | ||
| Room1Group5Text = | | Room1Group5Text = | ||
| Room1Group5InLocal = | | Room1Group5InLocal = | ||
| Room1Group5Table = | | Room1Group5Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Destroyer|3|Converter / Friar Corpior}} | |{{NPCTableRow|Destroyer|3|Converter / Friar Corpior}} | ||
{{NPCTableRow|Cruiser|2|Corpum Sage|ewar=Neut}} | |{{NPCTableRow|Cruiser|2|Corpum Sage|ewar=Neut}} | ||
{{NPCTableSeparator|Possible Rare Spawn}} | |{{NPCTableSeparator|Possible Rare Spawn}} | ||
{{NPCTableRow|Commander Cruiser|1|Corpum Commander|cargo=Possible Faction charges, modules or tags}} | |{{NPCTableRow|Commander Cruiser|1|Corpum Commander|cargo=Possible Faction charges, modules or tags}} | ||
}} | |||
| EscalationSectionY/N = Y | | EscalationSectionY/N = Y | ||
Revision as of 16:14, 11 June 2017
| Blood Den
| |
| Type | Combat Anomaly |
| Rating | Class 4 Level 1 |
| Found in | High/ Low |
| Max ship size | Not Gated |
| Pirate faction | Blood Raider |
| Damage to deal | |
| Damage to Resist |
50% 48% |
| Sig. Strength | 100% Anomaly |