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Blood Den: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
NPCTable -> NPCTableHead
Hirmuolio Pine (talk | contribs)
Undo revision 123431 by Hirmuolio pine (talk)
Line 27: Line 27:
             | Room1Group1InLocal =
             | Room1Group1InLocal =
             | Room1Group1Table  =  
             | Room1Group1Table  =  
{{NPCTableHead}}
{{NPCTable
{{NPCTableRow|Frigate|7|Corpii Engraver/ Raider/ Reaver/ Seeker/ Collector|note=Collector and Seeker uses Tracking Disrupter|ewar=TD}}
|{{NPCTableRow|Frigate|7|Corpii Engraver/ Raider/ Reaver/ Seeker/ Collector|note=Collector and Seeker uses Tracking Disrupter|ewar=TD}}
{{NPCTableRow|Destroyer|3|Corpior Friar/ Cleric}}
|{{NPCTableRow|Destroyer|3|Corpior Friar/ Cleric}}
{{NPCTableRow|Sentry|2|Blood Light Missile Battery}}
|{{NPCTableRow|Sentry|2|Blood Light Missile Battery}}
|}
}}
         | Room1Group2                = 1st Reinforcement Spawn
         | Room1Group2                = 1st Reinforcement Spawn
             | Room1Group2Text        =  
             | Room1Group2Text        =  
             | Room1Group2InLocal    =
             | Room1Group2InLocal    =
             | Room1Group2Table      =  
             | Room1Group2Table      =  
{{NPCTableHead}}
{{NPCTable
{{NPCTableRow|Destroyer|1|Corpior Templar}}
|{{NPCTableRow|Destroyer|1|Corpior Templar}}
{{NPCTableRow|Elite Cruiser|2|Corpum Arch Engraver/ Reaver}}
|{{NPCTableRow|Elite Cruiser|2|Corpum Arch Engraver/ Reaver}}
|}
}}
         | Room1Group3                = 2nd Reinforcement Spawn
         | Room1Group3                = 2nd Reinforcement Spawn
             | Room1Group3Text        =  
             | Room1Group3Text        =  
             | Room1Group3InLocal    =  
             | Room1Group3InLocal    =  
             | Room1Group3Table      =  
             | Room1Group3Table      =  
{{NPCTableHead}}
{{NPCTable
{{NPCTableRow|Frigate|1|Corpii Raider}}
|{{NPCTableRow|Frigate|1|Corpii Raider}}
{{NPCTableRow|Elite Cruiser|1|Corpum Arch Reaver}}
|{{NPCTableRow|Elite Cruiser|1|Corpum Arch Reaver}}
|}
}}
         | Room1Group4                = 3rd Reinforcement Spawn
         | Room1Group4                = 3rd Reinforcement Spawn
             | Room1Group4Text        =  
             | Room1Group4Text        =  
             | Room1Group4InLocal    =  
             | Room1Group4InLocal    =  
             | Room1Group4Table      =
             | Room1Group4Table      =
{{NPCTableHead}}
{{NPCTable
{{NPCTableRow|Destroyer|2|Templar/ Converter Corpiour}}
|{{NPCTableRow|Destroyer|2|Templar/ Converter Corpiour}}
{{NPCTableRow|Cruiser|3|Corpum Revenant|ewar=TD}}
|{{NPCTableRow|Cruiser|3|Corpum Revenant|ewar=TD}}
|}
}}
         | Room1Group5                = 4th Reinforcement Spawn
         | Room1Group5                = 4th Reinforcement Spawn
             | Room1Group5Text        =  
             | Room1Group5Text        =  
             | Room1Group5InLocal    =  
             | Room1Group5InLocal    =  
             | Room1Group5Table      =  
             | Room1Group5Table      =  
{{NPCTableHead}}
{{NPCTable
{{NPCTableRow|Destroyer|3|Converter / Friar Corpior}}
|{{NPCTableRow|Destroyer|3|Converter / Friar Corpior}}
{{NPCTableRow|Cruiser|2|Corpum Sage|ewar=Neut}}  
|{{NPCTableRow|Cruiser|2|Corpum Sage|ewar=Neut}}  
{{NPCTableSeparator|Possible Rare Spawn}}
|{{NPCTableSeparator|Possible Rare Spawn}}
{{NPCTableRow|Commander Cruiser|1|Corpum Commander|cargo=Possible Faction charges, modules or tags}}
|{{NPCTableRow|Commander Cruiser|1|Corpum Commander|cargo=Possible Faction charges, modules or tags}}
|}
}}


   | EscalationSectionY/N = Y
   | EscalationSectionY/N = Y

Revision as of 16:14, 11 June 2017

This page should be updated due to game changes.
Reason: Ship list and Rewards
Site Details
Blood Den

Type Combat Anomaly
Rating Class 4 Level 1
Found in High/ Low
Max ship size Not Gated
Pirate faction Blood Raider
Damage to deal Electromagnetic damage EM
Thermal damage Th
Damage to
Resist
50% Electromagnetic damage EM
48% Thermal damage Th
Sig. Strength 100% Anomaly