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Sleepers: Difference between revisions

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==Anti-Sleeper Tactics==
==Anti-Sleeper Tactics==
Since normal weapons will only generate a moderate amount of threat, it might prove to be difficult to exploit the Sleeper AI with only guns.
Since normal weapons will only generate a moderate amount of threat, it might prove to be difficult to exploit the Sleeper AI with only guns.
However drones and special attacks like jamming and dampening might generate enough threat to force the Sleepers to switch their targets. This can be extremly usefull if a player wants to escape but is warp scrambled.
However drones and special attacks like jamming and dampening might generate enough threat to force the Sleepers to switch their targets. This can be extremely useful if a player wants to escape but is warp scrambled.
If you are scrambled and alone and need to escape, you can try to launch drones and thus force the Sleepers to cancel the scram, and switch to the drones while you warp off.
If you are scrambled and alone and need to escape, you can try to launch drones and thus force the Sleepers to cancel the scram, and switch to the drones while you warp off.
Another tactic is to channel the attacks of the Sleepers on a single ship which is equipped with EWAR and a very good tank. However you should be carefull since the reaction of the sleeper can vary. While some try to escape the EWAR range other might actually come closer leading to problems because either the Sleepers fly out of range of your guns/drones or come so close that you might get problems with the tracking of your guns.
Another tactic is to channel the attacks of the Sleepers on a single ship which is equipped with EWAR and a very good tank. However you should be carefull since the reaction of the sleeper can vary. While some try to escape the EWAR range other might actually come closer leading to problems because either the Sleepers fly out of range of your guns/drones or come so close that you might get problems with the tracking of your guns.
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The best choice for Class 3 and above seems to be a gang of battleships equipped with remote repair and energy transfer capabilities. However, be aware of the wormhole connection's maximum mass limit when planning to enter a system as one too many battleships going through may end up getting someone stranded on your way in or out. Class 3 Sleeper sites can be run efficiently with a few T2 fitted battlecruisers with logi support or with dual active tank (just be ready to warp out should you be primaried by the entire Sleeper wave if you don't have logi support).
The best choice for Class 3 and above seems to be a gang of battleships equipped with remote repair and energy transfer capabilities. However, be aware of the wormhole connection's maximum mass limit when planning to enter a system as one too many battleships going through may end up getting someone stranded on your way in or out. Class 3 Sleeper sites can be run efficiently with a few T2 fitted battlecruisers with logi support or with dual active tank (just be ready to warp out should you be primaried by the entire Sleeper wave if you don't have logi support).


If a capital ship warps into sight of a sleeper spawn, the sleepers will immediately call for reinforcments and several battleships for each capital will spawn. This can theoretically be used to increase the outcome of a spawn if you and your fleet can survive the onslaught.
If a capital ship warps into sight of a sleeper spawn, the sleepers will immediately call for reinforecments and several battleships for each capital will spawn. This can theoretically be used to increase the outcome of a spawn if you and your fleet can survive the onslaught.


==Sleeper Loot==
==Sleeper Loot==