Difference between revisions of "Air Show!"
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Space type: Normal space (mwd does work)<br> | Space type: Normal space (mwd does work)<br> | ||
Damage dealt: None<br> | Damage dealt: None<br> | ||
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Revision as of 07:29, 16 October 2017
name=Air Show!, Level 1, Gallente Template:Survival copy
Part 1 of 5
Faction: None
Mission type: Courier
Space type: Normal space
Part 2 of 5
Faction:
Mission type: Encounter
Space type: Deadspace
Damage dealt: None
Extras: Must use a shuttle
Might need to use a bit of manual flying to get through the hollow asteroid (beacons 1, 4 and 7)
8 beacons in total
Tip: Make sure that beacons are visible in your overview.
Part 3 of 5
Faction:
Mission type: Encounter / Courier
Space type: Deadspace
Damage dealt: None
Extras: Must use Shuttle
Warp-in, move to the damaged pod, pick-up the stranded pilot, and go.
Part 4 of 5
Faction: Rogue Drones
Mission type: Encounter
Space type: Deadspace
Damage dealt: em(46%)/therm(54%)
Recommended damage dealing: EM/Therm
Recommended ship classes:
No aggro on Warp-In.
Group 1 to 4:
Distance: 30-37km from Warp-in.
You have to shoot at one foe to get aggro of the group it is in.
Every group consists of 3x frigates (Mammon Apis/Belphegor Apis/Infester Alvi)
Group 5:
This group appeared when i have killed 2 groups.
Instant aggro.
Mission objective is completed on killing group 5.
Distance: ~ 4km.
2x Frigates (Splinter Alvi)
Part 5 of 5
Faction:
Mission type: Encounter
Space type: Normal space (mwd does work)
Damage dealt: None