Difference between revisions of "Evolution"

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|Extra=Neutralizer (Drone Energy Neutralizer Sentry I)
 
|Extra=Neutralizer (Drone Energy Neutralizer Sentry I)
 
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{{MissionBriefing
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|Really, another one? That same station, huh? Well, I don't know what the capsuleer was flying. What do you want me to do, hold their hands? No, don't even joke about that. One more? Do you really think it's going to be any different? Okay, but don't blame me if this one fails, too.
  
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Okay now, where were we? Oh, yes, the exciting opportunity I have for you today! It's a bit run-of-the-mill, but I think you've earned an easy one, friend. It's just a tiny little rogue drone problem. There couldn't be more than half a dozen of the little bastards. I'll bet if you just zip in there and rattle off a few shots at the infested station, they'll scatter like frightened children. What do you say?
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Space type: Deadspace<br>
 
Space type: Deadspace<br>

Revision as of 15:04, 4 January 2018

name=Evolution, Level 4 (Storyline) Template:Survival copy

Level 4
Type Encounter
Faction Rogue Drones
Best damage to deal EM/ Thermal
Damage to resist Omni (varies)
Warp disruption Drone Stasis Sentry I, Strain Splinter Alvi
Ship suggestion Battleship, T3 Cruiser
Extra Neutralizer (Drone Energy Neutralizer Sentry I)
Mission briefing
Really, another one? That same station, huh? Well, I don't know what the capsuleer was flying. What do you want me to do, hold their hands? No, don't even joke about that. One more? Do you really think it's going to be any different? Okay, but don't blame me if this one fails, too.

Okay now, where were we? Oh, yes, the exciting opportunity I have for you today! It's a bit run-of-the-mill, but I think you've earned an easy one, friend. It's just a tiny little rogue drone problem. There couldn't be more than half a dozen of the little bastards. I'll bet if you just zip in there and rattle off a few shots at the infested station, they'll scatter like frightened children. What do you say?

Space type: Deadspace
Recommended generic setup: Passive Tank

Initial Pocket

~ Single Group:
~~8x Frigate (Worker Drone) Attack Triggers
~ 1st Spawn (74km):
~~12x Frigate (Strain Splinter Alvi/ Silverfish Alvi/ Strain Silverfish Alvi)
~~4- 6x Battleship (Alvus Queen/ Matriarch) Trigger
~~4x Sentry (Drone Cruise Missile Battery/ Drone Stasis Sentry I/ Drone Energy Neutralizer Sentry I)
~ 2nd Spawn:
~4x Battlecruiser (Enforcer Alvatis)
~4x Battleships (Alvus Queen/ Matriarch) Trigger
~ 3rd Spawn:
~~4x Cruisers (Strain Disintegrator Alvum)
~~4x Battleship (Matriarch Alvus/ Albus Queen)
~ 4th Spawn:
~~4x Battlecruiser (Crippler Alvatis)
~~4x Battleship (Alvus Queen/ Matriarch)

Bonus Pocket

Warning: very high incoming damage.
~ 1st Spawn:
~~5x Frigate (Strain Sunder Alvi/ Strain Raider Alvi) Warp Disruptor
~~4x Cruiser (Striker Alvatis/ Defeater Alvatis/ Crippler Alvatis)
~~5x Battleship (Alvus Queen/ Matriarch Alvus)
~ 2nd Spawn:
~~5x Frigate (Strain Sunder Alvi/ Strain Raider Alvi) Warp Disruptor
~~3x Cruiser (Striker Alvatis/ Defeater Alvatis/ Crippler Alvatis)
~~5x Battleship (Alvus Queen/ Matriarch Alvus)
~ 3rd Spawn:
~~5x Frigate (Strain Sunder Alvi/ Strain Raider Alvi) Warp Disruptor
~~3x Cruiser (Striker Alvatis/ Defeater Alvatis/ Crippler Alvatis)
~~5x Battleship (Alvus Queen/ Matriarch Alvus)
Tip:
Spawns appear at one minute intervals. Kill the point first. A MJD is recommended as warping out may cause a re-spawn. Incoming damage may exceed 4,000- 6,000 DPS. Fit accordingly. Optional Approach:
Done in a Golem with an XL Shield Boost burst-tank. Align out, hit Bastion and try to keep your shield at 100%. Spawns will hit hard, focus on the Battleships and use Drones to take out the Strain Sunder and Strain Raider Alvis to allow a warp out if necessary. Ship's capacitor stayed above 50%. Blitz:
Destroy the Infested Station and warp out. Structure:
The Loot + Bounty:
Loot + Salvage: 1st pocket: ~1.65 mil, bonus pocket: ~5.5 mil.