Difference between revisions of "Moros"
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The Moros is the Gallente Dreadnought. It ''used'' to be referred to as the most versatile dreadnought until it had its drone bay stripped, leaving it run-of-the-mill. As with the other dreadnoughts, the Moros is best suited for combat with other capitals and large, stationary targets (i.e. PoS's). | The Moros is the Gallente Dreadnought. It ''used'' to be referred to as the most versatile dreadnought until it had its drone bay stripped, leaving it run-of-the-mill. As with the other dreadnoughts, the Moros is best suited for combat with other capitals and large, stationary targets (i.e. PoS's). | ||
− | While the Moros is not as versatile as it once was, it is still a popular dreadnought because of its high damage output with capital blasters. | + | While the Moros is not as versatile as it once was, it is still a popular dreadnought because of its high damage output with capital blasters. In that capacity it tends to fall behind the Revelation with the Revelation's superior projection and tank; the Naglfar also outshines it because of better projection and semi-selectable damage, with guns that cannot be neuted out. The other dreadnoughts tend to perform better as "Solo Dreadnoughts" versus this hull which has problems with capacitor when fueling two armor repairers. |
==Skills== | ==Skills== | ||
Line 109: | Line 109: | ||
==Fitting== | ==Fitting== | ||
− | + | {{ShipFitting | |
+ | | ship=Moros | ||
+ | | shipTypeID=19724 | ||
+ | | fitName=Moros - Armor No Prop Blasters Ion Siege Basic | ||
+ | | fitID=Moros---Armor-No-Prop-Blasters-Ion-Siege-Basic | ||
+ | | low1name=Capital Emergency Hull Energizer I | ||
+ | | low1typeID=40714 | ||
+ | | low2name=Energized Adaptive Nano Membrane II | ||
+ | | low2typeID=11269 | ||
+ | | low3name=Energized Adaptive Nano Membrane II | ||
+ | | low3typeID=11269 | ||
+ | | low4name=Coreli A-Type Explosive Plating | ||
+ | | low4typeID=18793 | ||
+ | | low5name=25000mm Steel Plates I | ||
+ | | low5typeID=40348 | ||
+ | | low6name=25000mm Steel Plates I | ||
+ | | low6typeID=40348 | ||
+ | | low7name=Magnetic Field Stabilizer II | ||
+ | | low7typeID=10190 | ||
+ | | mid1name=Tracking Computer II, Optimal Range Script | ||
+ | | mid1typeID=1978 | ||
+ | | charge1name=Optimal Range Script x1 | ||
+ | | charge1typeID=28999 | ||
+ | | mid2name=Tracking Computer II, Tracking Speed Script | ||
+ | | mid2typeID=1978 | ||
+ | | charge2name=Tracking Speed Script x1 | ||
+ | | charge2typeID=29001 | ||
+ | | mid3name=Heavy Electrochemical Capacitor Booster I, Cap Booster 3200 | ||
+ | | mid3typeID=5051 | ||
+ | | charge3name=Cap Booster 3200 x1 | ||
+ | | charge3typeID=41489 | ||
+ | | mid4name=Heavy Electrochemical Capacitor Booster I, Cap Booster 3200 | ||
+ | | mid4typeID=5051 | ||
+ | | mid5name=Heavy Electrochemical Capacitor Booster I, Cap Booster 3200 | ||
+ | | mid5typeID=5051 | ||
+ | | high1name=Siege Module II | ||
+ | | high1typeID=4292 | ||
+ | | high2name=Ion Siege Blaster II, Shadow Antimatter Charge XL | ||
+ | | high2typeID=37302 | ||
+ | | charge4name=Shadow Antimatter Charge XL x1 | ||
+ | | charge4typeID=20929 | ||
+ | | high3name=Ion Siege Blaster II, Shadow Antimatter Charge XL | ||
+ | | high3typeID=37302 | ||
+ | | high4name=Ion Siege Blaster II, Shadow Antimatter Charge XL | ||
+ | | high4typeID=37302 | ||
+ | | high5name=Capital Energy Neutralizer I | ||
+ | | high5typeID=40659 | ||
+ | | rig1name=Capital Trimark Armor Pump I | ||
+ | | rig1typeID=30993 | ||
+ | | rig2name=Capital Trimark Armor Pump I | ||
+ | | rig2typeID=30993 | ||
+ | | rig3name=Capital Hybrid Burst Aerator II | ||
+ | | rig3typeID=31536 | ||
+ | | charge5name=open | ||
+ | | skills= | ||
+ | | showSKILLS=N | ||
+ | | notes=A basic Moros. Meta 0 Guns are expected for dreadbombs and such. | ||
+ | | showNOTES=N | ||
+ | | difficulty=0 | ||
+ | | warsop=A | ||
+ | | warsopReason= | ||
+ | | version=LATEST | ||
+ | | showTOC=Y | ||
+ | | shipDNA=19724:40714;1:11269;2:18793;1:40348;2:10190;1:1978;2:28999;1:29001;1:5051;3:41489;1:4292;1:37302;3:20929;1:40659;1:30993;2:31536;1:: | ||
+ | | fleetup= | ||
+ | | alphacanuse=N | ||
+ | }} | ||
==Tactics== | ==Tactics== |
Revision as of 19:33, 16 April 2018
RELATED UNI-WIKI REFERENCES
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Of all the dreadnoughts currently in existence, the imposing Moros possesses a tremendous capacity to fend off garguantuan hostiles while still posing a valid threat to any and all larger-scale threats on the battlefield. By virtue of its protean array of point defense capabilities, and its terrifying ability to unleash rapid and thoroughly devastating amounts of destruction on the battlefield, the Moros is single-handedly capable of turning the tide in a fleet battle. SHIP BONUSES
Gallente Dreadnought bonuses (per skill level):
Ship Attributes
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Summary
The Moros is the Gallente Dreadnought. It used to be referred to as the most versatile dreadnought until it had its drone bay stripped, leaving it run-of-the-mill. As with the other dreadnoughts, the Moros is best suited for combat with other capitals and large, stationary targets (i.e. PoS's).
While the Moros is not as versatile as it once was, it is still a popular dreadnought because of its high damage output with capital blasters. In that capacity it tends to fall behind the Revelation with the Revelation's superior projection and tank; the Naglfar also outshines it because of better projection and semi-selectable damage, with guns that cannot be neuted out. The other dreadnoughts tend to perform better as "Solo Dreadnoughts" versus this hull which has problems with capacitor when fueling two armor repairers.
Skills
Further information about additional or recommended skills to pilot Moros for a specific or it's common role(s) can be written here.
Fitting
Moros - Armor No Prop Blasters Ion Siege Basic
Siege Module II
Ion Siege Blaster II, Shadow Antimatter Charge XL
Ion Siege Blaster II, Shadow Antimatter Charge XL
Ion Siege Blaster II, Shadow Antimatter Charge XL
Capital Energy Neutralizer I
Tracking Computer II, Optimal Range Script
Tracking Computer II, Tracking Speed Script
Heavy Electrochemical Capacitor Booster I, Cap Booster 3200
Heavy Electrochemical Capacitor Booster I, Cap Booster 3200
Heavy Electrochemical Capacitor Booster I, Cap Booster 3200
Capital Emergency Hull Energizer I
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Coreli A-Type Explosive Plating
25000mm Steel Plates I
25000mm Steel Plates I
Magnetic Field Stabilizer II
Capital Trimark Armor Pump I
Capital Trimark Armor Pump I
Capital Hybrid Burst Aerator II
Optimal Range Script x1
Tracking Speed Script x1
Cap Booster 3200 x1
Shadow Antimatter Charge XL x1
- A basic Moros. Meta 0 Guns are expected for dreadbombs and such.
Tactics
No sub-article about Moros roles or piloting tactics. You can write them here.
Notes
In Greek mythology, Moros was the personification of impending doom and son of the primordial deities Nyx and Erebus.