Difference between revisions of "Kidnappers Strike Part 5-10 (Blood Raiders)"

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(Created page with "name=Kidnappers Strike, Level 3 __NOTOC__{{survival copy}} This is the Blood Raider variant. For the first four missions: KidnappersStrike3 Link<br> ====Part 5 - Incrimi...")
 
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name=Kidnappers Strike, Level 3
+
This is the Blood Raider variant. For the first four missions, see [https://wiki.eveuniversity.org/Kidnappers_Strike_Part_1-4 Kidnappers Strike Part 1-4].<br>
__NOTOC__{{survival copy}}
 
  
This is the Blood Raider variant. For the first four missions: [[KidnappersStrike3 Link]]<br>
+
==Part 5 - Incriminating Evidence==
 +
{{Template:Missiondetails
 +
|Level= 3
 +
|Type= Encounter
 +
|Faction1= Blood Raider Covenant
 +
|DamageToDeal= 
 +
|DamageToResist= 
 +
|WebPoint=
 +
|EWAR=
 +
|ShipSizeLimit=
 +
|ShipSuggestion=
 +
}}
 +
===Single Pocket===
 +
{{NPCTableHead|Group 1}}
 +
{{NPCTableRow|Frigate|3|Darkonnen Veteran}}
 +
{{NPCTableRow|Cruiser|2|Darkonnen Gang Leader/Overlord}}
 +
|}
 +
{{NPCTableHead|Group 2}}
 +
{{NPCTableRow|Frigate|3|Darkonnen Veteran}}
 +
{{NPCTableRow|Cruiser|3|Darkonnen Gang Leader/Overlord}}
 +
|}
  
====Part 5 - Incriminating Evidence====
+
'''Blitz''': Destroying Group 1 completes the mission.
Faction: Darkonnen (Blood Raiders)<br>
+
<br>
Mission type: Encounter<br>
+
<br>
Spacetype: Deadspace with gates<br>
+
==Part 6 - The Flu Outbreak==
Damage dealt: EM/Thermal<br>
+
{{Template:Missiondetails
Recommended damage dealing: EM/Thermal<br>
+
|Level= 3
Recommended ship types: Battlecruiser, Faction Cruiser, Cruiser, Assault Ship<br>
+
|Type= Courier
 
+
|Faction1=  
===Single Stage===
+
|DamageToDeal=
 
+
|DamageToResist= 
Group 1 @30k - aggro after 10-15secs:<br>
+
|WebPoint=
3x Frigates (Darkonnen Veteran)<br>
+
|EWAR=
2x Cruiser (Darkonnen Gang Leader)<br>
+
|ShipSizeLimit=
 
+
|ShipSuggestion= Shuttle or other fast frigate
Group 2 @80k:<br>
+
}}
3x Frigates (Darkonnen Veteran)<br>
+
Deliver 110 units of Antriviral Drugs (22 m3)
3x Cruiser (Darkonnen Gang Leader/Overlord)<br>
+
<br>
 
+
<br>
'''Blitz:'''<br>
+
==Part 7 - The Secret Meeting==
Destroying group 1 completes the mission.
+
{{Template:Missiondetails
 
+
|Level= 3
'''Structures:'''<br>
+
|Type= Encounter
Pressure Silo drops ammo types
+
|Faction1= Blood Raider Covenant
Habitation modules drop miscel trade goods
+
|DamageToDeal= 
Cargo Rigs drop ammo types
+
|DamageToResist= 
 
+
|WebPoint=
====Part 6 - The Flu Outbreak====
+
|EWAR= Tracking Disruption (Corpum Arch Templar/Revenant)
Mission type: Courier<br>
+
|ShipSizeLimit=
110 unit of Antiviral Drugs (22 m3)
+
|ShipSuggestion=
 
+
}}
====Part 7 - The Secret Meeting====
 
Faction: Blood Raiders<br>
 
Mission type: Encounter<br>
 
Spacetype: Deadspace with gates<br>
 
Damage dealt: EM/Thermal<br>
 
Extras: Tracking Disruptors (Corpum Revenant)<br>
 
Recommended damage dealing: EM/Thermal<br>
 
Recommended ship types: Battlecruiser, Faction Cruiser, Cruiser<br>
 
  
 
===Pocket 1===
 
===Pocket 1===
 +
Attacking the Darkonnen Envoy after talking to him does not affect the mission. May drop a +4 implant.
  
No aggro.
+
{{NPCTableHead|Group 1, 60-65km from warp-in}}
 
+
{{NPCTableRow|Cruier|2|Darkonnen Overlord}}
Single Group @60-65km:<br>
+
{{NPCTableRow|Battleship|1|Darkonnen Envoy}}
2x Cruiser (Darkonnen Overlord)<br>
+
|}
1x Battleship (Darkonnen Envoy)<br>
 
 
 
Attacking the Darkonnen Envoy after talking to him does not affect mission. May drop a +4 implant.
 
  
 
===Pocket 2===
 
===Pocket 2===
 +
4 groups at warp-in, no instant aggro. Attack in any order. All groups aggro independently.
  
4 groups at warp in, no instant aggro.
+
{{NPCTableHead|Group 1 @ 10-20km, middle bottom}}
Attack in any order - all groups aggro'd independently.
+
{{NPCTableRow|Industrial|3|Blood Raider Transport|cargo=5 Prisoners}}
 +
{{NPCTableRow|Battlecruiser|2|Corpior Bishop/Seer}}
 +
|}
  
Group 1 (middle bottom) @10-20km:<br>
+
{{NPCTableHead|Group 2 @ 20-30km, left}}
3x Transport Ship (Blood raider transports)<br>
+
{{NPCTableRow|Frigate|3|Corpii Reaver/Engraver}}
2x Battlecruiser (Corpior Bishop/Seer)<br>
+
{{NPCTableRow|Battlecruiser|2|Corpior Shade/Seer}}
 +
|}
  
Group 2 (right) @30-40km:<br>
+
{{NPCTableHead|Group 3 @ 30-40km, right}}
5x Frigates (Corpii Reaver/Engraver)<br>
+
{{NPCTableRow|Frigate|5|Corpii Reaver/Engraver}}
1x Battlecruiser (Corpii Fanatic/Shade)<br>
+
{{NPCTableRow|Battlecruiser|2|Corpior Bishop/Seer}}
 +
|}
  
Group 3 (left) @20-30km:<br>
+
{{NPCTableHead|Group 4 @ 30-40km, middle top}}
3x Frigates (Corpii Reaver/Engraver)<br>
+
{{NPCTableRow|Cruiser|4|Corpum Arch Templar/Revenant|ewar=TD}}
2x Battlecruiser (Corpior Shade/Seer)<br>
+
|}
 
+
<br>
Group 4 (middle top) @30-40km:<br>
+
'''Blitz''': Destroy middle bottom group. Transports drop cargo container containing 5 prisoners.  
4x Cruiser (Corpum Arch Templar/Revenant) (Tracking Disrupts)<br>
+
<br>
 
+
<br>
{{image url="http://eve-survival.org/screenshots/kidnappersstrike3br-7.jpg" title="Mission 7 pocket 2" alt="Mission 7 pocket 2"}}<br>
+
==Part 8 - Defend the Civillian Convoy==
 
+
{{Template:Missiondetails
'''Blitz::'''<br><br>
+
|Level= 3
Destroy middle bottom group (transports) drops cargo container containing 5 prisoners. Mission Completes.
+
|Type= Encounter
 
+
|Faction1= Blood Raider Covenant
====Part 8 - Defend the Civilian Convoy====
+
|DamageToDeal= 
 
+
|DamageToResist= 
Faction: Blood Raiders<br>
+
|WebPoint=
Mission type: Encounter<br>
+
|EWAR=
Spacetype: Deadspace with gates<br>
+
|ShipSizeLimit=
Damage dealt: EM/Thermal<br>
+
|ShipSuggestion=
Recommended damage dealing: EM/Thermal<br>
+
}}
Recommended ship types: Battlecruiser, Faction Cruiser, Cruiser, Assault Ship<br>
+
===Single Pocket===
 
+
{{NPCTableHead|Initial Group, 25-30km}}
===Single Stage===
+
{{NPCTableRow|Frigate|5|Corpii Engraver}}
 
+
{{NPCTableRow|Battlecruiser|3|Corpior Shade}}
Single Group @ 25-30k:<br>
+
|}
5x Frigates (Corpii Engraver)<br>
+
<br>
3x Battlecruisers (Corpior Shade)<br>
+
<br>
 
+
==Part 9 - Retrieve the Prisoners==
'''Structures that drop loot:'''<br><br>
+
{{Template:Missiondetails
Storage Facility - miscel trade goods
+
|Level= 3
 
+
|Type= Encounter
====Part 9 - Retrieve the Prisoners====
+
|Faction1= Blood Raider Covenant
 
+
|DamageToDeal= 
Faction: Blood Raiders<br>
+
|DamageToResist= 
Mission type: Encounter<br>
+
|WebPoint=
Spacetype: Deadspace with gates<br>
+
|EWAR= Cap Neutralizer/NOS (Corpum Sage/Priest)
Damage dealt: EM/Thermal<br>
+
|ShipSizeLimit=
Extras: NOS by Corpior Converter and/or Corpum Priest<br>
+
|ShipSuggestion=
Recommended damage dealing: EM/Thermal<br>
+
}}
Recommended ship types: Battlecruiser, Faction Cruiser, Cruiser<br>
+
===Single Pocket===
 
+
4 groups at warp-in, no instant aggro. Attack in any order. All groups aggro independently.
===Single Stage===
 
 
 
Warp in, 4 groups. Attack in any order - all groups aggro independently.
 
 
 
Group 1 @5-10km - instant aggro:<br>
 
2x Cruiser (Corpum Sage/Corpum Priest°) '''°NOS'''<br>
 
 
 
Group 2 @30-40km:<br>
 
5x Frigates (Corpii Reavers/Engravers)<br>
 
1x Battlecruiser (Corpior Fanatic)<br>
 
 
 
Group 3 @30-40km:<br>
 
5x Destroyers (Corpior Visionary/Converter)<br>
 
2x Battlecruisers (Corpior Seer/Bishop)<br>
 
 
 
Group 4 @60-70km:<br>
 
3x Cruiser (Corpum Arch Sage/Arch Priest) - one of these drops the prisoners & killing completes the mission.<br>
 
 
 
'''Blitz:'''<br><br>
 
once you've dealt with the initial 2 Cruisers you could just go for the Arch Sage group.
 
 
 
====Part 10 - The Final Battle====
 
Faction: Blood Raiders<br>
 
Mission type: Encounter<br>
 
Spacetype: Deadspace with gates<br>
 
Damage dealt: EM/Thermal<br>
 
Extras: NOS (Corpum Priest/Corpum Sage/Corpus Harbinger/Corpus Archbishop), Weapon Disruption (Corpii Seeker/Corpii Collector)<br>
 
Recommended damage dealing: EM/Thermal<br>
 
Recommended ship types: Battlecruiser, HAC, Faction Cruiser<br>
 
  
 +
{{NPCTableHead|Group 1 @ 5-10km, instant aggro}}
 +
{{NPCTableRow|Cruiser|2|Corpum Sage/Priest|ewar=Neut}}
 +
|}
 +
{{NPCTableHead|Group 2 @ 30-40km}}
 +
{{NPCTableRow|Frigate|5|Corpii Reaver/Engraver}}
 +
{{NPCTableRow|Battlecruiser|1|Corpior Fanatic}}
 +
|}
 +
{{NPCTableHead|Group 3 @ 30-40km}}
 +
{{NPCTableRow|Destroyer|5|Corpior Visionary/Converter}}
 +
{{NPCTableRow|Battlecruiser|2|Corpior Seer/Bishop}}
 +
|}
 +
{{NPCTableHead|Group 4 @ 60-70km}}
 +
{{NPCTableRow|Cruiser|3|Corpum Arch Sage/Arch Priest|cargo=Prisoners}}
 +
|}
 +
'''Blitz''': Destroy the initial 2 cruisers from Group 1, then kill Group 4.
 +
<br>
 +
<br>
 +
==Part 10 - The Final Battle==
 +
{{Template:Missiondetails
 +
|Level= 3
 +
|Type= Encounter
 +
|Faction1= Blood Raider Covenant
 +
|DamageToDeal= 
 +
|DamageToResist= 
 +
|WebPoint=
 +
|EWAR= Cap Neutralizer/NOS (Corpum Sage/Priest, Corpus Harbinger/Archbishop), Tracking Disruption (Corpii Seeker/Collector)
 +
|ShipSizeLimit=
 +
|ShipSuggestion=
 +
}}
 
===Pocket 1===
 
===Pocket 1===
Warp in, 5 groups. Once dealing with the instant aggro from group 1 the remaining groups are at extreme range. All ships may aggro on attacking any one ship. Ships may also switch target to aggro drones if drones attack the sentries. The Tower Sentries are proximity activated and will aggro as soon as you get within 80km, so going for one of the middle ones will possibly put you in range of 2 others. Tower Sentries range is limited to 80km.
+
Warp in, 5 groups. Once dealing with the instant aggro from group 1 the remaining groups are at extreme range. All ships may aggro on attacking any one ship. Ships may also attack drones if drones attack the sentries.<br>
 
+
The Tower Sentries are proximity activated and will aggro as soon as you get within 80km, so going for one of the middle ones will possibly put you in range of 2 others. Tower Sentries range is limited to 80km.<br>
Group 1 (middle-left) @10-15km - instant aggro:<br>
 
2x Blood Heavy Missile Battery<br>
 
2x Frigates (Corpii Engraver)<br>
 
 
 
Group 1 (left) @100-115km:<br>
 
1x Tower Sentry Bloodraider II<br>
 
1x Cruiser (Corpum Arch Templar/Arch Reaver)<br>
 
 
 
Group 2 (middle-left) @100-115km:<br>
 
1x Tower Sentry Bloodraider II<br>
 
1x Cruiser (Corpum Arch Templar/Arch Reaver)<br>
 
 
 
Group 3 (middle-right) @110-140km:<br>
 
1x Tower Sentry Bloodraider II<br>
 
1x Battlecruiser (Corpior Seer)<br>
 
  
Group 4 (right) @100-115km:<br>
+
{{NPCTableHead|Group 1 @ 10-15km, Middle Left}}
1x Tower Sentry Bloodraider II<br>
+
{{NPCTableRow|Tower|2|Blood Raider Heavy Missile Battery}}
1x Cruiser (Corpum Arch Templar/Arch Reaver)<br>
+
{{NPCTableRow|Frigate|2|Corpii Engraver}}
 +
|}
 +
{{NPCTableHead|Group 2 @ 100-115km, Left}}
 +
{{NPCTableRow|Tower|1|Tower Sentry Blood Raider II}}
 +
{{NPCTableRow|Cruiser|1|Corpum Arch Templar/Reaver}}
 +
|}
 +
{{NPCTableHead|Group 3 @ 100-115km, Middle}}
 +
{{NPCTableRow|Tower|1|Tower Sentry Blood Raider II}}
 +
{{NPCTableRow|Cruiser|1|Corpum Arch Templar/Reaver}}
 +
|}
 +
{{NPCTableHead|Group 4 @ 100-115km, Middle Right}}
 +
{{NPCTableRow|Tower|1|Tower Sentry Blood Raider II}}
 +
{{NPCTableRow|Battlecruiser|1|Corpior Seer}}
 +
|}
 +
{{NPCTableHead|Group 5 @ 100-115km, Right}}
 +
{{NPCTableRow|Tower|1|Tower Sentry Blood Raider II}}
 +
{{NPCTableRow|Cruiser|1|Corpum Arch Templar/Reaver}}
 +
|}
  
 
===Pocket 2===
 
===Pocket 2===
Note: the large numbers of structures present can cause this stage to lag.<br>
 
 
Group 1 (middle-left) @10-15km - Initial aggro at warp in.:<br>
 
5x Frigates (Corpii Seeker/Raider/Collector/Reaver/Engraver)<br>
 
2x Battlecruisers (Corpior Seer)<br>
 
 
Group 2 (middle-right) @20-30km:<br>
 
3x Frigates (Corpii Seeker/Raider/Collector/Reaver/Engraver/Diviner)<br>
 
2x Cruisers (Corpum Sage/Dark Priest/Shadow Sage)<br>
 
 
Group 3 (left) @100-110km:<br>
 
4x Frigates (Corpii Seeker/Raider/Collector/Reaver/Engraver/Diviner)<br>
 
2x Cruisers (Corpum Sage/Dark Priest/Shadow Sage)<br>
 
 
Group 4 (right) @20-30km:<br>
 
3x Frigates (Corpii Seeker/Raider/Collector/Reaver/Engraver/Diviner)<br>
 
3x Cruisers (Corpum Sage/Dark Priest/Shadow Sage)<br>
 
 
'''Structures:'''<br>
 
Some Storage Facilities drop misc trade goods & 50 Metal Scraps
 
Some Habitation Modules drop misc trade goods of different kinds
 
Some Cargo Rigs drop ammo types
 
  
{{image url="http://eve-survival.org/screenshots/kidnappersstrike3br-102.jpg" title="Mission 10 pocket 2" alt="Mission 10 pocket 2"}}<br>
+
{{NPCTableHead|Group 1 @ 10-15km, Middle Left}}
 +
{{NPCTableRow|Frigate|0-5|Corpii Seeker/Collector|ewar=TD}}
 +
{{NPCTableRow|Frigate|0-5|Corpii Raider/Reaver/Engraver/Diviner}}
 +
{{NPCTableRow|Battlecruiser|2|Corpior Seer}}
 +
|}
 +
{{NPCTableHead|Group 2 @ 20-30km, Middle Right}}
 +
{{NPCTableRow|Frigate|0-3|Corpii Seeker/Collector|ewar=TD}}
 +
{{NPCTableRow|Frigate|0-3|Corpii Raider/Reaver/Engraver/Diviner}}
 +
{{NPCTableRow|Cruiser|2|Corpum Sage/Priest/Shadow Sage}}
 +
|}
 +
{{NPCTableHead|Group 3 @ 100-115km, Left}}
 +
{{NPCTableRow|Frigate|0-4|Corpii Seeker/Collector|ewar=TD}}
 +
{{NPCTableRow|Frigate|0-4|Corpii Raider/Reaver/Engraver/Diviner}}
 +
{{NPCTableRow|Cruiser|2|Corpum Sage/Priest/Shadow Sage}}
 +
|}
 +
{{NPCTableHead|Group 4 @ 20-30km, Right}}
 +
{{NPCTableRow|Frigate|0-3|Corpii Seeker/Collector|ewar=TD}}
 +
{{NPCTableRow|Frigate|0-3|Corpii Raider/Reaver/Engraver/Diviner}}
 +
{{NPCTableRow|Cruiser|3|Corpum Sage/Priest/Shadow Sage}}
 +
|}
  
 
===Pocket 3===
 
===Pocket 3===
Warp in, 3 groups. Attack in any order - all groups aggro independently.
+
3 groups at warp-in, no instant aggro. Attack in any order. All groups aggro independently.
 
 
Group 1 (middle) @60-70km:<br>
 
2x Destroyers (Corpior Visionary/Converter)<br>
 
2x Battlecruisers (Corpior Seer/Shade)<br>
 
 
 
Group 2 (right) @100-110km:<br>
 
5x Destroyers (Corpior Converter/Templar/Shade/Fanatic)<br>
 
5x Battleships (Corpus Apostle/Archbishop)<br>
 
 
 
Group 3 (left) @80-100km:<br>
 
5x Destroyers (Corpior Converter/Templar)<br>
 
5x Battlecruisers (Corpior Shade/Fanatic)<br>
 
5x Battleships (Corpus Harbinger°/Cardinal/Patriarch/Archbishop°) '''°NOS'''<br>
 
 
 
'''Blitz:'''<br>
 
Destroy the Dark Blood Chapel
 
 
 
'''Structures:'''<br>
 
Dark Blood Chapel drops 2/3 hardwire implants.
 
  
{{image url="http://eve-survival.org/screenshots/kidnappersstrike3br-103.jpg" title="Mission 10 pocket 3" alt="Mission 10 pocket 3"}}<br>
+
{{NPCTableHead|Group 1 @ 60-70km, Middle}}
 +
{{NPCTableRow|Destroyer|2|Corpior Visionary/Converter}}
 +
{{NPCTableRow|Battlecruiser|2|Corpior Seer/Shade}}
 +
|}
 +
{{NPCTableHead|Group 2 @ 100-110km, Right}}
 +
{{NPCTableRow|Destroyer|5|Corpior Converter/Templar/Shade/Fanatic}}
 +
{{NPCTableRow|Battleship|5|Corpus Apostle/Archbishop}}
 +
|}
 +
{{NPCTableHead|Group 3 @ 80-100km, Left}}
 +
{{NPCTableRow|Destroyer|5|Corpior Converter/Templar}}
 +
{{NPCTableRow|Battlecruiser|5|Corpior Shade/Fanatic}}
 +
{{NPCTableRow|Battleship|5|Corpus Harbinger/Cardinal/Patriarch/Archbishop|note=Harbinger & Archbishop Neut|ewar=Neut}}
 +
|}
 +
'''Blitz''': Destroy the Dark Blood Chapel (May drop hardwire implants)
 +
<br>
 +
<br>
  
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 11:12, 7 February 2018

This is the Blood Raider variant. For the first four missions, see Kidnappers Strike Part 1-4.

Part 5 - Incriminating Evidence

Level 3
Type Encounter
Faction Blood Raider Covenant
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th

Single Pocket

Group 1
WD EWAR L


Frigate 3 x Frigate Darkonnen Veteran
Cruiser 2 x Cruiser Darkonnen Gang Leader/Overlord
Group 2
WD EWAR L


Frigate 3 x Frigate Darkonnen Veteran
Cruiser 3 x Cruiser Darkonnen Gang Leader/Overlord

Blitz: Destroying Group 1 completes the mission.

Part 6 - The Flu Outbreak

Level 3
Type Courier
Ship suggestion Shuttle or other fast frigate

Deliver 110 units of Antriviral Drugs (22 m3)

Part 7 - The Secret Meeting

Level 3
Type Encounter
Faction Blood Raider Covenant
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
EWAR Tracking Disruption (Corpum Arch Templar/Revenant)


Pocket 1

Attacking the Darkonnen Envoy after talking to him does not affect the mission. May drop a +4 implant.


Group 1, 60-65km from warp-in
WD EWAR L


2 x Cruier Darkonnen Overlord
Battleship 1 x Battleship Darkonnen Envoy

Pocket 2

4 groups at warp-in, no instant aggro. Attack in any order. All groups aggro independently.


Group 1 @ 10-20km, middle bottom
WD EWAR L


Hauler 3 x Industrial Blood Raider Transport 5 Prisoners
Battlecruiser 2 x Battlecruiser Corpior Bishop/Seer


Group 2 @ 20-30km, left
WD EWAR L


Frigate 3 x Frigate Corpii Reaver/Engraver
Battlecruiser 2 x Battlecruiser Corpior Shade/Seer


Group 3 @ 30-40km, right
WD EWAR L


Frigate 5 x Frigate Corpii Reaver/Engraver
Battlecruiser 2 x Battlecruiser Corpior Bishop/Seer


Group 4 @ 30-40km, middle top
WD EWAR L


Cruiser 4 x Cruiser Corpum Arch Templar/Revenant Tracking Disruptor


Blitz: Destroy middle bottom group. Transports drop cargo container containing 5 prisoners.

Part 8 - Defend the Civillian Convoy

Level 3
Type Encounter
Faction Blood Raider Covenant
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th

Single Pocket

Initial Group, 25-30km
WD EWAR L


Frigate 5 x Frigate Corpii Engraver
Battlecruiser 3 x Battlecruiser Corpior Shade



Part 9 - Retrieve the Prisoners

Level 3
Type Encounter
Faction Blood Raider Covenant
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
EWAR Cap Neutralizer/NOS (Corpum Sage/Priest)

Single Pocket

4 groups at warp-in, no instant aggro. Attack in any order. All groups aggro independently.


Group 1 @ 5-10km, instant aggro
WD EWAR L


Cruiser 2 x Cruiser Corpum Sage/Priest Energy Neutralizer
Group 2 @ 30-40km
WD EWAR L


Frigate 5 x Frigate Corpii Reaver/Engraver
Battlecruiser 1 x Battlecruiser Corpior Fanatic
Group 3 @ 30-40km
WD EWAR L


Destroyer 5 x Destroyer Corpior Visionary/Converter
Battlecruiser 2 x Battlecruiser Corpior Seer/Bishop
Group 4 @ 60-70km
WD EWAR L


Cruiser 3 x Cruiser Corpum Arch Sage/Arch Priest Prisoners

Blitz: Destroy the initial 2 cruisers from Group 1, then kill Group 4.

Part 10 - The Final Battle

Level 3
Type Encounter
Faction Blood Raider Covenant
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
EWAR Cap Neutralizer/NOS (Corpum Sage/Priest, Corpus Harbinger/Archbishop), Tracking Disruption (Corpii Seeker/Collector)

Pocket 1

Warp in, 5 groups. Once dealing with the instant aggro from group 1 the remaining groups are at extreme range. All ships may aggro on attacking any one ship. Ships may also attack drones if drones attack the sentries.
The Tower Sentries are proximity activated and will aggro as soon as you get within 80km, so going for one of the middle ones will possibly put you in range of 2 others. Tower Sentries range is limited to 80km.


Group 1 @ 10-15km, Middle Left
WD EWAR L


Tower 2 x Blood Raider Heavy Missile Battery
Frigate 2 x Frigate Corpii Engraver
Group 2 @ 100-115km, Left
WD EWAR L


Tower 1 x Tower Sentry Blood Raider II
Cruiser 1 x Cruiser Corpum Arch Templar/Reaver
Group 3 @ 100-115km, Middle
WD EWAR L


Tower 1 x Tower Sentry Blood Raider II
Cruiser 1 x Cruiser Corpum Arch Templar/Reaver
Group 4 @ 100-115km, Middle Right
WD EWAR L


Tower 1 x Tower Sentry Blood Raider II
Battlecruiser 1 x Battlecruiser Corpior Seer
Group 5 @ 100-115km, Right
WD EWAR L


Tower 1 x Tower Sentry Blood Raider II
Cruiser 1 x Cruiser Corpum Arch Templar/Reaver

Pocket 2

Group 1 @ 10-15km, Middle Left
WD EWAR L


Frigate 0-5 x Frigate Corpii Seeker/Collector Tracking Disruptor
Frigate 0-5 x Frigate Corpii Raider/Reaver/Engraver/Diviner
Battlecruiser 2 x Battlecruiser Corpior Seer
Group 2 @ 20-30km, Middle Right
WD EWAR L


Frigate 0-3 x Frigate Corpii Seeker/Collector Tracking Disruptor
Frigate 0-3 x Frigate Corpii Raider/Reaver/Engraver/Diviner
Cruiser 2 x Cruiser Corpum Sage/Priest/Shadow Sage
Group 3 @ 100-115km, Left
WD EWAR L


Frigate 0-4 x Frigate Corpii Seeker/Collector Tracking Disruptor
Frigate 0-4 x Frigate Corpii Raider/Reaver/Engraver/Diviner
Cruiser 2 x Cruiser Corpum Sage/Priest/Shadow Sage
Group 4 @ 20-30km, Right
WD EWAR L


Frigate 0-3 x Frigate Corpii Seeker/Collector Tracking Disruptor
Frigate 0-3 x Frigate Corpii Raider/Reaver/Engraver/Diviner
Cruiser 3 x Cruiser Corpum Sage/Priest/Shadow Sage

Pocket 3

3 groups at warp-in, no instant aggro. Attack in any order. All groups aggro independently.


Group 1 @ 60-70km, Middle
WD EWAR L


Destroyer 2 x Destroyer Corpior Visionary/Converter
Battlecruiser 2 x Battlecruiser Corpior Seer/Shade
Group 2 @ 100-110km, Right
WD EWAR L


Destroyer 5 x Destroyer Corpior Converter/Templar/Shade/Fanatic
Battleship 5 x Battleship Corpus Apostle/Archbishop
Group 3 @ 80-100km, Left
WD EWAR L


Destroyer 5 x Destroyer Corpior Converter/Templar
Battlecruiser 5 x Battlecruiser Corpior Shade/Fanatic
Battleship 5 x Battleship Corpus Harbinger/Cardinal/Patriarch/Archbishop Harbinger & Archbishop Neut Energy Neutralizer

Blitz: Destroy the Dark Blood Chapel (May drop hardwire implants)