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Pirate Radio: Difference between revisions

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Djavin novienta (talk | contribs)
Created page with "name=Pirate Radio, Level 3 __NOTOC__{{survival copy}} Faction: Minmatar<br> Mission type: Encounter<br> Space type: Deadspace - MWD does work.<br> Damage dealt: EM/Therm/Exp/..."
 
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name=Pirate Radio, Level 3
{{NPCTableCSS}}__NOTOC__{{MissionLinks}}
__NOTOC__{{survival copy}}
{{Missiondetails
|Level=3
|Type=Encounter
|Objective=Destroy FTL Transmitter
|Faction1=Minmatar Republic
|DamageToDeal=
|DamageToResist=
|WebPoint=
|EWAR=
|ShipSizeLimit=Battlecruisers or smaller
|ShipSuggestion=HAC, Battlecruiser
|Rewards=
|StandingLoss=
|Extra=
}}


Faction: Minmatar<br>
Mission type: Encounter<br>
Space type: Deadspace - MWD does work.<br>
Damage dealt: EM/Therm/Exp/Kin (Heavy EM/Therm)<br>
Recommended damage dealing: Kinetic<br>
Recommended ship classes: HAC, Battlecruiser, Command Ship (Battleships not allowed to enter)<br>


A well tanked battlecruiser will do fine.
===Single Pocket===


'''**Standing Loss**:'''<br>
{{NPCTableHead|Initial Group, 10-25km}}
For killing everything except the Chief Republic Rodul (Don't need him to complete mission, takes forever to kill.)
{{NPCTableRow|Cruiser|5-6|Freedom Patriot|trigger=1st and 2nd Reinforcement}}
{{NPCTableRow|Structure|1|FTL Transmitter|trigger=Attacking triggers 3rd Reinforcement}}
|}


Gellenete: -1.9314%<br>
{{NPCTableHead|1st Reinforcement}}
Minmatar: -2.42%<br>
{{NPCTableRow|Sentry|1|Heavy Missile Battery}}
{{NPCTableRow|Industrial|1|Republic Courier}}
|}


===Single Pocket with gate to mission area===
{{NPCTableHead|2nd Reinforcement, 47-52km}}
Your objective is to destroy the FTL Transmitter, along with the initial spawn.
{{NPCTableRow|Cruiser|4|Republic Tribal Manadis/Jarpur}}
{{NPCTableRow|Battleship|2|Republic Jarl/Pytara}}
|}


Group 1 (10km-25km):<br>
{{NPCTableHead|3rd Reinforcement, 44-50km}}
5/6 x Cruiser (Freedom Patriot) - do heavy damage; destroying the last of these triggers Group 3
{{NPCTableRow|Destroyer|4-5|Republic Tribal Faxi/Austri}}
1 x Heavy Missile Battery
{{NPCTableRow|Elite Cruiser|1|Chief Republic Rodul}}
1 x Industrial (Republic Courier)
{{NPCTableRow|Battlecruiser|4-5|Republic Tribal Norn/Venis}}
|}


Group 2 (44km-50km):<br>
Firing on the FTL transmitter triggers Group 2 ((delayed)FTL receive hull damage)


1 x Elite Battlecruiser (Chief Republic Rodul) - Very large tank, (35seconds to kill with 480 DPS).
===Notes===
4/5 x Battlecruiser (Republic Tribal Norn / Venis)
*Structures do not drop loot.
4/5 x Destroyer (Republic Tribal Faxi / Austri) - Drones Aggro.
*Scordite asteroids are present.


Group 3 (47km-52km):<br>
Triggered immediately by destroying all Freedom Patriots in Group 1.
Even if you leave some or all of the Freedom Patriots alive, this group will spawn after a while.
2 x Battleship (Republic Jarl / Pytara)
3 x Cruiser (Republic Tribal Manadis)
1 x Cruiser (Republic Tribal Jarpur)
'''Structures:'''<br>
None drop loot.
Structures include Starbase Control Tower, Minmatar Bunkers, Reactor Array, Mobile Factory, Hangar and Shipyard.
'''Loot:'''<br>
Loot: 20,000,000 value mostly tags <br>
Salvage: 1,400,000<br>
Bounties: 0<br>
14/12/2016 Salvage+Loot+DogTags = 24,000,000
'''Mineable Asteroid Info:'''<br>
Appears to be a few large Scordite 'roids in this area.


{{Missionrelated}}
[[Category:Mission reports]]
[[Category:Mission reports]]