Difference between revisions of "Recon (1 of 3) (Angel Cartel) (Level 4)"
(Created page with "name=Recon, Level 4 __NOTOC__{{survival copy}} ====Part 1 of 3==== Faction: Angel Cartel<br> Mission type: Encounter<br> Space type: Deadspace<br> Damage dealt: all types (...") |
|||
Line 1: | Line 1: | ||
name=Recon, Level 4 | name=Recon, Level 4 | ||
__NOTOC__{{survival copy}} | __NOTOC__{{survival copy}} | ||
+ | |||
+ | <div style="margin:0; background-color:#333322; border:1px solid #888888; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff; margin-right:100px; margin-left:100px">Please do final edit and remove Survival Headers tag</div> | ||
====Part 1 of 3==== | ====Part 1 of 3==== | ||
− | + | {{Template:Missiondetails | |
− | + | |Level= 4 | |
− | + | |Type= Encounter | |
− | + | |Objective= | |
− | + | |Faction= Angel Cartel | |
− | + | |DamageToDeal= {{Damagetype|Kin|Ex}} | |
− | + | |DamageToResist= {{Damagetype|kin|Ex|Th}} | |
− | + | |WebPoint= arch gistii frigates | |
− | + | |EWAR= | |
− | + | |ShipSizeLimit= | |
− | + | |ShipSuggestion= Shuttle (blitz), Rattlesnake, Machariel, Vargur, Shuttle, Golem, Dominix | |
+ | |Rewards= | ||
+ | |Extra= | ||
+ | }} | ||
+ | {{NPCTableCSS}} | ||
− | + | Video: [[https://www.youtube.com/watch?v=TuC62x_bs9Y Kronos Part 1,2 & 3]] | |
− | |||
− | + | Leads to [[Recon_(2-3_of_3)_(level_4)|Recon Level 4, 2-3 of 3]] | |
− | |||
− | |||
− | + | ===Pocket 1=== | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | Blitz: The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Go to warp gate, activate it, when you reach the next pocket you are done! | |
− | |||
− | + | -OR- | |
− | + | Clear: In general, keep moving either towards the other gate or towards a distant object. Every minute, another group will respawn. If you are not killing them fast enough, you can get overwhelmed. There are a couple scramble possibilities, and most of them do damage from a distance (36km). Once they all spawn, it can make things rather difficult for a weakly tanked ship. So be careful. | |
− | |||
+ | {{NPCTableHead|Respawn 1}} | ||
+ | {{NPCTableRow| Interceptor |1|Arch Gistii Outlaw|point=yes }}, | ||
+ | {{NPCTableRow| HAC |1|Arch Gistum Phalanx }}, Thermal Damage | ||
+ | {{NPCTableRow| Battleship |1|Gist Cherubim }}, Thermal damage | ||
+ | |} | ||
+ | {{NPCTableHead|Respawn 2}} | ||
+ | {{NPCTableRow| Battleship |1|Gist Seraphim }}, EM damage | ||
+ | {{NPCTableRow| Battlecruiser |1|Gistatis Tribuni }}, Thermal damage | ||
+ | {{NPCTableRow| HAC |1|Arch Gistum Breaker }} | ||
+ | |} | ||
+ | {{NPCTableHead|Respawn 3}} | ||
+ | {{NPCTableRow| Battleship |2|Gist Seraphim }}, EM damage | ||
+ | {{NPCTableRow| HAC |1|Arch Gistum Breaker }} | ||
+ | |} | ||
+ | {{NPCTableHead|Respawn 4}} | ||
+ | {{NPCTableRow| Interceptor |1|Arch Gistii Thug |point=yes}} | ||
+ | {{NPCTableRow| Battleship |2|Gist Cherubim, thermal damage / Gist Seraphim, EM damage }} | ||
+ | |} | ||
25km slowboat to Pocket 2, no loot drops from structures. | 25km slowboat to Pocket 2, no loot drops from structures. | ||
Line 55: | Line 60: | ||
Mission completes when you arrive. | Mission completes when you arrive. | ||
− | Respawn 1 | + | {{NPCTableHead|Respawn 1}} |
− | + | {{NPCTableRow| Battleship |2-3|Gist Throne, Gist Malakim }} | |
− | 2- | + | {{NPCTableRow| HAC |3|Arch Gistum Breaker/Smasher }} |
− | + | |} | |
− | + | {{NPCTableHead|Respawn 2}} | |
− | Respawn 2 | + | {{NPCTableRow| HAC |5|Arch Gistum Marauder }} |
− | + | {{NPCTableRow| Interceptor |2|Arch Gistii Outlaw|point=yes }} | |
− | + | |} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ===Note=== | |
+ | *Has around 80 Veldspar rocks, at 1000m to 40km from warp in. | ||
− | |||
− | |||
− | Leads to [[ | + | Leads to [[Recon_(2-3_of_3)_(level_4)|Recon Level 4, Recon 2-3 of 3]] |
[[Category:Mission reports]] | [[Category:Mission reports]] |
Revision as of 00:50, 7 November 2017
name=Recon, Level 4 Template:Survival copy
Part 1 of 3
Video: [Kronos Part 1,2 & 3]
Leads to Recon Level 4, 2-3 of 3
Pocket 1
Blitz: The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Go to warp gate, activate it, when you reach the next pocket you are done!
-OR-
Clear: In general, keep moving either towards the other gate or towards a distant object. Every minute, another group will respawn. If you are not killing them fast enough, you can get overwhelmed. There are a couple scramble possibilities, and most of them do damage from a distance (36km). Once they all spawn, it can make things rather difficult for a weakly tanked ship. So be careful.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Interceptor Arch Gistii Outlaw | ||||
1 x HAC Arch Gistum Phalanx | ||||
1 x Battleship Gist Cherubim |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Battleship Gist Seraphim | ||||
1 x Battlecruiser Gistatis Tribuni | ||||
1 x HAC Arch Gistum Breaker |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Battleship Gist Seraphim | ||||
1 x HAC Arch Gistum Breaker |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Interceptor Arch Gistii Thug | ||||
2 x Battleship Gist Cherubim, thermal damage / Gist Seraphim, EM damage |
25km slowboat to Pocket 2, no loot drops from structures.
Pocket 2
Mission completes when you arrive.
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Battleship Gist Throne, Gist Malakim | ||||
3 x HAC Arch Gistum Breaker/Smasher |
WD | EWAR | L
| ||
---|---|---|---|---|
5 x HAC Arch Gistum Marauder | ||||
2 x Interceptor Arch Gistii Outlaw |
Note
- Has around 80 Veldspar rocks, at 1000m to 40km from warp in.
Leads to Recon Level 4, Recon 2-3 of 3