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<noinclude>__NOTOC__{{NPCTableCSS}}</noinclude> | |||
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{{Template:Missiondetails | {{Template:Missiondetails | ||
|Level= 2 | |Level= 2 | ||
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|Extra= | |Extra= | ||
}} | }} | ||
== | |||
'''Blitz:''' use a shuttle or any other (fast) preferred ship (Cannot use pod), get to the gate at 22 km, use it and warp out when you get to pocket 2, mission completed. | |||
The mission has very considerable amount of Veldspar, 200 sizeable asteroids. | |||
==1st pocket== | |||
*Sensor damping in this pocket is obscene. | |||
*Expect targeting range to be reduced to 10km - plan accordingly! | |||
After 3 seconds this spawns: | After 3 seconds this spawns: | ||
{{NPCTableHead|First Spawn: (22-33km) (Automatic aggro)}} | {{NPCTableHead|First Spawn: (22-33km) (Automatic aggro)}} | ||
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{{NPCTableRow| Battlecruiser |1|Corelatis High Captain }} | {{NPCTableRow| Battlecruiser |1|Corelatis High Captain }} | ||
|} | |} | ||
== | ==2nd pocket== | ||
After 5 seconds, this spawns: | After 5 seconds, this spawns: | ||
{{NPCTableHead|First Spawn: (34-36km) (Automatic aggro)}} | {{NPCTableHead|First Spawn: (34-36km) (Automatic aggro)}} | ||
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{{NPCTableRow| Destroyer |4|Corelior Sentinel }} | {{NPCTableRow| Destroyer |4|Corelior Sentinel }} | ||
{{NPCTableRow| Cruiser |4|Corelum Guardian Chief Sentinel }} | {{NPCTableRow| Cruiser |4|Corelum Guardian Chief Sentinel }} | ||
|} | |}<noinclude> | ||
See [[Recon_(2-3_of_3)_(level_2)|Recon 2/3]] for parts 2 and 3. | See [[Recon_(2-3_of_3)_(level_2)|Recon 2/3]] for parts 2 and 3. | ||
[[Category:Mission reports]] | [[Category:Mission reports]]</noinclude> | ||