Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

User:Breeze one/sandbox2: Difference between revisions

From EVE University Wiki
Breeze one (talk | contribs)
Breeze one (talk | contribs)
Line 25: Line 25:


Given the need to maximize your volley damage, fitting command bursts onto some of the Hurricanes themselves rather than a dedicated command destroyer or similar, is very useful. Your priority is skirmish boosts for speed and reduced signature radius, with shield tanking boosts as a secondary priority
Given the need to maximize your volley damage, fitting command bursts onto some of the Hurricanes themselves rather than a dedicated command destroyer or similar, is very useful. Your priority is skirmish boosts for speed and reduced signature radius, with shield tanking boosts as a secondary priority
{{ShipFitting
| ship=Hurricane
| shipTypeID=24702
| fitName=FCC Hurricane T2
| fitID=FCC-Hurricane-T2
| low1name=Damage Control II
| low1typeID=2048
| low2name=Gyrostabilizer II
| low2typeID=519
| low3name=Gyrostabilizer II
| low3typeID=519
| low4name=Reactor Control Unit II
| low4typeID=1355
| low5name=Tracking Enhancer II
| low5typeID=1999
| low6name=Tracking Enhancer II
| low6typeID=1999
| mid1name=50MN Cold-Gas Enduring Microwarpdrive
| mid1typeID=5975
| mid2name=Adaptive Invulnerability Field II
| mid2typeID=2281
| mid3name=Adaptive Invulnerability Field II
| mid3typeID=2281
| mid4name=Large Shield Extender II
| mid4typeID=3841
| high1name=720mm Howitzer Artillery II
| high1typeID=2969
| high2name=720mm Howitzer Artillery II
| high2typeID=2969
| high3name=720mm Howitzer Artillery II
| high3typeID=2969
| high4name=720mm Howitzer Artillery II
| high4typeID=2969
| high5name=720mm Howitzer Artillery II
| high5typeID=2969
| high6name=720mm Howitzer Artillery II
| high6typeID=2969
| rig1name=Medium Anti-EM Screen Reinforcer I
| rig1typeID=31718
| rig2name=Medium Core Defense Field Extender I
| rig2typeID=31790
| rig3name=Medium Core Defense Field Extender I
| rig3typeID=31790
| drone1name=Warrior II x5
| drone1typeID=2488
| charge1name=Tremor M x600
| charge1typeID=12771
| charge2name=Republic Fleet EMP M x600
| charge2typeID=21896
| charge3name=Republic Fleet Fusion M x600
| charge3typeID=21904
| charge4name=Republic Fleet Nuclear M x600
| charge4typeID=21912
| charge5name=Republic Fleet Phased Plasma M x600
| charge5typeID=21922
| charge6name=Republic Fleet Proton M x600
| charge6typeID=21928
| charge7name=Republic Fleet Titanium Sabot M x600
| charge7typeID=21937
| charge8name=Republic Fleet Carbonized Lead M x600
| charge8typeID=28326
| charge9name=Republic Fleet Depleted Uranium M x600
| charge9typeID=28334
| charge10name=Nanite Repair Paste x150
| charge10typeID=28668
| high7name=open
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=
| showSKILLS=N
| notes=
| showNOTES=N
| difficulty=0
| warsop=A
| warsopReason=
| version=LATEST
| showTOC=Y
| shipDNA=24702:2048;1:519;2:1355;1:1999;2:5975;1:2281;2:3841;1:2969;6:31718;1:31790;2:2488;5:12771;600:21896;600:21904;600:21912;600:21922;600:21928;600:21937;600:28326;600:28334;600:28668;150::
| fleetup=
| alphacanuse=N
}}{{ShipFitting
| ship=Hurricane
| shipTypeID=24702
| fitName=FCC Hurricane
| fitID=FCC-Hurricane
| low1name=Damage Control II
| low1typeID=2048
| low2name=Gyrostabilizer II
| low2typeID=519
| low3name=Gyrostabilizer II
| low3typeID=519
| low4name=Mark I Compact Reactor Control Unit
| low4typeID=8263
| low5name=Tracking Enhancer II
| low5typeID=1999
| low6name=Tracking Enhancer II
| low6typeID=1999
| mid1name=50MN Cold-Gas Enduring Microwarpdrive
| mid1typeID=5975
| mid2name=Adaptive Invulnerability Field II
| mid2typeID=2281
| mid3name=Adaptive Invulnerability Field II
| mid3typeID=2281
| mid4name=Large Shield Extender II
| mid4typeID=3841
| high1name=720mm 'Scout' Artillery I
| high1typeID=9451
| high2name=720mm 'Scout' Artillery I
| high2typeID=9451
| high3name=720mm 'Scout' Artillery I
| high3typeID=9451
| high4name=720mm 'Scout' Artillery I
| high4typeID=9451
| high5name=720mm 'Scout' Artillery I
| high5typeID=9451
| high6name=720mm 'Scout' Artillery I
| high6typeID=9451
| rig1name=Medium Anti-EM Screen Reinforcer I
| rig1typeID=31718
| rig2name=Medium Core Defense Field Extender I
| rig2typeID=31790
| rig3name=Medium Core Defense Field Extender I
| rig3typeID=31790
| drone1name=Warrior I x5
| drone1typeID=2486
| charge1name=Republic Fleet EMP M x600
| charge1typeID=21896
| charge2name=Republic Fleet Fusion M x600
| charge2typeID=21904
| charge3name=Republic Fleet Nuclear M x600
| charge3typeID=21912
| charge4name=Republic Fleet Phased Plasma M x600
| charge4typeID=21922
| charge5name=Republic Fleet Proton M x600
| charge5typeID=21928
| charge6name=Republic Fleet Titanium Sabot M x600
| charge6typeID=21937
| charge7name=Republic Fleet Carbonized Lead M x600
| charge7typeID=28326
| charge8name=Republic Fleet Depleted Uranium M x600
| charge8typeID=28334
| charge9name=Nanite Repair Paste x150
| charge9typeID=28668
| high7name=open
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=
| showSKILLS=N
| notes=
| showNOTES=N
| difficulty=0
| warsop=A
| warsopReason=
| version=LATEST
| showTOC=Y
| shipDNA=24702:2048;1:519;2:8263;1:1999;2:5975;1:2281;2:3841;1:9451;6:31718;1:31790;2:2486;5:21896;600:21904;600:21912;600:21922;600:21928;600:21937;600:28326;600:28334;600:28668;150::
| fleetup=
| alphacanuse=N
}}
[Hurricane, FCC Hurricane Command Burst]


Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Reactor Control Unit II
Tracking Enhancer II
Tracking Enhancer II
50MN Cold-Gas Enduring Microwarpdrive
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
720mm 'Scout' Artillery I
720mm 'Scout' Artillery I
720mm 'Scout' Artillery I
720mm 'Scout' Artillery I
720mm 'Scout' Artillery I
720mm 'Scout' Artillery I
Information Command Burst II
Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Warrior I x5
Republic Fleet EMP M x600
Republic Fleet Fusion M x600
Republic Fleet Nuclear M x600
Republic Fleet Phased Plasma M x600
Republic Fleet Proton M x600
Republic Fleet Titanium Sabot M x600
Republic Fleet Carbonized Lead M x600
Republic Fleet Depleted Uranium M x600
Nanite Repair Paste x150
Sensor Optimization Charge x300
====Logi====
====Logi====
Due to their light tank, and poor resists, Hurricanes do not scale as well with Logi as some other doctrines, however a small Logi wing is still very useful to repair light damage. BLAP Ospreys are the E-Uni standard and work perfectly well, although you should be wary of compromising your DD wing (and therefore alpha strike) in order to get more Logi
Due to their light tank, and poor resists, Hurricanes do not scale as well with Logi as some other doctrines, however a small Logi wing is still very useful to repair light damage. BLAP Ospreys are the E-Uni standard and work perfectly well, although you should be wary of compromising your DD wing (and therefore alpha strike) in order to get more Logi
Line 33: Line 235:


Target painters are very useful in a fleet such as this, to maximize the alpha strike, so a valuable role, especially for lower skilled pilots, is to fly a ship such as the Bellicose, which helps the entire fleet perform better
Target painters are very useful in a fleet such as this, to maximize the alpha strike, so a valuable role, especially for lower skilled pilots, is to fly a ship such as the Bellicose, which helps the entire fleet perform better
 
{{ShipFitting
Should you wish to add a dedicated Command Burst ship rather than using the Hurricanes themselves, a Command Ship is the optimum choice, with the Sleipnir the natural fit given its bonuses. However a Command Ship is an expensive and SP intensive option in a Uni fleet, and you may wish to dedicate the role to a Command Destroyer such as the Bifrost
| ship=Bellicose
| shipTypeID=630
| fitName=Support Belli
| fitID=Support-Belli
| low1name=IFFA Compact Damage Control
| low1typeID=5839
| low2name=Crosslink Compact Ballistic Control System
| low2typeID=16457
| low3name=Crosslink Compact Ballistic Control System
| low3typeID=16457
| low4name=Crosslink Compact Ballistic Control System
| low4typeID=16457
| mid1name=Large Azeotropic Restrained Shield Extender
| mid1typeID=8419
| mid2name=Large Azeotropic Restrained Shield Extender
| mid2typeID=8419
| mid3name=50MN Cold-Gas Enduring Microwarpdrive
| mid3typeID=5975
| mid4name=Parallel Enduring Target Painter
| mid4typeID=19812
| mid5name=Parallel Enduring Target Painter
| mid5typeID=19812
| high1name=Prototype 'Arbalest' Rapid Light Missile Launcher
| high1typeID=8027
| high2name=Prototype 'Arbalest' Rapid Light Missile Launcher
| high2typeID=8027
| high3name=Prototype 'Arbalest' Rapid Light Missile Launcher
| high3typeID=8027
| high4name=Prototype 'Arbalest' Rapid Light Missile Launcher
| high4typeID=8027
| rig1name=Medium Anti-EM Screen Reinforcer I
| rig1typeID=31718
| rig2name=Medium Core Defense Field Extender I
| rig2typeID=31790
| rig3name=Medium Core Defense Field Extender I
| rig3typeID=31790
| drone1name=Valkyrie I x4
| drone1typeID=15510
| charge1name=Caldari Navy Scourge Light Missile x304
| charge1typeID=27361
| charge2name=Caldari Navy Inferno Light Missile x304
| charge2typeID=27371
| charge3name=Caldari Navy Nova Light Missile x304
| charge3typeID=27381
| charge4name=Caldari Navy Mjolnir Light Missile x304
| charge4typeID=27387
| charge5name=open
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=
| showSKILLS=N
| notes=
| showNOTES=N
| difficulty=0
| warsop=A
| warsopReason=
| version=LATEST
| showTOC=Y
| shipDNA=630:5839;1:16457;3:8419;2:5975;1:19812;2:8027;4:31718;1:31790;2:15510;4:27361;304:27371;304:27381;304:27387;304::
| fleetup=
| alphacanuse=N
}}
Should you wish to add a dedicated Command Burst ship rather than using the Hurricanes themselves, a Command Ship is the optimum choice, with the Sleipnir the natural fit given its bonuses. However a Command Ship is an expensive and SP intensive option in a Uni fleet, and you may wish to dedicate the role to a Command Destroyer such as the Stork
{{ShipFitting
| ship=Stork
| shipTypeID=37482
| fitName=Support Stork
| fitID=Support-Stork
| low1name=Damage Control II
| low1typeID=2048
| low2name=Co-Processor II
| low2typeID=3888
| mid1name=5MN Y-T8 Compact Microwarpdrive
| mid1typeID=5973
| mid2name=Micro Jump Field Generator
| mid2typeID=37479
| mid3name=Adaptive Invulnerability Field II
| mid3typeID=2281
| mid4name=Republic Fleet Medium Shield Extender
| mid4typeID=31928
| mid5name=Republic Fleet Medium Shield Extender
| mid5typeID=31928
| mid6name=Initiated Compact Warp Scrambler
| mid6typeID=5445
| high1name=Shield Command Burst II
| high1typeID=43555
| high2name='Arbalest' Rocket Launcher I
| high2typeID=16527
| high3name=Information Command Burst II
| high3typeID=43554
| rig1name=Small Command Processor I
| rig1typeID=43894
| rig2name=Small Anti-EM Screen Reinforcer II
| rig2typeID=31722
| charge1name=Caldari Navy Scourge Rocket x645
| charge1typeID=27333
| charge2name=Shield Harmonizing Charge x300
| charge2typeID=42695
| charge3name=Shield Extension Charge x300
| charge3typeID=42696
| charge4name=Sensor Optimization Charge x300
| charge4typeID=42835
| high4name=open
| high5name=open
| high6name=open
| charge5name=open
| skills=
| showSKILLS=N
| notes=
| showNOTES=N
| difficulty=0
| warsop=A
| warsopReason=
| version=LATEST
| showTOC=Y
| shipDNA=37482:2048;1:3888;1:5973;1:37479;1:2281;1:31928;2:5445;1:43555;1:16527;1:43554;1:43894;1:31722;1:27333;645:42695;300:42696;300:42835;300::
| fleetup=
| alphacanuse=N
}}