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Expansions: Difference between revisions

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|patch_notes=https://community.eveonline.com/news/patch-notes/improvements-and-bug-fixes-25
|patch_notes=https://community.eveonline.com/news/patch-notes/improvements-and-bug-fixes-25
|features_list=
|features_list=
** Truly Massive Universe
Alterations to pirate behaviour and loot
** Unique Offline Skill Advancement
Rebalance of new player ships
** Player Run Economy
Added level 2 and 3 [[missions]]
** Free-form Professions
Alterations to market including added warnings
** Ships and Unlimited Customization
Minor alterations to UI
** Player Research and Manufacturing
Significant module rebalances
** Dynamic Tactical Combat
New NPCs added
** Extensive Player Interaction
Added advanced clones
** Unique Character Creation
Alterations to corporation roles, introducing the need for Security Officer role to view member hangars
** Detailed Player Corporation Management
Added combat [[Timers|timer]]
** Faction and Agent System
Added secure cargo containers
** Encounters in Space
Amended implants so they are removed on death
** An Extensive Communication System
Type search engine added to market
** Over 250 Types of In-space NPC's
Added ability to set name on containers at station
Added camera "Look at" feature
}}
}}