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Mobile structures: Difference between revisions

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'''Mobile Structures''' are deployed by individual pilots in space to provide a wide variety of services. First introduced in 2013 with [[Rubicon]], Capsuleers can use these structures to aid their own activities, such as providing storage, increased rewards or resources, or a microjump maneuver; or they can be used to disrupt enemies: such as by starbase siphoning, jamming probes and cynosural fields. Some of these structures can help to replace modules on the ship, such as a Tractor Beam or a [[Cloaking]] Device, allowing more fitting slots for other modules.
{{structures}}'''Mobile Structures''' are deployed by individual pilots in space to provide a wide variety of services. First introduced in 2013 with [[Rubicon]], Capsuleers can use these structures to aid their own activities, such as providing storage, increased rewards or resources, or a microjump maneuver; or they can be used to disrupt enemies: such as by starbase siphoning, jamming probes and cynosural fields. Some of these structures can help to replace modules on the ship, such as a Tractor Beam or a [[Cloaking]] Device, allowing more fitting slots for other modules.


They are distinct from [[Citadels]] and [[POS|starbases]]; which take longer to deploy, are much more expensive, and owned by player corporations rather than individuals. Mobile structures are more similar to [[jetcan|jettison containers]], in that interacting with another pilot's structure does not cause a [[CONCORD]] response.
They are distinct from [[Citadels]] and [[POS|starbases]]; which take longer to deploy, are much more expensive, and owned by player corporations rather than individuals. Mobile structures are more similar to [[jetcan|jettison containers]], in that interacting with another pilot's structure does not cause a [[CONCORD]] response.