Difference between revisions of "Rabbit Hole"
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− | This mission | + | This mission can be accepted remotely. |
===Room 1=== | ===Room 1=== | ||
− | Shortly after entering the stage the acceleration gate to the next stage will disappear. Destroying the sentry guns will make it reappear. | + | Shortly after entering the stage, the acceleration gate to the next stage will disappear. Destroying the sentry guns will make it reappear. |
{{NPCTableHead|Initial defender}} | {{NPCTableHead|Initial defender}} | ||
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===Room 2=== | ===Room 2=== | ||
− | *Reinforcement wave 1 will spawn | + | *Reinforcement wave 1 will spawn shortly after you enter the room. |
*Reinforcement wave 2 will spawn upon destruction of the Caldari Navy Destroyer from reinforcement wave 1. | *Reinforcement wave 2 will spawn upon destruction of the Caldari Navy Destroyer from reinforcement wave 1. | ||
*Destroying one of the Point Defense Batteries will make the Large EM Forcefield structure disappear and you can attack the Caldari Navy Storage Bunker structure directly instead. | *Destroying one of the Point Defense Batteries will make the Large EM Forcefield structure disappear and you can attack the Caldari Navy Storage Bunker structure directly instead. | ||
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{{NPCTableHead|Initial defenders}} | {{NPCTableHead|Initial defenders}} | ||
{{NPCTableRow|Sentry|2|Caldari Light Missile Battery}} | {{NPCTableRow|Sentry|2|Caldari Light Missile Battery}} | ||
− | {{NPCTableRow|Sentry|2|Caldari Point Defense Battery|trigger = Destroying deactivates | + | {{NPCTableRow|Sentry|2|Caldari Point Defense Battery|trigger = Destroying deactivates Forcefield}} |
{{NPCTableRow|Sentry|1|Caldari Stasis Tower|ewar = Web}} | {{NPCTableRow|Sentry|1|Caldari Stasis Tower|ewar = Web}} | ||
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Revision as of 14:17, 29 July 2020
Guristas epic arc - Smash and Grab
Chapter 3 - Internal Security (Irichi Path)
Previous mission: Dread Pirates
Next mission: Passing the Buck
ExpandMission briefing |
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This mission can be accepted remotely.
Room 1
Shortly after entering the stage, the acceleration gate to the next stage will disappear. Destroying the sentry guns will make it reappear.
Initial defender
WD | EWAR | CollapseL
| ||
---|---|---|---|---|
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12 x Sentry Guristas Sentry Gun |
Room 2
- Reinforcement wave 1 will spawn shortly after you enter the room.
- Reinforcement wave 2 will spawn upon destruction of the Caldari Navy Destroyer from reinforcement wave 1.
- Destroying one of the Point Defense Batteries will make the Large EM Forcefield structure disappear and you can attack the Caldari Navy Storage Bunker structure directly instead.
- Destroying the storage bunker will make it drop Lieutenant Kipo “Foxfire” Tekira.
Initial defenders
WD | EWAR | CollapseL
| ||
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2 x Sentry Caldari Light Missile Battery | |||
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2 x Sentry Caldari Point Defense Battery ![]() |
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1 x Sentry Caldari Stasis Tower | ![]() |
Reinforcements will arrive soon after entering the pocket.
Reinforcement wave 1
WD | EWAR | CollapseL
| ||
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3 x Frigate Caldari Navy Frigate | |||
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1 x Destroyer Caldari Navy Destroyer ![]() |
Reinforcement wave 2
WD | EWAR | CollapseL
| ||
---|---|---|---|---|
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3 x Frigate Caldari Navy Frigate | |||
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2 x Cruiser Caldari Navy Cruiser |