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Medium number of frigates, few destroyers and few battlecruisers. The smaller rats will keep respawning until the site is completed or the site despawns.<br> | Medium number of frigates, few destroyers and few battlecruisers. The smaller rats will keep respawning until the site is completed or the site despawns.<br> | ||
One boss battleship that orbits at ~50 km at 1800 m/s. The battleship has strong passive shield tank and is, again, weakest to thermal damage. Destroying this battleship completes the site. | One boss battleship that orbits at ~50 km at 1800 m/s. The battleship has strong passive shield tank and is, again, weakest to thermal damage. Destroying this battleship completes the site. | ||
==Operation: Signal Interruption (escalation)== | ==Operation: Signal Interruption (escalation)== | ||
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The Operation: Conscious Interruption site can rarely escalate. | The Operation: Conscious Interruption site can rarely escalate. | ||
{{MessageBox|Operation: Signal Interruption | |||
|You find a set of coordinates that indicate another Drifter rendezvous point. Trap? Probably. | |||
|collapsed=yes}} | |||
The Signal Interruption site contains few sleeper frigates, destroyers and cruisers. three Hypnos Tyrannos bosses and two Drifter Strike Commander bosses. | |||
==Collecting Points== | ==Collecting Points== | ||