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Operation: Conscious Interruption: Difference between revisions

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Hirmuolio Pine (talk | contribs)
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Hirmuolio Pine (talk | contribs)
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Medium number of frigates, few destroyers and few battlecruisers. The smaller rats will keep respawning until the site is completed or the site despawns.<br>
Medium number of frigates, few destroyers and few battlecruisers. The smaller rats will keep respawning until the site is completed or the site despawns.<br>
One boss battleship that orbits at ~50 km at 1800 m/s. The battleship has strong passive shield tank and is, again, weakest to thermal damage. Destroying this battleship completes the site.
One boss battleship that orbits at ~50 km at 1800 m/s. The battleship has strong passive shield tank and is, again, weakest to thermal damage. Destroying this battleship completes the site.


==Operation: Signal Interruption (escalation)==
==Operation: Signal Interruption (escalation)==
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The Operation: Conscious Interruption site can rarely escalate.
The Operation: Conscious Interruption site can rarely escalate.


"You find a set of coordinates that indicate another Drifter rendezvous point. Trap? Probably."
{{MessageBox|Operation: Signal Interruption
|You find a set of coordinates that indicate another Drifter rendezvous point. Trap? Probably.
|collapsed=yes}}
 
The Signal Interruption site contains few sleeper frigates, destroyers and cruisers. three Hypnos Tyrannos bosses and two Drifter Strike Commander bosses.


==Collecting Points==
==Collecting Points==