Difference between revisions of "User:Hirmuolio Pine/sandbox2"

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=Abyssal deadspace=
+
{|
 
 
All effects apply to both player and NPC ships.
 
 
 
* Calm (T1)
 
* Agitated (T2)
 
* Fierce (T3)
 
* Raging (T4)
 
* Chaotic (T5)
 
 
 
Space effects:
 
 
 
{| class="wikitable" style="text-align:center;"
 
 
|-
 
|-
| rowspan="3" style="padding:0px;" | [[File:WH_Black_Hole.jpg|180px]]
+
| {{{name}}}|| {{{system}}}
|'''Dark matter field'''
 
|'''Level 1'''
 
|'''Level 2'''
 
|'''Level 3'''
 
|'''Level 4'''
 
|'''Level 5'''
 
|- style="background:#3B0B0B;"
 
|[[File:Icon target range.png|32px]] Turret range penalty
 
|−30%
 
|−30%
 
|−30%
 
|−50%
 
|−70%
 
|- style="background:#0A2A0A;"
 
|[[File:Icon velocity.png]] velocity bonus
 
| colspan="6" |-50%
 
 
 
 
|-
 
|-
| rowspan="3" style="padding:0px;" | [[File:WH_Black_Hole.jpg|180px]]
+
| [[Image:{{{image|no-image.png}}}|| {{{quote}}} || {{{quote}}}
|'''Electrical storm'''
 
|'''Level 1'''
 
|'''Level 2'''
 
|'''Level 3'''
 
|'''Level 4'''
 
|'''Level 5'''
 
|- style="background:#3B0B0B;"
 
|[[File:Icon resist em.png]] EM resist
 
|−30%
 
|−30%
 
|−30%
 
|−50%
 
|−70%
 
|- style="background:#0A2A0A;"
 
|[[File:Icon capacitor capacity.png|32px]] Capacitor recharge rate
 
| colspan="6" |-50%
 
 
 
|-
 
| rowspan="3" style="padding:0px;" | [[File:WH_Black_Hole.jpg|180px]]
 
|'''Plasma firestormstorm'''
 
|'''Level 1'''
 
|'''Level 2'''
 
|'''Level 3'''
 
|'''Level 4'''
 
|'''Level 5'''
 
|- style="background:#3B0B0B;"
 
|[[File:Icon resist therm.png]] thermal resist penalty
 
|−30%
 
|−30%
 
|−30%
 
|−50%
 
|−70%
 
|- style="background:#0A2A0A;"
 
|[[File:Icon armor.png]] armor HP bonus
 
| colspan="6" |-50%
 
 
 
|-
 
| rowspan="3" style="padding:0px;" | [[File:WH_Black_Hole.jpg|180px]]
 
|'''Exotic particle storm'''
 
|'''Level 1'''
 
|'''Level 2'''
 
|'''Level 3'''
 
|'''Level 4'''
 
|'''Level 5'''
 
|- style="background:#3B0B0B;"
 
|[[File:Icon resist kin.png]] kinetic resist penalty
 
|−30%
 
|−30%
 
|−30%
 
|−50%
 
|−70%
 
|- style="background:#0A2A0A;"
 
|[[File:Icon sensor resolution.png|32px]] scan resolution bonus
 
| colspan="6" |-50%
 
 
 
|-
 
| rowspan="3" style="padding:0px;" | [[File:WH_Black_Hole.jpg|180px]]
 
|'''Gamma-ray afterglow'''
 
|'''Level 1'''
 
|'''Level 2'''
 
|'''Level 3'''
 
|'''Level 4'''
 
|'''Level 5'''
 
|- style="background:#3B0B0B;"
 
|[[File:Icon resist exp.png]] Explosive resist penalty
 
|−30%
 
|−30%
 
|−30%
 
|−50%
 
|−70%
 
|- style="background:#0A2A0A;"
 
|[[File:Icon shield.png]] shield HP bonus
 
| colspan="6" |-50%
 
 
|}
 
|}
 
 
=====Tower effects:=====
 
* Multibody tracking pylon: +80% turret tracking bonus.
 
* Deviant automata suppressor: AOE drone and missile damage. Damages both player and NPC drones.
 
 
=====Cloud effects:=====
 
* Bioluminescent cloud (white): 300% signature penalty.
 
* Filament cloud (orange): +50% shield booster capcitor usage, +100% ancillary shield booster charge usage.
 
 
=====Notes:=====
 
* 20 minute time limit. If the deadspace pockets are not completed in time the ship and pod are destroyed.
 
* Filaments and mutaplasmids drop from Triglavian Research Facility structures.
 
* Filaments obtainable from data sites.
 
* You become suspect on returning to normal space.
 
* Rat resist profiles mostly uniform (drones slightly resistant to EM). Use damage based on enviroment effect.
 

Revision as of 08:42, 15 June 2018

{{{name}}} {{{system}}}
[[Image:no-image.png {{{quote}}} {{{quote}}}