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→Cynosural Field Generators: cyno changes |
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Used by Black Ops battleships to create a [[Jump Drives and Cynosural Fields#Covert Cynosural Fields|covert jump bridge]], which allows fleetmates to travel to other systems instantaneously. Only ships that can equip covert ops cloaking devices can use this jump bridge. | Used by Black Ops battleships to create a [[Jump Drives and Cynosural Fields#Covert Cynosural Fields|covert jump bridge]], which allows fleetmates to travel to other systems instantaneously. Only ships that can equip covert ops cloaking devices can use this jump bridge. | ||
===Cynosural Field Generators=== | ===Cynosural Field Generators=== | ||
These modules will create a [[Jump Drives and Cynosural Fields#Cynosural Fields|cynosural field]] that will allow capital ships to enter a system. Be careful, as using the cyno field generator will leave your ship immobile for ten (10) minutes. The covert cynosural field generator works in a similar manner, except it can only be used by black ops ship. | These modules will create a [[Jump Drives and Cynosural Fields#Cynosural Fields|cynosural field]] that will allow capital ships to enter a system. Be careful, as using the cyno field generator will leave your ship immobile for ten (10) minutes. Cynosural field generators can be used only on Force Recon cruisers and black ops battleships. The covert cynosural field generator works in a similar manner, except it can only be used by black ops ship. Industrial cynosural field generator is another variant that is only usable on hauling ships. | ||
Cyno field generators work best on an alt in a | Cyno field generators work best on an alt in a ship that you don't mind losing, because as soon as the cyno field is created, everyone in the system knows where you are. | ||
===Cloaking=== | ===Cloaking=== | ||