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Abyssal Deadspace: Difference between revisions

From EVE University Wiki
Kardjaval (talk | contribs)
Hirmuolio Pine (talk | contribs)
Line 60: Line 60:
When selecting ship you '''must''' consider the weather effect of the instance you are entering. For example using a turret ship in dark matter field (range penalty) is very bad idea as you would likely not be able to hit anything.  
When selecting ship you '''must''' consider the weather effect of the instance you are entering. For example using a turret ship in dark matter field (range penalty) is very bad idea as you would likely not be able to hit anything.  


Also remember that the resist penalty will apply to the rats too so pick your damage type to match the resist weakness. How negative resist bonus is applied to a ship may seem confusing. The easiest way to think of it is that a -50% resist penalty means the ship will take 50% more damage. For more in depth explanation see [[Tanking#Negative_resists|negative resists]] on tanking page.
The weather bonuses and penalties apply to all entities within the abyssal deadspace. This includes your ship, rats, missiles and drones.
 
As the resist penalty will apply to the rats too you hould pick your damage type to match the resist weakness. How negative resist bonus is applied to a ship may seem confusing. The easiest way to think of it is that a -50% resist penalty means the ship will take 50% more damage. For more in depth explanation see [[Tanking#Negative_resists|negative resists]] on tanking page.


=====Localized Effects=====
=====Localized Effects=====