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==High SP & low SP team up== | ==High SP & low SP team up== | ||
'''Warning! This concept hasn't been tested yet!''' | |||
The setup above already works for people who have just finished the BLAP plan. But often often a fleet doesn't exist of 5 people who have just finished BLAP but by 2-3 people who already play for a considerate time and 2-3 who are new. The experienced player usually have some shinier, bigger ship around that deals considerbly more DPS. Depending how the ship is fitted this may be between 700 and 1000 DPS. This means two of those already deal as much damage as 3 of the above Vexors with very good skills and there you need logi too. This means in above scenario it would be better if only the experienced pilots would run missions and the new players would simply stay docked (except for burner missions). This is of course very disappointing! The lower SP pilots could of course salvage. But more than one salvager isn't really needed. | The setup above already works for people who have just finished the BLAP plan. But often often a fleet doesn't exist of 5 people who have just finished BLAP but by 2-3 people who already play for a considerate time and 2-3 who are new. The experienced player usually have some shinier, bigger ship around that deals considerbly more DPS. Depending how the ship is fitted this may be between 700 and 1000 DPS. This means two of those already deal as much damage as 3 of the above Vexors with very good skills and there you need logi too. This means in above scenario it would be better if only the experienced pilots would run missions and the new players would simply stay docked (except for burner missions). This is of course very disappointing! The lower SP pilots could of course salvage. But more than one salvager isn't really needed. | ||
The idea is to put the low SP pilots in destroyers who can speed tank the mission. Their job is it to kill the frigates and destroyers. Above it was mentioned that a mission battleship deals 700 to 1000 DPS. This mostly depends on its fittings. Let's look for example at the [[Dominix/Fittings|Dominix: PVE Non-sniper Active Shield]] fitting here on the wiki. With Wasp II and perfect skills this fit deals over 1000 DPS. But it will have a lot of trouble to apply this DPS to anything smaller than cruisers. If the dominix changes to Hornets or Vespas it can apply to smaller rats but the dps goes down to 539 or 679 DPS respectively. | The idea is to put the low SP pilots in destroyers who can speed tank the mission. Their job is it to kill the frigates and destroyers. Above it was mentioned that a mission battleship deals 700 to 1000 DPS. This mostly depends on its fittings. Let's look for example at the [[Dominix/Fittings|Dominix: PVE Non-sniper Active Shield]] fitting here on the wiki. With Wasp II and perfect skills this fit deals over 1000 DPS. But it will have a lot of trouble to apply this DPS to anything smaller than cruisers. If the dominix changes to Hornets or Vespas it can apply to smaller rats but the dps goes down to 539 or 679 DPS respectively. The Dominix is an extreme example but the tradeoff between DPS and application exists for basically all hulls. | ||
{{ShipFitting | |||
| ship=Algos | |||
| shipTypeID=32872 | |||
| fitName=Mission anti frig support | |||
| fitID=Mission-anti-frig-support | |||
| low1name=IFFA Compact Damage Control | |||
| low1typeID=5839 | |||
| low2name=AE-K Compact Drone Damage Amplifier | |||
| low2typeID=41034 | |||
| low3name=AE-K Compact Drone Damage Amplifier | |||
| low3typeID=41034 | |||
| mid1name=1MN Y-S8 Compact Afterburner | |||
| mid1typeID=6001 | |||
| mid2name=Medium Azeotropic Restrained Shield Extender | |||
| mid2typeID=8433 | |||
| mid3name=Limited Thermal Dissipation Field I | |||
| mid3typeID=9660 | |||
| high1name=75mm Prototype Gauss Gun, Iron Charge S | |||
| high1typeID=7247 | |||
| charge1name=Iron Charge S x1 | |||
| charge1typeID=215 | |||
| high2name=75mm Prototype Gauss Gun, Iron Charge S | |||
| high2typeID=7247 | |||
| high3name=75mm Prototype Gauss Gun, Iron Charge S | |||
| high3typeID=7247 | |||
| high4name=Drone Link Augmentor I | |||
| high4typeID=23527 | |||
| high5name=75mm Prototype Gauss Gun, Iron Charge S | |||
| high5typeID=7247 | |||
| high6name=75mm Prototype Gauss Gun, Iron Charge S | |||
| high6typeID=7247 | |||
| rig1name=Small Processor Overclocking Unit I | |||
| rig1typeID=26929 | |||
| rig2name=Small Processor Overclocking Unit I | |||
| rig2typeID=26929 | |||
| rig3name=Small Core Defense Field Purger I | |||
| rig3typeID=31800 | |||
| drone1name=Caldari Navy Hornet x8 | |||
| drone1typeID=31872 | |||
| drone2name=Caldari Navy Vespa x2 | |||
| drone2typeID=31874 | |||
| charge2name=open | |||
| charge3name=open | |||
| charge4name=open | |||
| charge5name=open | |||
| drone3name=open | |||
| drone4name=open | |||
| drone5name=open | |||
| skills=BLAP skillplan | |||
| showSKILLS=N | |||
| notes=Kite (=stay away from) the frigates and destroyer. Speed tank (=keep transversal up) towards the bigger ships.</li><li></li><li>Bring all kinds of hardeners and change the one hardener to gain the biggest shield buffer/regen against the NPC type.</li><li></li><li>Bring Minmatar and Ammar drones too and change them to hit the weakest NPC resist.</li><li></li><li>With only BLAP finished, iron charges and hornets you deal 109 DPS. With perfect skills 208.</li><li></li><li>With antimatter and mixed drone loadout it goes up to DPS 164 and 302 respectively. | |||
| showNOTES=N | |||
| difficulty=0 | |||
| warsop=A | |||
| warsopReason= | |||
| version=LATEST | |||
| showTOC=Y | |||
| shipDNA=32872:5839;1:41034;2:6001;1:8433;1:9660;1:7247;5:215;1:23527;1:26929;2:31800;1:31872;8:31874;2:: | |||
| fleetup= | |||
| alphacanuse=N | |||
}} | |||
==Salvager fits== | ==Salvager fits== | ||
{{Solitude Links}} | {{Solitude Links}} | ||