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User:Erwin Madelung/Sandbox2: Difference between revisions

From EVE University Wiki
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The setup above already works for people who have just finished the BLAP plan. But often often a fleet doesn't exist of 5 people who have just finished BLAP but by 2-3 people who already play for a considerate time and 2-3 who are new. The experienced player usually have some shinier, bigger ship around that deals considerbly more DPS. Depending how the ship is fitted this may be between 700 and 1000 DPS. This means two of those already deal as much damage as 3 of the above Vexors with very good skills and there you need logi too. This means in above scenario it would be better if only the experienced pilots would run missions and the new players would simply stay docked (except for burner missions). This is of course very disappointing! The lower SP pilots could of course salvage. But more than one salvager isn't really needed.
The setup above already works for people who have just finished the BLAP plan. But often often a fleet doesn't exist of 5 people who have just finished BLAP but by 2-3 people who already play for a considerate time and 2-3 who are new. The experienced player usually have some shinier, bigger ship around that deals considerbly more DPS. Depending how the ship is fitted this may be between 700 and 1000 DPS. This means two of those already deal as much damage as 3 of the above Vexors with very good skills and there you need logi too. This means in above scenario it would be better if only the experienced pilots would run missions and the new players would simply stay docked (except for burner missions). This is of course very disappointing! The lower SP pilots could of course salvage. But more than one salvager isn't really needed.


The idea is to put the low SP pilots in destroyers who can speed tank the mission. Their job is it to kill the frigates and destroyers. Above it was mentioned that a mission battleship deals 700 to 1000 DPS. This mostly depends on its fittings. Let's look for example at the [[Dominix/Fittings|Dominix: PVE Non-sniper Active Shield]] fitting here on the wiki. With Wasp II and perfect skills this fit deals over 1000 DPS. But it will have a lot of trouble to apply this DPS to anything smaller than cruisers. If the dominix changes to Hornets or Vespas it can apply to smaller rats but the dps goes down to 539 or 679 DPS respectively. The Dominix is an extreme example but the tradeoff between DPS and application exists for basically all hulls.
The idea is to put the low SP pilots in destroyers who can speed tank the mission. Their job is it to kill the frigates and destroyers. Above it was mentioned that a mission battleship deals 700 to 1000 DPS. This mostly depends on its fittings. Let's look for example at the [[Dominix/Fittings|Dominix: PVE Non-sniper Active Shield]] fitting here on the wiki. With Wasp II and perfect skills this fit deals over 1000 DPS. But it will have a lot of trouble to apply this DPS to anything smaller than cruisers. If the dominix changes to Hornets or Vespas it can apply to smaller rats but the dps goes down to 539 or 679 DPS respectively. The Dominix is an extreme example but the tradeoff between DPS and application exists for basically all hulls.<ref>You would not actually use that Dominix fit as it is because it's application is just too bad. Other hulls as the Vargur deal a lot of damage even with very good application but those are much more skill and isk expensive. Btw you can create Dominix fits with 1500 DPS if you use blasters. But in those fits you won't hit anything.</ref>
 
The DPS on the fits below might not seem a lot but if you consider that it applies very, very well and that the battleship now only has to fit to apply to cruisers and above the combined dps increase is immense. Consider again the Dominix fit above. Now the Dominix doesn't have to use the light or medium drones and the overall DPS goes from 539/679 up to around 1100 DPS. This means the DPS is nearly doubled.<ref>If you'd had several battleships you would actually approach this in a different way. The low SP pilot would fly a target painter or webber. This is multiplier because it leads to better application of the big ships. As I assume only one big ship here it is better to add well applied damage instead of multiplying.</ref>




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=Footnotes=
<references/>


==Salvager fits==
==Salvager fits==


{{Solitude Links}}
{{Solitude Links}}