Difference between revisions of "User:Erwin Madelung/Sandbox3"
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As in the first pocket you can warp around, so use bookmarks if needed. | As in the first pocket you can warp around, so use bookmarks if needed. | ||
− | In the room is a | + | In the room is a Serpentis Stronghold in the shape of a Gallente station. When warping in you face four groups of rats. One group in front of the structure is close to you when you warp in and consists of battlecruisers and frigates which web and point. One group is in the center of the structure and consists of battleships and frigates. The other two groups are on the left and right of the structure and consist of battleships and (battle-)cruisers. After a short while in the center of the structure also towers spawn (one of them is neuting). For more details see the table below. |
The four groups independently trigger respawns. In theory you could only kill the center group and it's following spawns to trigger the commander wave. But in practice you'll want to at least kill all pointing frigates and the neuting tower. For the center group a new wave is triggered if it is completely cleared. For the other groups the last ship of it's biggest shipclass is the trigger. (If the spawn contained battleships the last battleship killed in this spawn will trigger a new one and so on.) | The four groups independently trigger respawns. In theory you could only kill the center group and it's following spawns to trigger the commander wave. But in practice you'll want to at least kill all pointing frigates and the neuting tower. For the center group a new wave is triggered if it is completely cleared. For the other groups the last ship of it's biggest shipclass is the trigger. (If the spawn contained battleships the last battleship killed in this spawn will trigger a new one and so on.) | ||
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{{NPCTableRow|Elite Cruiser|2|Corelum Guardian Chief Infantry/Sentinel}} | {{NPCTableRow|Elite Cruiser|2|Corelum Guardian Chief Infantry/Sentinel}} | ||
{{NPCTableRow|Elite Battleship|1|Uehiro Katsen|ewar=Web}} | {{NPCTableRow|Elite Battleship|1|Uehiro Katsen|ewar=Web}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Towers spawn (middle of the Stronghold, shortly after warpin)}} | ||
+ | {{NPCTableRow|Sentry|4|Serpentis Cruise Missile Battery}} | ||
+ | {{NPCTableRow|Sentry|4|Tower Sentry Serpentis III}} | ||
+ | {{NPCTableRow|Sentry|1|Serpentis Energy Neutralizer III|ewar=Neut|note=Energy Neutralizer range is 150km}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Frontal Group:}} | ||
+ | |||
+ | {{NPCTableSeparator|First wave (alrady spawned)}} | ||
+ | {{NPCTableRow|Elite Frigate|5|Coreli Guardian Spy/Agent|ewar=Web|point=yes}} | ||
+ | {{NPCTableRow|Battlecruiser|2|Corelatis Captain/Captain Sentry|trigger=last triggers new wave}} | ||
+ | |||
+ | {{NPCTableSeparator|Second wave}} | ||
+ | {{NPCTableRow|Elite Frigate|3|Coreli Guardian Defender/Guard|ewar=Web|point=yes}} | ||
+ | {{NPCTableRow|Battlecruiser|4|Corelatis Captain/Platoon Leader|trigger=last triggers new wave}} | ||
+ | |||
+ | {{NPCTableSeparator|Second wave}} | ||
+ | {{NPCTableRow|Elite Frigate|3|Coreli Guardian Defender/Guard|ewar=Web|point=yes}} | ||
+ | {{NPCTableRow|Battlecruiser|3|Corelatis High Captain/Captain Sentry}} | ||
+ | |||
|} | |} | ||
Revision as of 09:06, 23 August 2018
First Room
As in the first pocket you can warp around, so use bookmarks if needed.
In the room is a Serpentis Stronghold in the shape of a Gallente station. When warping in you face four groups of rats. One group in front of the structure is close to you when you warp in and consists of battlecruisers and frigates which web and point. One group is in the center of the structure and consists of battleships and frigates. The other two groups are on the left and right of the structure and consist of battleships and (battle-)cruisers. After a short while in the center of the structure also towers spawn (one of them is neuting). For more details see the table below.
The four groups independently trigger respawns. In theory you could only kill the center group and it's following spawns to trigger the commander wave. But in practice you'll want to at least kill all pointing frigates and the neuting tower. For the center group a new wave is triggered if it is completely cleared. For the other groups the last ship of it's biggest shipclass is the trigger. (If the spawn contained battleships the last battleship killed in this spawn will trigger a new one and so on.)
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Sentry Serpentis Cruise Missile Battery | ||||
4 x Sentry Tower Sentry Serpentis III | ||||
1 x Sentry Serpentis Energy Neutralizer III |
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Elite Frigate Coreli Guardian Initiate/Scout | ||||
3-4 x Battlecruiser Corelatis Captain/Captain Sentry |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Elite Frigate Coreli Guardian Initiate/Scout | ||||
3 x Battlecruiser Corelatis Captain/Captain Sentry |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Battlecruiser Corelatis Captain/Captain Sentry | ||||
3 x Battleship Core Admiral/High Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Battlecruiser Corelatis Captain/Captain Sentry | ||||
4 x Battleship Core Admiral/High Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Elite Cruiser Corelum Guardian Chief Infantry | ||||
3 x Battleship Core Admiral/High Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Elite Frigate Coreli Guardian Initiate/Scout | ||||
3 x Battleship Core Admiral/High Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Elite Frigate Coreli Guardian Initiate/Scout | ||||
3 x Battleship Core Admiral/High Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Elite Frigate Coreli Guardian Initiate/Scout | ||||
4 x Battleship Core Admiral/High Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Elite Frigate Coreli Guardian Initiate/Scout | ||||
3 x Battleship Core Admiral/High Admiral |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Elite Cruiser Corelum Guardian Chief Sentinel/... | ||||
1 x Elite Battleship Uehiro Katsen |
Expedition ends message: |
---|
Uehiro Katsen's clone has departed, and the remaining Serpentis are scattering to the wind amongst the ruins of their former operation. |