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==Capacitor Warfare and PvE== | ==Capacitor Warfare and PvE== | ||
NPCs 'cheat' in EVE. One of the ways they do this is with infinite capacitors. It is impossible to 'cap out' a rat as there cap will not decrease. | |||
Under the player to NPC behaviour for EWAR, is the caveat that use of neutralizers | Under the player to NPC behaviour for EWAR, is the caveat that use of neutralizers, neutralizing drones, or nos on NPCs will result in a chance of disrupting both shield or armour repairing by the NPC. I don't know the numbers but the chance of disrupting repairs increases with the size of the modules and decreases with the size of the NPC ship. So using a heavy neut on a frigate NPC should have a very high chance of stopping any repairs. Likewise using a small nos on a BS NPC will have little to no effect on stopping repairs. | ||
Additionally because they have infinite cap a nos can be counted on to provide infinite power to the user. As soon as you are below 100% capacitor you can always steadily draw cap from an NPC with a nos. | Additionally because they have infinite cap a nos can be counted on to provide infinite power to the user. As soon as you are below 100% capacitor you can always steadily draw cap from an NPC with a nos. This can be used in mission running quite effectively with certain setups, range likely being the prime limitation. This also means that if you are ever in the situation of sitting on a low sec gate tanking gate guns (not in the Uni of course) you can sit beside the billboard and nos as much as you like to keep your repairers running smoothly. | ||
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