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Capacitor warfare: Difference between revisions

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Rynnik (talk | contribs)
Rynnik (talk | contribs)
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==Skills==
=Skills=


Their is only 1 skill that directly impacts the effectiveness of your Capacitor Warfare modules and it only effects 1 type of cap warfare modules: destabilizers. This skill is [http://wiki.eveonline.com/en/wiki/Energy_Emission_Systems Energy Emission Systems].  It will reduce the activation cost of all neuts by 5% per level which has excellent results on efficiency.  At level 5 a Tech II heavy neut will only require 375 GJ per cycle to neutralize 600 GJ.  This is 160% efficiency.  Unfortunately this has no positive effect on nos or drones as they do not use capacitor to activate.
Their is only 1 skill that directly impacts the effectiveness of your Capacitor Warfare modules and it only effects 1 type of cap warfare modules: destabilizers. This skill is [http://wiki.eveonline.com/en/wiki/Energy_Emission_Systems Energy Emission Systems].  It will reduce the activation cost of all neuts by 5% per level which has excellent results on efficiency.  At level 5 a Tech II heavy neut will only require 375 GJ per cycle to neutralize 600 GJ.  This is 160% efficiency.  Unfortunately this has no positive effect on nos or drones as they do not use capacitor to activate.