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Amarr Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
Rynnik (talk | contribs)
Rynnik (talk | contribs)
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====Inquisitor====
====Inquisitor====
{{Ship Intro|shipname=Inquisitor|shipinfo=''Special Ability: 10% bonus to EM missile damage and 5% bonus to Explosive, Kinetic and Thermal missile damage per level.''}}
 
The Amarr missile frigate is the only Amarr T1 ship with missile bonuses. It is also the only Amarr T1 frigate that can fit 4 weapon systems with its 3 launcher and 1 turret hardpoints.
{{Amarr Ship
|shipimg=Inquisitor.jpg
|caption=Inquisitor.jpg
|shipname=Inquisitor
|class=
|bonuses=10% bonus to EM missile damage<br>
5% bonus to Explosive, Kinetic and Thermal missile damage per level.
|highs=4
|turrets=1
|launchers=3
|mediums=2
|lows=3
|dronecapacity=0 m3
|dronebandwidth=0 Mbit/sec
|cargohold=315 m3
|info=The Amarr missile frigate is the only Amarr T1 ship with missile bonuses. It is also the only Amarr T1 frigate that can fit 4 weapon systems with its 3 launcher and 1 turret hardpoints.


The Inquisitor is somewhat underused, since most new Amarr pilots have poor missile skills. More experienced pilots looking for missile frigates tend to fly [http://www.eve-ivy.com/wiki/index.php?title=Caldari_Basic_Ship_and_Skill_Guide#Frigate Caldari frigates].
The Inquisitor is somewhat underused, since most new Amarr pilots have poor missile skills. More experienced pilots looking for missile frigates tend to fly [http://www.eve-ivy.com/wiki/index.php?title=Caldari_Basic_Ship_and_Skill_Guide#Frigate Caldari frigates].
}}


====Tormentor====
====Tormentor====