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User:Hirmuolio Pine/sandbox2: Difference between revisions

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==== Skills and Fittings ====
==== Strategy and tactics ====
Sentry drones are affected by all general drone [[Drones#Skills|skills]] as well as by [[Drone Capable Ships|ship]] and [[Drones#Modules_and_rigs|equipment]] bonuses. <span style="color:#bfbb7d"> Note, however, that bonuses that improve drone movement will not help sentries at all.</span>
 
Skills that are particularly useful to sentry drone operations include:
*{{sk|Drone Sharpshooting}} - 5% increase in optimal range per level
*{{sk|Drone Interfacing}} - 10% bonus to drone damage per level
*{{sk|Sentry Drone Interfacing}} - 5% bonus to sentry drone damage per level
 
The mid-slot [http://games.chruker.dk/eve_online/item.php?type_id=23533 Omnidirectional Tracking Link] improves the optimal range and tracking of all drones, and is especially useful for sentries. It uses scripts and draws capacitor power. The low slot [http://games.chruker.dk/eve_online/item.php?type_id=33824 Omnidirectional Tracking Enhancer] is similar. It provides more range with slower tracking and uses neither scripts nor capacitor power.
 
The low slot [http://games.chruker.dk/eve_online/item.php?type_id=4393 Drone Damage Amplifier] provides a damage bonus to all combat drones.
 
The rig, [http://games.chruker.dk/eve_online/item.php?type_id=32081 Sentry Damage Augmentor], applies specifically to sentry drones. It increases sentry drone damage at the expense of ship CPU capacity.
 
==== Strategy and Tactics ====
Most players recommend treating sentry drones as if they were a second set of guns. Deploy a full flight within range of your targets and turn them on - and then then use your ship to defend the drones, shooting the smaller, faster ships that will be the first to arrive. Given the power of the drones, the larger, slower ships will likely be killed ''before'' they can arrive. If they do arrive, however, and if any drones are damaged, pick them up and replace them. (Remember that sentry drones cannot fly back to your ship ... you must physically go and get them.) If things get too hot, pick up all your drones, run out to range, drop the drones again, and continue the fight. This approach is is sometimes described as boring, but it is effective and relatively safe.
Most players recommend treating sentry drones as if they were a second set of guns. Deploy a full flight within range of your targets and turn them on - and then then use your ship to defend the drones, shooting the smaller, faster ships that will be the first to arrive. Given the power of the drones, the larger, slower ships will likely be killed ''before'' they can arrive. If they do arrive, however, and if any drones are damaged, pick them up and replace them. (Remember that sentry drones cannot fly back to your ship ... you must physically go and get them.) If things get too hot, pick up all your drones, run out to range, drop the drones again, and continue the fight. This approach is is sometimes described as boring, but it is effective and relatively safe.


'''Pros and Cons'''
'''Pros and Cons'''


Sentry Drones trade mobility for range. Their damage is somewhat lower than that of heavy combat drones, but heavy drones waste considerable time flying from enemy to enemy ... whereas the sentry drones can retarget new enemies very quickly.
Sentry Drones trade mobility for range. Their damage is somewhat lower than that of heavy combat drones, but heavy drones waste considerable time flying from enemy to enemy whereas the sentry drones can retarget new enemies very quickly.


Pro
Pro