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The EVE tutorial (or "New Player Experience", or more specifically "The Seekers Investigation") is a series of tasks which introduces you to the very basics of playing EVE, especially from the combat perspective. Unless you've already played EVE it is highly recommended that you follow this tutorial, as the game has many particular mechanics which you may not be used to even if you have played other computer games. This version of New Player Experience was deployed in Aug 2018, replacing the [[Tutorial - New Player Experience - until Aug 2018|old one]].
EVE Online's tutorial (or "New Player Experience", or even "The Seekers Investigation") is a story-driven experience which introduces you to the very basics of playing EVE, especially as it pertains to piloting and Player vs. Environment (PvE) combat in space. Unless you're a returning player, it is recommended that you follow this tutorial as the game has many particular mechanics which are unique among most computer games and MMO's. This version of the tutorial was deployed in Aug 2018, replacing the [[Tutorial - New Player Experience - until Aug 2018|previous one]]. The tutorial is currently available to all characters and each operation within it can be repeated infinitely, however bounties and operation rewards will only be paid out for the first completion, and loot is of negligible value (when it even exists)


== Introduction ==
In this article, we will provide an overview of what the New Player Experience teaches, what it does not teach, and what you will be up against for each of the operations contained within it.


When you first log in to the game as a [[new character]], you will find yourself already in space in a [[corvettes|corvette]] of your character's faction. [[Aura]] notifies you that a nearby research ship is under attack from [[Seeker]] drones and recommends that you attempt to rescue them.
==Differences from normal game play==
[[File:NewPlayerExperienceStart.png|thumb|none|alt=Aura greets a new character upon login.|[[Aura]] greets a new character upon login.]]


However, when you click "Continue" you find that you are too late. The research ship has been destroyed, but you may be able to recover the data.
As with most video games, the tutorial is designed first and foremost to teach you the basic skills of the game, and is not focused upon survival or being true to what you will experience in normal game play.
 
The first notable difference is that the tutorial is comprised of a strict sequence of "operations" rather than random [[Missions|missions]]. In normal EVE game play, you acquire missions by locating and talking to an agent, who will assign you a random mission from a pool of missions that they have available based on several factors. Secondly, the tutorial operations are infinitely repeatable, any time you'd like. In normal game play, you may be given the same mission more than once and complete it more than once, but it depends entirely upon the random assignment from the agents, it is not by your choice.
 
Another notable difference is that you will face a wide variety of enemy [[Ship_Classes|ship classes]] and should have little trouble facing them even in your new-player corvette. In the tutorial, the ship classes you face don't seem to have a very large impact on how much damage it takes to kill them - typically, you will need larger ships to easily kill larger ships (while a Frigate ''can'' kill a Battleship normally, it is not typically quite so easy as it is in the tutorial)
 
Other differences:
* Payouts show up as operation bonuses in wallet, rather than mission rewards
* Rewards for some operations come in the form of a skill that is injected and/or trained up automatically for you. Typically, you may receive [[Skills_and_learning|skill books]] as loot or rewards, but would have to inject them yourself and train them over time.
* With only a few exceptions, the only loot provided is in the form of metal scraps. This is not uncommon in normal play for drone type enemies (which is what you face in the tutorial), but typically enemies will drop a wide variety of loot. (Note: the tutorial does not teach you how to loot, and the loot available from it is without any significant value)
* In some particular cases, the tutorial will specifically point at an objective with a special box. This does not happen anywhere else in the game.
* Aura (the tutorial AI) exists only for the purpose of the tutorial. You will not find her elsewhere.
* The Seekers Investigation is the only entry in The Agency that can be removed from displaying in it.
* There are no [[standings]] to be gained/lost in the tutorial. This is normal for fighting drones, but killing most other types of NPC's will affect your standings with their faction, and completing a mission for an agent will normally increase your standings with that agent and their corp.
 
==Introduction==
 
When you first log in to the game as a [[new character]], you will find yourself already in space in a [[corvettes|corvette]] of your character's faction. Aura notifies you that a nearby research ship is under attack from [[Seeker]] drones and recommends that you attempt to rescue them.
[[File:NewPlayerExperienceStart.png|thumb|none|alt=Aura greets a new character upon login.|Aura greets a new character upon login.]]
 
Once you click "Continue" you find that you are too late. The research ship has been destroyed, but you may be able to recover the data.


Throughout the rest of this objective, Aura will teach you the following basic controls of the game:
Throughout the rest of this objective, Aura will teach you the following basic controls of the game:
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The Seekers Investigation is a branching tree of objectives that progress the player through learning the basic concepts of combat in Eve. Each step along the "trunk" teaches the player a new concept. Upon completion of the trunk objective, two additional "branches" are provided to give the player an opportunity to practice their new skill, and a new trunk objective also opens up. The branching objectives can be skipped in favor of completing only the trunk objectives, but doing so gives up a decent amount of income and a relatively safe way to practice skills.
The Seekers Investigation is a branching tree of objectives that progress the player through learning the basic concepts of combat in Eve. Each step along the "trunk" teaches the player a new concept. Upon completion of the trunk objective, two additional "branches" are provided to give the player an opportunity to practice their new skill, and a new trunk objective also opens up. The branching objectives can be skipped in favor of completing only the trunk objectives, but doing so gives up a decent amount of income and a relatively safe way to practice skills.


===Concepts covered===
The basic concepts covered by the objectives, in order, are as follows:
The basic concepts covered by the objectives, in order, are as follows:
* Basic Combat
* Basic Combat
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* Putting it All Together
* Putting it All Together


The task tree (Image pending)
===Objective tree===
 
[[File:TheSeekersInvestigationTree.png|thumb|alt=The objective tree for The Seekers Investigation.|The Seekers Investigation progress tree, plus the [[career_agents|career agent]] references.]]
* Begin the Investigation
* Begin the Investigation
** The Sleeping Menace
** The Sleeping Menace
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** Madness or Genius?
** Madness or Genius?


Below the tree there are 4 separate nodes which point to 4 of 5 [[Career_agent|career agents]] series:
Below the tree there are 4 separate nodes which point to 4 of the 5 [[Career_agent|career agents]] series:
* Your Military Needs You ([[Military_career_agent|Military]] Career Agent)
* Your Military Needs You ([[Military_career_agent|Military]] Career Agent)
* The Exploration of Space ([[Exploration_career_agent|Exploration]] Career Agent)
* The Exploration of Space ([[Exploration_career_agent|Exploration]] Career Agent)
* Taking Care of Business ([[Business_career_agent|Business]] Career Agent)
* Taking Care of Business ([[Business_career_agent|Business]] Career Agent)
* The Engines of Industry ([[Industry_career_agent|Industry]] Career Agent)
* The Engines of Industry ([[Industry_career_agent|Industry]] Career Agent)
The Advanced Military career agent does not have a node on this screen.


==Basic Combat==
==Basic Combat==


The first task along the trunk of The Seekers Investigation will let you practice the basics of combat. This includes Targeting an enemy, Moving your ship or orbiting an enemy, and shooting an enemy to kill it.<br>
Your first objective along the trunk of The Seekers Investigation will let you practice the basics of combat. This includes Targeting an enemy, Moving your ship or orbiting an enemy, and shooting an enemy to kill it.<br>
It should be noted that you will begin to face multiple enemies at once. A new character, in the Rookie ship of their faction, is capable of targeting 3 enemies simultaneously. You can do this by simply targeting additional enemies the same way Aura taught you earlier.
It should be noted that you will begin to face multiple enemies at once. A new character, in the corvette of their faction, is capable of targeting 3 enemies simultaneously. You can do this by simply targeting additional enemies the same way Aura taught you earlier.


===Begin The Investigation===
===Begin The Investigation===
 
[[File:NewPlayerExperienceStart.png|thumb|alt=Aura greets a new character upon login.|Aura greets a new character upon login.]]
Defeat all three enemies to continue.
Defeat all three enemies to continue.


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===The Sleeping Menace===
===The Sleeping Menace===
Defeat all waves of enemies to continue.


{{NPCTableHead|Initial Defender}}
{{NPCTableHead|Initial Defender}}
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===Madness or Genius===
===Madness or Genius===
==Conclusion==
===Notes for experienced players===
* Some structures can be destroyed, but provide no loot. In "Sleeping Menace" for example, four of the structures were destructible (with 200,000 health each) but provided no loot.
* The wrecks can be salvaged, but provide only the lowest-value salvage.
* The objectives can be repeated indefinitely, but provide no payouts or other rewards past the first completion.


[[Category:Getting Started]]
[[Category:Getting Started]]