Difference between revisions of "Stacking penalties"

From EVE University Wiki
Jump to: navigation, search
Line 13: Line 13:
  
 
* Shield resist mods incure this penalty for the specific damage resisted when used in conjunction with Invulnerablity Fields
 
* Shield resist mods incure this penalty for the specific damage resisted when used in conjunction with Invulnerablity Fields
* Armor resist mods incure this penalty for the specific damage resisted when used in conjunction with Damage Control
 

Revision as of 19:52, 2 September 2010

Stacking penalties

Stacking penalties refer to an effectiveness reduction that is incured when using two or more high, mid, and/or low slot modules (mods) that effect the same attribute. Most, but not all, mods show in thier discription if they are subject to this.

The Numbers

1st mod: 100,00% effectiveness
2nd mod: 86,91% effectiveness
3rd mod: 57,06% effectiveness
4th mod: 28,30% effectiveness
5th mod: 10,60% effectiveness

  • Shield resist mods incure this penalty for the specific damage resisted when used in conjunction with Invulnerablity Fields