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User:Kardoon: Difference between revisions

127 editsJoined 30 August 2019
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{{Stub}}
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{{Template:Industry_Links}}
{{Template:Industry_Links}}
Reactions are processes through which moon ores and gases are turned into [[Medical boosters|Medical boosters]] or intermediate products necessary for T2 and T3 item production. Reactions require Reaction Formulae, which work similarly to Blueprints but cannot be researched, copied, or invented. Furthermore, reactions can only be conducted in [[Upwell_structures#Refineries|Refineries]] which have the relevant reactor modules installed.
Reactions are processes through which moon ores and gases are turned into intermediate products necessary for the manufacture of [[Medical boosters|Boosters]], T2 items/hulls, or T3 items/hulls. Each reaction requires a Reaction Formula, which work similarly to Blueprints but cannot be researched, copied, or invented. Furthermore, reactions can only be conducted in [[Upwell_structures#Refineries|Refineries]] that have the relevant reactor module installed.




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* Standup Hybrid Reactor I - Supports reactions involving w-space Fullerite gases to create intermediate products for T3 item and ship production.
* Standup Hybrid Reactor I - Supports reactions involving w-space Fullerite gases to create intermediate products for T3 item and ship production.


These reactor modules can be rigged for material and time efficiency using T1 or T2 rigs, though it should be noted that the rigs are specific to the type of reactor module providing bonuses only for that type of reaction. When looking for a suitable refinery, look in the Facility tab of the Industry window and mouse over facilities that show up in the Reactions column. Look for a facility that supports (and ideally provides bonuses for) the specific type of reaction you wish you run.
These reactor modules can be rigged for material and time efficiency using T1 or T2 rigs, though it should be noted that the rigs are specific to the type of reactor module, providing bonuses only for that type of reaction. When searching for a suitable refinery, look in the Facility tab of the Industry window and mouse over facilities that show up in the Reactions column. Look for a facility that supports (and ideally provides bonuses for) the specific type of reaction you wish you run.




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* Press Start
* Press Start
* After run time has passed, press deliver
* After run time has passed, press deliver
* Repeat as necessary




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== Hybrid Polymer Reactions ==
== Hybrid Polymer Reactions ==


This is the process by which the fullerene gases mined in wormhole space are transformed into Hybrid Polymers, which can themselves be transformed into Hybrid Tech Components in the manufacture of T3 ships. In addition to fullerene gases, these reactions also require the appropriate type of fuel block, and minerals from standard asteroid ores. The Polymer Reaction interface looks like this:
This is the process by which the fullerene gases mined in wormhole space are transformed into Hybrid Polymers, which can themselves be transformed into Hybrid Tech Components in the manufacture of T3 ships. In addition to fullerene gases, these reactions also require the appropriate type of fuel blocks and minerals from standard asteroid ores.


After the reaction process the Hybrid polymer produced will typically have 40% or so of the feed materials volume, depending on the exact reaction and on the facility ME bonuses.
After the reaction process the Hybrid polymer produced will typically have 40% or so of the feed materials volume, depending on the exact reaction and on the facility ME bonuses.
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=== Materials ===
=== Materials ===
* Polymer Reaction Formulae are seeded on the NPC market under ''Reactions > Polymer Reactions''. As with other reaction formulae these cannot be researched.
* Polymer Reaction Formulae are seeded on the NPC market under ''Reactions > Polymer Reactions''. As with other reaction formulae these cannot be researched.
* Fullerenes are obtained by harvesting gas sites in w-space. See [[Gas Cloud Mining#Fullerenes]] for more details. Fullerenes are very bulky and shipping large quantities of these gases may become challenging.
* Fullerenes are obtained by harvesting gas sites in w-space. See [[Gas Cloud Mining#Fullerenes|Fullerenes]] for more details. Fullerenes are very bulky and shipping large quantities of these gases may become challenging.
* Minerals are obtained from mining standard ores (either from Ores sites in w-space, or asteroid belts in k-space). Compared to Tech 2 manufacturing, very little minerals are actually required to manufacture Tech 3 ships and subsystems.
* Minerals are obtained from mining standard ores (either from Ores sites in w-space, or asteroid belts in k-space). Compared to Tech 2 manufacturing, very little minerals are actually required to manufacture Tech 3 ships and subsystems.
* Fuel blocks are also required. These can be manufactured from ice and PI commodities or purchased on the market.
* Fuel blocks are also required. These can be manufactured from ice and PI commodities or purchased on the market.
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== Biochemical Reactions ==
== Biochemical Reactions ==
[[Image:Drug_map.png|right|256 px|thumb|Industry map of drugs. Manufacturing of improved and strong drugs requires multiple raw gas sources.]]
[[Image:Drug_map.png|right|256 px|thumb|Industry map of drugs. Manufacturing of improved and strong drugs requires multiple raw gas sources.]]
Boosters are manufactured from mytoserocin and cytoserocin gas harvested from clouds in [[cosmic signatures]] found in known space. These signatures only spawn in specific regions of New Eden. See [[Gas_cloud_harvesting#Nebulae|Nebulae]] for some known nebula locations. These gases are distinct from the fullerine gasses found in wormholes, which are used to create T3 ships and subsystems.
Boosters are manufactured from mytoserocin and cytoserocin gas harvested from clouds in [[cosmic signatures]] found in known space. These signatures only spawn in specific regions of New Eden. See [[Gas_cloud_harvesting#Nebulae|Nebulae]] for some known nebula locations. These gases are distinct from the fullerene gasses found in wormholes, which are used to create T3 ships and subsystems.


=== Processing gas ===
=== Processing gas ===
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=== Booster creation ===
=== Booster creation ===
Boosters themselves are created as a normal manufacturing job in industry window. This has no security requirements, and can be done in high security space. Manufactoring the final booster product requires the pure booster material of the desired grade covered in the above section, megacyte, and an appropriate blueprint.
Boosters themselves are created as a normal manufacturing job in industry window. This has no security requirements, and can be done in high security space. Manufacturing the final booster product requires the pure booster material of the desired grade covered in the above section, megacyte, and an appropriate blueprint.




== Composite Reactions ==
== Composite Reactions ==


Components are made using [[Moon_mining|moon ores]], and are used in T2 manufacturing. Raw moon ore is processed into basic moon materials, which are then reacted together (using the appropriate fuel blocks) in a composite reactor to form intermediate materials. Composite materials are then formed from reactions involving multiple intermediate ingredients, again using the correct fuel blocks in a composite reactor. Composite materials come in Amarr, Caldari, Gallente, and Minmatar flavours, with the icon coloured according to which race they 'belong' to. Advanced components are then manufactured just like any other T1 manufacturing process, using composite materials as inputs.
Components are made using [[Moon_mining|moon ores]], and are used in T2 manufacturing. The basic procedure is as follows:
 
* Step 1: Raw moon ore is processed into basic moon materials.
* Step 2: Moon materials are reacted together (using the appropriate fuel blocks) in a composite reactor to form intermediate materials.
* Step 3: Composite materials are formed from reactions involving multiple intermediate ingredients, again using the correct fuel blocks in a composite reactor.
* Step 4: Advanced components are then manufactured just like any other T1 manufacturing process, using composite materials as inputs.
 
Composite materials come in Amarr, Caldari, Gallente, and Minmatar flavours, with the icon coloured according to which race they 'belong' to.