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There are multiple factors that will prevent ship from cloaking or will cause a ship to decloak. | There are multiple factors that will prevent ship from cloaking or will cause a ship to decloak. | ||
* Being within 2000 m from any object will cause cloaked ships to decloak. This includes often ignored objects such as jettisoned cans, drones, missiles and gas clouds. | * Being within 2000 m from any object will cause cloaked ships to decloak. This includes often ignored objects such as jettisoned cans, drones, missiles and gas clouds. | ||
* Being targeted will prevent ship from cloaking. This includes being targeted by | ** Cloaked ships will not declaok other cloaked ships. | ||
* Being targeted will prevent ship from cloaking. This includes being targeted by a passive targeting module which does not show as yellow box. | |||
** Someone trying to target you will not prevent cloaking. The targeting attempt will fail. | |||
* If you are already cloaked you can not cloak. This may seem as not a problem but this will force you to break the gate cloak before you can activate your cloaking module and in process reveal yourself. | |||
* Faction police and CONCORD ships are able to locate cloaked ships. If you are being chased by either of them they will warp to you even if you are cloaked. | * Faction police and CONCORD ships are able to locate cloaked ships. If you are being chased by either of them they will warp to you even if you are cloaked. | ||
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This type of cloaking device comes with severe penalties: | This type of cloaking device comes with severe penalties: | ||
* Installed cloaking device will apply scan resolution penalties at all times even if the cloak is offline. | * Installed cloaking device will apply scan resolution penalties at all times even if the cloak is offline. | ||
* While active the cloak will prevent activation of all modules. | * While active the cloak will prevent activation of all modules. Hovewer you can activate modules during first 5 seconds of being cloaked. Modules that are active will finish their cycle. | ||
* While the cloak is active the ship suffers massive speed penalty. -90% on prototype cloak and -75% on improved cloak. | * While the cloak is active the ship suffers massive speed penalty. -90% on prototype cloak and -75% on improved cloak. | ||
* While the cloak is active the ship is unable to warp. | * While the cloak is active the ship is unable to warp. | ||