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= Overview tab presets = | = Overview tab presets = | ||
== Types == | === Viewing Overview Settings === | ||
To view all your overview settings, do the following: [[Image:Overview Settings Box.png|right|thumb|Accessing the Overview tab context menu.]] | |||
# Click on '''the menu icon, which appears as a 4-lined box''' ([[File:Overview-FourLines9.gif]]) on your '''Overview window'''. | |||
# Click on '''Open overview settings'''. | |||
You should now see your Overview settings window, complete with six different settings tabs (not to be confused with the actual Overview tabs displayed on the Overview). | |||
{{clear}} | |||
==== Editing Overview Settings While Docked ==== | |||
[[Image:Overviewwhiledocked2.png|right|thumb|Enabling the ''Overview Settings'' shortcut key. (Note that the option has been renamed from ''Open Overview Settings'' to ''Overview Settings''.)]] | |||
If you are docked, you can still view and alter your overview settings. | |||
*<font color="yellow">Note:</font> You cannot load a preset except when in space, which is done by right-clicking on the tab on the Overview itself. | |||
To access your Overview Settings you can either add a shortcut or use a [[Slash Commands|slash command]]. | |||
===== Command ===== | |||
# Go into any chat window. | |||
# Type in: '''/open overview settings''' | |||
===== Shortcut ===== | |||
# Press ''Escape''. | |||
# Go to the ''Shortcuts'' tab. | |||
# Within the ''Shortcuts'' tab, go to the ''Window'' sub-tab. | |||
# Scroll down and you will find an ''Overview Settings'' option - set any keybind to this command. | |||
Now you can use this keybind even when in a station, and you will open the ''Overview Settings'' window. | |||
{{clear}} | |||
'''NOTE - This guide will cover optimizing overview settings in the next chapter. For now, follow along in your own overview and learn.''' | |||
=== The Overview Tabs === | |||
This tab allows you to set up to eight different tabs, with eight different overview and bracket profile presets. You will want to take advantage of this. This lets you easily switch between different loaded presets for different situations. Ultimately it's up to you what you want to name each tab. If you import an Overview profile be sure you review these so that you can rename them for your own preferences. | |||
Brackets are the icons you see in space for an item, such as squares for players, circles for planets, etc. Brackets can be toggled to "Show all, Stop showing all" (this will default to loaded preset bracket settings), and "Hide all brackets." Besides the default brackets showing for the tab's preset brackets, there will be times you won't want any brackets, and times when you want them all. Brackets can impact your performance. | |||
=== The Tab Presets === | |||
==== Types ==== | |||
The types tab is where you select what you want to see on your overview. You can use this tab to select specific things (entities) - if you’re a veldspar miner, you might only want veldspar asteroids and NPC rats. If you’re a PvPer, you might only want ships on your overview, or maybe even just specific types of ships. | The types tab is where you select what you want to see on your overview. You can use this tab to select specific things (entities) - if you’re a veldspar miner, you might only want veldspar asteroids and NPC rats. If you’re a PvPer, you might only want ships on your overview, or maybe even just specific types of ships. | ||
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== The Appearance Tab == | <br> | ||
=== The Appearance Tab === | |||
==== Colortag ==== | ==== Colortag ==== | ||
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Like in the Colortags tab, backgrounds have priorities. If a pilot fulfills two or more criteria, the highest ranked one will take priority. | Like in the Colortags tab, backgrounds have priorities. If a pilot fulfills two or more criteria, the highest ranked one will take priority. | ||
== The Columns Tab == | <br> | ||
=== The Columns Tab === | |||
Columns let you select which columns you want to see in your overview. Some of them are pretty useless, so you obviously don’t want those columns cramping your style. | Columns let you select which columns you want to see in your overview. Some of them are pretty useless, so you obviously don’t want those columns cramping your style. | ||
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*'''Angular Velocity:''' is an object’s speed relative to you, measured in radians per second. This means that angular velocity takes distance from a target into account, a very important factor when trying to hit something. Even if a ship has a high transversal velocity, it may still have a very low angular velocity because it is far away; meaning it might still be easy to hit. Basically, if the number in the angular velocity tab is lower than your tracking speed you can hit targets that are the right size for your guns. If the target's angular velocity is higher than your tracking speed, then you will miss targets that are the right size for your guns. See [[Turret Damage#Target_size|Target size]]. | *'''Angular Velocity:''' is an object’s speed relative to you, measured in radians per second. This means that angular velocity takes distance from a target into account, a very important factor when trying to hit something. Even if a ship has a high transversal velocity, it may still have a very low angular velocity because it is far away; meaning it might still be easy to hit. Basically, if the number in the angular velocity tab is lower than your tracking speed you can hit targets that are the right size for your guns. If the target's angular velocity is higher than your tracking speed, then you will miss targets that are the right size for your guns. See [[Turret Damage#Target_size|Target size]]. | ||
<br> | |||
=== The Ships Tab === | |||
The Ships tab lets you customize what you see when you mouse over an object in space. It also lets you customize the order information is shown in, and the brackets used on either side of each bit of information. Again, some bits are useful, and some bits are not. Ship Name, for example, is rarely useful, whereas Ship Type is very useful. This information can be useful when you are looking at a battle while zoomed out, if you want to see all pertinent information when you mouse over different ships. | |||
<br> | |||
=== The Misc Tab === | |||
The Misc tab allows you to reset all of your overview settings and start from scratch. You will want to consider resetting all of your overview settings prior to importing a new overview profile. Be sure to export or save in-game your current settings prior to doing this. | |||
It also has the option of moving objects that are mentioned in broadcasts to the top of an overview. This can be useful in fleet operations when the FC broadcasts an align command, or the like. The relevant stargate/object would then move to the top of the overview. | |||
Brackets and target indications are set here as well. | |||
The Import and Export Overview Settings buttons are used to save or import your saved profiles from your computer. | |||
<br> | |||
=== The History Tab === | |||
This tab lists the last 15 overview profiles you have loaded. | |||
There is also a ‘restore’ button, which will restore your overview back to what it was before you loaded the last overview profile, which can be handy if some joker links you a bad overview profile. Please note that this history is only stored in your local settings for that user so we recommend storing profile links you want to keep around in more permanent places such as the in-game notepad or character bio. See [[Overview_Guide#Saving_and_sharing_your_Overview_Profile|"Saving and Sharing your Overview Profile"]] below for further details. | |||
<br> The next section will show you how to set different presets and optimize your overview for different situations. | |||
<br> | |||
== Setting Up Your Overview == | |||
{{main|Installing the EVE University Overview}} | |||
== Setting Up Bracket Presets == | |||
Brackets are the little icons you see in space, depicting different objects. Sometimes having too many of them can cause lag, but they are often useful. | |||
There are occasions on which you might want your brackets to show different things than are on your overview. For example, bracket settings with drones selected, where my main overview settings do not show drones. This is because there are often swarms of drones about, which can quickly clog up one’s overview. | |||
One example of a time you might want to see drone brackets in space is in missions. You want to warp off, but you don’t know whether your drones are still out. If you have drone brackets set, you can easily see when your drones are no longer in space. Additionally, you can see when someone has drones attacking you in PvP. This can be very useful. | |||
Again, bear in mind that brackets can cause lag - use them at your own risk. | |||
To create a bracket setting: | |||
#Load the particular preset you want to create bracket settings for. For example, you might want drones on your wormhole setting, so you would load '''6 - Wormhole''' . | |||
#Add or remove items you do or don’t want to see in space (eg. drones). | |||
#Save the setting as something you’re going to recognize as a bracket setting. For example, you might save your setting as '''6 - Wormhole B''' . | |||
See the next section to see how to set assign bracket presets. | |||
<br> | |||
== Assigning the Tabs and Brackets == | |||
'' You may have up to 8 active tabs to assign Overview presets to.'' | |||
#Go to the '''Overview tabs tab''' . | |||
#Under the '''Tab name''' column , enter the following minimum recommended five items: | |||
#*'''PvP''' | |||
#*'''PvP Travel''' | |||
#*'''Situational''', '''Missions''', '''Mining''' or '''Wormhole''' ''(choose whichever one you use, and up three tabs used)'' | |||
#*'''Fleet''' | |||
#*'''Pod Saver''' | |||
#Under the '''Overview profile column''' , assign each tab its respective overview profile, i.e. assign '''2 - PvP Travel''' to the '''PvP Travel tab''' and so on. | |||
#Under bracket profiles, do the same ( '''2 - PvP Travel''' to '''PvP Travel tab''' and so on), '''unless you want to set your bracket profiles to something different''' . If you have set up bracket profiles as per the previous section, assign them here (eg. assign '''6 - Wormhole B''' as a bracket profile for '''6 - Wormhole''' ). | |||
#Click '''Apply''' at the bottom of the window. | |||
You should now have five to eight different tabs with different overview presets, that you can switch-out as needed. During war, you can switch the Missions/ Mining tab to the '''PvP Travel without neutrals''' configuration. This tab can be used if you need to fight in a trade hub that has a lot of neutrals cluttering the overview. However, be warned that you cannot see neutral remote reppers if you use this tab, so it is often preferable to fight with the pvp travel tab and sort by alliance name with the arrow pointing down (or corp name if the war targets are not in an alliance). | |||
<br> | |||
== Using All Brackets == | |||
EVE isn’t a very system-intensive game, and some people have computers that can easily handle the game on max settings. If your system can handle it, you can select '''show all brackets''' in the overview options for each tab. This will let you see friendly and hostile ship brackets on the field as well as neutrals and drones. Having all brackets turned on can help you identify an on-grid fleetmate to use as a warp-in. Many players fly with all brackets turned on, and it is recommended to do so if your system can handle it. Zooming out the camera with all brackets turned on will give you a good view of what's happening on the battlefield. | |||
You can press '''Option + Z ''' (for Mac) or '''ALT + Z''' (for PC) turn on all brackets. | |||
In very large fleet fights, it is inadvisable to have brackets turned on, as this will cause server-side lag when there are hundreds of players shooting at each other in the same system. Most nullsec corps will have instructions for their members on how to minimize lag during large encounters. | |||
<br> | |||
== Using the Tag Column == | |||
The Tag feature allows you to assign a number or letter to individual ships or objects in space which will be visible in the Tag column of the overview. The tag will remain assigned to the object until it is destroyed, you dock in a station, or enter a jump gate. This is useful for marking trigger ships during missions, marking trigger ships and kill order in wormhole sleeper sites, prioritizing PvP targets, marking NPC convoy ships for attack (see [http://www.eve-wiki.net/index.php?title=Guide:Attacking_Convoys EVE Wiki Attacking Convoys Guide] for more details), or any other activity for which you may need to quickly identify specific objects for a fleet. Only a fleet member in a command position can mark tags. | |||
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== Tagging Process == | |||
The Tag option is only available while you are a member of a fleet, and in a command role (i.e. FC, WC, or SC). If you are alone, you may simply form a fleet with yourself (your default role with be FC). | |||
To tag an object, simply right-click, select "Tag" from the context menu, and you will be given a choice of numbers or letters. Pick the number or letter you wish to use and you are done. | |||
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