Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Capacitor warfare: Difference between revisions

From EVE University Wiki
Rynnik (talk | contribs)
Rynnik (talk | contribs)
Line 264: Line 264:
<br>
<br>
<br>
<br>
So if you are within range of a target, and your cap is lower as a percentage than the cap of that target then an activated nos acts exactly like a neut.  The difference is that the 'activation cost' is a negative amount subtracted from your capacitor (so the cap is added on) equivalent to the amount removed from the opponent.   
So if you are within range of a target, and your cap is lower as a percentage than the cap of that target then an activated nos acts exactly like a neut.  The difference is that the 'activation cost' is a negative amount subtracted from your capacitor (so the cap is added on) equivalent to the amount removed from the opponent.  A nos will stay activated as long as you are in range and pull cap when the condition are met, so keep it running every time a target is in range as there is no downside.


The caveat on only actively draining cap from the opponent when your own cap is lower means that the key offenseive element of caping out your opponent specifically requires you to be capped out as well.  Even if this was not the case the low amounts of energy actually removed from a target while using a nosferatu makes it practically impossible to cap out an opponent using these modules.  These are pretty severe limitations.  Accordingly, nos require a different methodology than neuts and can be considered as a defensive form of cap warfare.  Employment as a highslot cap recharger can be very useful for high cap usage fits (often multiple shield booster / armour repper fits will include a nos).  They are also commonly employed in combination with neuts which are obviously cap intensive to run.  If you are using a meta 0 heavy neut on a target with a larger capacitor than you, and 500GJ is 25% percent of your capacitor but only 10% of your targets capacitor, a nos will almost always be running.  It will be helping to directly cap out this target with a much larger capacitor by removing those small amounts of cap while helping to keep your neut running as well.  It is even easier to effectively employ in a gang situation with multiple targets.  While neuting your main target you nos an alternative target and they spend the fight donating cap which is helping to destroy their fleet mate, now if that isn't fun I don't know what is!  Properly employed this synergy between neuts and nos is extremely important.  Nosferatus are extremely useful modules in certain circumstances but they require a better plannning and tactical employment than neuts.
The caveat on only actively nosing when your own cap is lower as a percentage means that the key offensive element of capping out your opponent specifically requires you to be capped out as well.  Even if this was not the case the low amounts of energy actually removed from a target while using a nosferatu makes it too slow to practically cap out an opponent using these modules.  These severe limitations mean nos require a different methodology than neuts and should be considered as a more defensive form of cap warfare.   
 
Employment as a highslot cap recharger can be very useful for high cap usage fits (often multiple shield booster / armour repper fits will include a nos).  They are also commonly employed in combination with neuts which are obviously cap intensive to run.  If you are using a meta 0 heavy neut on a target with a larger capacitor than you, and 500GJ is 25% percent of your capacitor but only 10% of your targets capacitor, a nos will almost always be running.  It will be helping to directly cap out this target with a much larger capacitor by removing those small amounts of cap while helping to keep your neut running as well.  It is even easier to effectively employ in a gang situation with multiple targets.  While neuting your main target you nos an alternative target and they spend the fight donating cap which is helping to destroy their fleet mate, now if that isn't fun I don't know what is!  Properly employed this synergy between neuts and nos is extremely important.  Nosferatus are extremely useful modules in certain circumstances but they require a better plannning and tactical employment than neuts.
<br>
<br>
<br>
<br>