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Fitting upwell structures: Difference between revisions

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Structure rigs: tables of rigs
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Structure rigs can be used to improve certain aspects of the structure usage. Larger structure rigs improve larger number of attributes at once. This means that a single large structure can have same rig bonuses as six medium structurew shile single XL structure can have combined bonuses of up to 12 medium structures.
Structure rigs can be used to improve certain aspects of the structure usage. Larger structure rigs improve larger number of attributes at once. This means that a single large structure can have same rig bonuses as six medium structurew shile single XL structure can have combined bonuses of up to 12 medium structures.
{| class="wikitable collapsible collapsed"
! colspan = 4 style="width: 1328px"| Manufacturing rigs
|-
!Effect !! M-rig !!L-rig !! XL-rig
|-
| T2 component material usage reduction || Advanced Component Manufacturing Material Efficiency || rowspan="2" | Advanced Component Manufacturing Efficiency || style="border-bottom:solid 2px;" rowspan="6" | Structure and Component Manufacturing Efficiency
|-
| T2 component time duration reduction || Advanced Component Manufacturing Time Efficiency
|-
| Capital component material usage reduction || Basic Capital Component Manufacturing Material Efficiency ||  rowspan="2" | Basic Capital Component Manufacturing Efficiency
|-
| Capital component time duration reduction || Basic Capital Component Manufacturing Time Efficiency
|-
| Structure, structure component, structure rig and fuel block<br>material usage reduction || Structure Manufacturing Material Efficiency || style="border-bottom:solid 2px;" rowspan="2" | Structure Manufacturing Efficiency
|-
| style="border-bottom:solid 2px;"| Structure, structure component, structure rig and fuel block<br>time duration reduction || style="border-bottom:solid 2px;"| Structure Manufacturing Time Efficiency
|-
| T1 small ship material usage reduction || Basic Small Ship Manufacturing Material Efficiency ||  rowspan="2" | Basic Small Ship Manufacturing Efficiency || style="border-bottom:solid 2px;" rowspan="12" | Ship Manufacturing Efficiency
|-
| T1 small ship time duration reduction || Basic Small Ship Manufacturing Time Efficiency
|-
| T1 medium ship material usage reduction || Basic Medium Ship Manufacturing Material Efficiency ||  rowspan="2" | Basic Medium Ship Manufacturing Efficiency
|-
| T1 medium ship time duration reduction || Basic Medium Ship Manufacturing Time Efficiency
|-
| T1 large ship material usage reduction || Basic Large Ship Manufacturing Material Efficiency ||  rowspan="2" | Basic Large Ship Manufacturing Efficiency
|-
| T1 large ship time duration reduction || Basic Large Ship Manufacturing Time Efficiency
|-
| T2 Small ship material usage reduction || Advanced Small Ship Manufacturing Material Efficiency ||  rowspan="2" | Advanced Small Ship Manufacturing Efficiency
|-
| T2 small ship time duration reduction || Advanced Small Ship Manufacturing Time Efficiency
|-
| T2 medium ship material usage reduction || Advanced Medium Ship Manufacturing Material Efficiency ||  rowspan="2" | Advanced Medium Ship Manufacturing Efficiency
|-
| T2 medium ship time duration reduction || Advanced Medium Ship Manufacturing Time Efficiency
|-
| T2 large ship material usage reduction || Advanced Large Ship Manufacturing Material Efficiency || style="border-bottom:solid 2px;" rowspan="2" | Advanced Large Ship Manufacturing Efficiency
|-
| style="border-bottom:solid 2px;"| T2 large ship time duration reduction || style="border-bottom:solid 2px;" | Advanced Large Ship Manufacturing Time Efficiency
|-
| Ammunition materual usage reduction || Ammunition Manufacturing Material Efficiency ||  rowspan="2" | Ammunition Manufacturing Efficiency || style="border-bottom:solid 2px;" rowspan="6" | Equipment and Consumable Manufacturing Efficiency
|-
| Ammunition time duration reduction || Ammunition Manufacturing Time Efficiency
|-
| Drone and fighter material usage reduction || Drone and Fighter Manufacturing Material Efficiency ||  rowspan="2" | Drone and Fighter Manufacturing Efficiency
|-
| Drone and fighter time duration reduction || Drone and Fighter Manufacturing Time Efficiency
|-
| Ship module, ship rig, deployable, implant and cargo container<br>material usage reduction || Equipment Manufacturing Material Efficiency || style="border-bottom:solid 2px;" rowspan="2" | Equipment Manufacturing Efficiency
|-
| style="border-bottom:solid 2px;" | Ship module, ship rig, deployable, implant and cargo container<br>time duration reduction || style="border-bottom:solid 2px;" | Equipment Manufacturing Time Efficiency
|-
| Blueprint copy ISK cost reduction || Blueprint Copy Cost Optimization ||  rowspan="2" | Blueprint Copy Optimization || rowspan="8" | Laboratory Optimization
|-
| Blueprint copy time duration reduction || Blueprint Copy Accelerator
|-
| ME research ISK cost reduction || ME Research Cost Optimization ||  rowspan="2" | ME Research Optimization
|-
| ME research time duration reduction || ME Research Accelerator
|-
| TE research ISK cost reduction || TE Research Cost Optimization ||  rowspan="2" | TE Research Optimization
|-
| TE research time duration reduction || TE Research Accelerator
|-
| Invention ISK cost reduction || Invention Cost Optimization ||  rowspan="2" | Invention Optimization
|-
| Invention time duration reduction || Invention Accelerator
|}
{| class="wikitable collapsible collapsed"
! colspan = 4 style="width: 1328px"| Resource processing rigs
|-
! Effect
! M-rig
! L-rig
! XL-rig
|-
| Improved refinng yeld for asterod ores
| Asterod Ore Gradng Processor
| rowspan="4" style="border-bottom:solid 2px;"| Reprocessng Montor
| rowspan="4" style="border-bottom:solid 2px;"| Reprocessng Montor
|-
| Improved refining yeld for asteroid ores
| Asteroid Ore Grading Processor
|-
| Improved refining yeld for moon asteroids
| Moon Ore Grading Processor
|-
| style="border-bottom:solid 2px;"|Improved refining yeld for ice
| style="border-bottom:solid 2px;"|Ice Grading Processor
|-
| Biochemical reactions material usage reduction
| Biochemical Reactor Material Efficiency
| rowspan="6" style="border-bottom:solid 2px;"| Reactor Effcency
| rowspan="8" |
|-
| Biochemical reactions time duration reduction
| Biochemical Reactor Time Efficiency
|-
| Composite reactions material usage reduction
| Composite Reactor Material Efficiency
|-
| Composite reactions time duration reduction
| Composite Reactor Time Efficiency
|-
| Hybrid reactions material usage reduction
| Hybrid Reactor Material Efficiency
|-
| style="border-bottom:solid 2px;"|Hybrid reactions time duration reduction
| style="border-bottom:solid 2px;"|Hybrid Reactor Time Efficiency
|-
| ncreased moon driling yeld
| Moon Drilling Efficiency
| rowspan="2" | Moon Drllng Profcency
|-
| improved moon chunk stability, more compact asteroid field<br>and longer lasting asteroid field
| Moon Drilling Stability
|}
{| class="wikitable collapsible collapsed"
! colspan = 4 style="width: 1328px" | Combat rigs
|-
! Effect
! M-rig
! L-rig
! XL-rig
|-
| Reduced EWAR capacutor usage
| Electronic Warfare Economy
| rowspan="2" | EW Expert System
| rowspan="4" style="border-bottom:solid 2px;" | EW and Emissions Co-ordinator
|-
| Improved EWAR range
| Electronic Warfare Projection
|-
| Reduced energy neutralizer capcitor usage
| Energy Neutralizer Economy
| rowspan="2" style="border-bottom:solid 2px;" | EW Expert System
|-
| style="border-bottom:solid 2px;" | Improved energy neutralizer range
| style="border-bottom:solid 2px;" | Energy Neutralizer Projection
|-
| Improved missile explosion velocity
| Missile Precision
| rowspan="2" | Missile Flight Processor
| rowspan="3" style="border-bottom:solid 2px;" | Missile Fire Control Computer
|-
| Improved missile velocity
| Missile Projection
|-
| style="border-bottom:solid 2px;" | Improved guided bomb velocity and explosion velocity
| style="border-bottom:solid 2px;" |
| style="border-bottom:solid 2px;" | Bomb Aimer
|-
| Improved point defence battery range and reduced capacitor usage
|
| Point Defense Battery Control
| rowspan="4" | Extinction Level Weapons Suite
|-
| Improved targeting speed and range
| Enhanced Targeting System
| rowspan="2" | Target Acquisition Array
|-
| Increased maximum number of locked targets
| Structure Target Multiplexing
|-
| Additional doomsday targets and increased secondary target damage
|
|
|}


==Skills==
==Skills==