More actions
No edit summary |
|||
| Line 35: | Line 35: | ||
*Skills that increases maximum number of outstanding contracts: Contracting and Corporation Contracting. | *Skills that increases maximum number of outstanding contracts: Contracting and Corporation Contracting. | ||
Skills that increase the number of market slots:<br> | |||
With no trade skills a character has can set up 5 simultaneous orders. | With no trade skills a character has can set up 5 simultaneous orders. | ||
*{{sk|Trade|mult=yes|price=yes}} – grants 4 additional orders per level. | *{{sk|Trade|mult=yes|price=yes}} – grants 4 additional orders per level. | ||
| Line 43: | Line 44: | ||
With all these skills trained to level 5 character can manage up to 305 orders. | With all these skills trained to level 5 character can manage up to 305 orders. | ||
=== | |||
*{{sk|Marketing|mult=yes|price=yes}} – allows to setup sell orders remotely. | |||
*{{sk| | *{{sk|Procurement|mult=yes|price=yes}} – allows to setup buy orders remotely. | ||
*{{sk|Daytrading|mult=yes|price=yes}} – allows to managing orders remotely. | |||
*{{sk|Visibility|mult=yes|price=yes}} - increases maximum range of remote buy orders, so sellers can fill such orders from any station with this range of the remote buy order. Every buy order can have own effective range limited to this skill. | |||
**level 0: limited to current station | **level 0: limited to current station | ||
**level 1: anywhere within current solar system | **level 1: anywhere within current solar system | ||
| Line 52: | Line 55: | ||
**level 4: 20 jumps | **level 4: 20 jumps | ||
**level 5: entire region | **level 5: entire region | ||
* | ** The info for these skills can be misleading. Sadly, these skills do not magically move goods around. For example, Procurement will not allow you to buy goods in a distant system and have them appear in your current station's hangar. What these skills do is allow you to buy and sell goods that are not in your current station/system. If you are a station trader, for example, you hang out somewhere else from your goods; this increases safety, because trade hubs tend to attract PvP action. Similarly, you can deliver your salvage to a trade hub then go back to missioning where the missions are, while still managing the sale of your salvage. | ||
Skills that reduce overhead: | |||
*{{sk|Accounting|mult=yes|price=yes}} - reduces the | *{{sk|Accounting|mult=yes|price=yes}} - reduces the accounting tax by 10% per level from 5% to 2.25% at level 5. | ||
*{{sk|Broker Relations|mult=yes|price=yes}} – reduces the broker fee collected on market orders in NPC stations by | *{{sk|Broker Relations|mult=yes|price=yes}} – reduces the broker fee collected on market orders in NPC stations by 6% per level from 5% to 3.5% at level 5. This fee is also affected by standings between the trader and the corporation and faction that own the station. | ||
*{{sk|Margin Trading|mult=yes|price=yes}} – decreases amount of ISK you have to place in buy orders | *{{sk|Margin Trading|mult=yes|price=yes}} – decreases amount of ISK you have to place in buy orders by 25% per level. The remainder will be drawn from character’s wallet when someone actually sells you goods. Escrowed values are: | ||
**level 0: 100% – The full ISK amount is removed from your wallet when the buy order is set up | **level 0: 100% – The full ISK amount is removed from your wallet when the buy order is set up | ||
**level 1: 75% | **level 1: 75% | ||
| Line 66: | Line 68: | ||
**level 4: 31.64% | **level 4: 31.64% | ||
**level 5: 23.73% | **level 5: 23.73% | ||
** If the wallet does not hold enough ISK to cover the remainder value the sale will fail and the buy order is removed. | |||
Contract skills: | |||
*{{sk|Contracting|mult=yes|price=yes}} – increases the maximum number of contracts by 4 per level up to 21 at level 5. | *{{sk|Contracting|mult=yes|price=yes}} – increases the maximum number of contracts by 4 per level to up to 21 at level 5. | ||
*{{sk|Corporation Contracting|mult=yes|price=yes}} – increases the number of concurrent corporation/alliance contracts you can make on behalf of your corporation by 10 per level up to 60 at level 5. | *{{sk|Corporation Contracting|mult=yes|price=yes}} – increases the number of concurrent corporation/alliance contracts you can make on behalf of your corporation by 10 per level to up to 60 at level 5. | ||
== Trading using the Market== | == Trading using the Market== | ||