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{{NPCTableRow|Sentry|2|Guristas Heavy Missile Battery}} | {{NPCTableRow|Sentry|2|Guristas Heavy Missile Battery}} | ||
{{NPCTableRow|Cruiser|2|Pithum Ascriber/Silencer|trigger=Triggers next wave when destroyed}} | {{NPCTableRow|Cruiser|2|Pithum Ascriber/Silencer|trigger=Triggers next wave when destroyed}} | ||
|} | |||
{{NPCTableHead|Wave 2}} | |||
{{NPCTableRow|Cruiser|1-2|Pithum Inferno/Mortifier}} | |||
|} | |} | ||
Revision as of 01:25, 17 April 2020
Guristas Yard is a combat anomaly found in Caldari low and null security systems with Guristas presence.
Walkthrough
The site is an open deadspace pocket; a player can warp to it at any preferred distance. The next wave is triggered when the last rat from the previous wave is destroyed.
Dark Shipyard type
Initial defenders
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Sentry Guristas Heavy Missile Battery | |||
| |
2 x Cruiser Pithum Ascriber/Silencer |
|||
Wave 2
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
1-2 x Cruiser Pithum Inferno/Mortifier | |||