Difference between revisions of "Angel Watch"
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{{NPCTableRow|Frigate|4|Gistii Ambusher/Raider}} | {{NPCTableRow|Frigate|4|Gistii Ambusher/Raider}} | ||
{{NPCTableRow|Destroyer|4|Gistior Defiler/Haunter}} | {{NPCTableRow|Destroyer|4|Gistior Defiler/Haunter}} | ||
− | {{NPCTableRow|Cruiser|1| | + | {{NPCTableRow|Cruiser|1|Gistum Militant Commander|trigger=Unlocks acceleration gate.}} |
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|collapsed=yes}} | |collapsed=yes}} | ||
===Second pocket=== | ===Second pocket=== | ||
− | '''Blitz:''' Ignore all NPCs (though you can shoot the nearby destroyer) and attack the Gist Drug Farm. | + | '''Blitz:''' Ignore all NPCs (though you can shoot the nearby destroyer) and attack the Gist Drug Farm. Once the Farm wave spawns, approach the Militant Overseer until you get within optimal range of your weapons. When doing so, it is recommended to use manual piloting to avoid the structures, sentries and rats. Destroy only the Gistum Militant Overseer to trigger the commander wave, then destroy the commander, bookmark the wreck, and warp out of the site, wait for it to despawn, and warp back in to pick up the loot. |
{{NPCTableHead|Structures}} | {{NPCTableHead|Structures}} | ||
{{NPCTableRow|Structure|1|Gist Drug Farm|trigger=Triggers wave 2, and possibly triggers an escalation|cargo=Drugs}} | {{NPCTableRow|Structure|1|Gist Drug Farm|trigger=Triggers wave 2, and possibly triggers an escalation|cargo=Drugs}} |
Revision as of 23:11, 26 July 2020
Angel Watch | |
---|---|
Type | Unrated Complex |
Rating | Unrated |
Found in | High |
Max ship size | Battlecruiser |
Faction | Angel Cartel |
Best damage to deal | Ex Kin |
Damage to resist | Ex Kin |
Sig. strength | 5% in High |
The Angel Watch is an unrated cosmic signature combat site that can be scanned using Core Probes in Angel infested regions of High Sec space. Estimated payout 8.5 mil ISK, not counting faction drops.
To complete this site you will need a battlecruiser or well fitted cruiser. Only a battlecruiser class ship or lower, and their Tech II equivalents, may enter this site.
Walkthrough
In local (shortly after warp-in): |
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Database Information: Previous explorers have commented that one of the gates requires a passkey. Alternatively, it can be bypassed by convincing the commander to unlock it. The overseer guards the drug farm vigorously |
First pocket
All waves must be triggered to spawn the Gistum Militant Commander.
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Frigate Gistii Ambusher/Raider | ||||
3 x Elite Frigate Arch Gistii Nomad/Ruffian | ||||
1 x Cruiser Gistum Communications Officer |
Note: ~60km off, aggressive on warp-in.
The destroyers spawn 20-40 km away, while the cruiser spawns around 50-60 km away.
WD | EWAR | L
| ||
---|---|---|---|---|
4-5 x Destroyer Gistior Seizer/Trasher | ||||
1 x Cruiser Gistum Communications Officer |
In local: |
---|
The Gistum Communications Officer immediately calls for backup when he notices his own ship is in danger. Prepare for hostile reinforcements! |
In local: |
---|
The Gistum Communications Officer immediately calls for backup when he notices his own ship is in danger. Prepare for hostile reinforcements! |
This wave spawns around 60-80 km from the acceleration gate, in 3 groups which aggro together.
WD | EWAR | L
| ||
---|---|---|---|---|
6-8 x Frigate Gistii Ambusher/Raider | ||||
3-4 x Destroyer Gistior Defacer/Shatterer | ||||
3-4 x Cruiser Gistum Breaker/Defeater | ||||
1 x Destroyer Gistum Communications Transmitter |
In local: |
---|
The Gistum Communications Transmitter immediately calls for backup when he notices his own ship is in danger. Prepare for hostile reinforcements! |
The Militant Commander wave spawns 60-70 km from the acceleration gate.
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Frigate Gistii Ambusher/Raider | ||||
4 x Destroyer Gistior Defiler/Haunter | ||||
1 x Cruiser Gistum Militant Commander |
In local: |
---|
The Gistum Communications Transmitter immediately calls for backup when he notices his own ship is in danger. Prepare for hostile reinforcements!
Gistum Militant Commander: Just what we needed boys, some shootin' practice. The first one that takes down that CONCORD lovin' filth gets ta keep the loot. Let's get 'em! |
In local: |
---|
You have found data in the wreckage of the Gistum Militant Commander's ship which reveals secret access codes to activate the acceleration gate. You can now pass through safely. |
Second pocket
Blitz: Ignore all NPCs (though you can shoot the nearby destroyer) and attack the Gist Drug Farm. Once the Farm wave spawns, approach the Militant Overseer until you get within optimal range of your weapons. When doing so, it is recommended to use manual piloting to avoid the structures, sentries and rats. Destroy only the Gistum Militant Overseer to trigger the commander wave, then destroy the commander, bookmark the wreck, and warp out of the site, wait for it to despawn, and warp back in to pick up the loot.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Gist Drug Farm |
Note: Waves 2 and 3 are triggered by approaching structures, and are additionally possibly on a timer.
In local: |
---|
Gist Missile Battery Operator: An intruder is here! Defend the Drug Factory at all costs! |
On triggering waves 2 and/or 3:
In local: |
---|
Gist missile batteries and ships have been deployed from bunkers and storage facilities nearby! |
Note: The Farm Wave is triggered by attacking the drug farm. It spawns 100 km away.
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Elite Frigate Gistum Overseer's Protector | ||||
1 x Cruiser Gistum Militant Overseer (Gistum Liquidator/Marauder) |
WD | EWAR | L
| ||
---|---|---|---|---|
0-1 x Commander Frigate Domination Ambusher/Raider | ||||
0-1 x Commander Frigate Domination Nomad |
Rewards
- Bounty: about 1,700,000 ISK
- Loot/salvage: about 3,300,000 ISK
Escalation
This site may escalate to The Nuclear Small Arms Project.