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User:Jalxan/Navigation 101: Difference between revisions

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* (Optional) Have the class practice webifying techniques.
* (Optional) Have the class practice webifying techniques.
* Non-Eve University members must loot a container in order to be able to participate in this exercise.
* Non-Eve University members must loot a container in order to be able to participate in this exercise.
==== Basic bookmarking while in warp ====
'''Theory:'''
* Explain how bookmarking works through People & Places.
* Explain how to set up an emergency safespot bookmark while in warp.
* Explain how to set up a proper safespot while in warp.
'''Practical:'''
* Have all of the students warp from one planet to another. Then, have them warp to their safespots.
* Warp to each student to verify the safespots were formed correctly.


==== Tactical Warping ====
==== Tactical Warping ====
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* Non-Eve University members must loot a container in order to be able to participate in this exercise.
* Non-Eve University members must loot a container in order to be able to participate in this exercise.


==== Pod saving after ship loss ====
==== Basic bookmarking while in warp ====
 
'''Theory:'''
'''Theory:'''
* Explain that when a ship is destroyed PVP, that it is imperative that the capsuleer must attempt to escape or risk death.
* Explain how bookmarking works through People & Places.
* Explain that there is lag once the ship is destroyed, and that the pilot should 'spam' the warp button in order to escape.
* Explain how to set up an emergency safespot bookmark while in warp.
* Explain how to set up a proper safespot while in warp.


'''Practical:'''
'''Practical:'''
* All students should be in shuttles. These shuttles are fully intended to be destroyed.
* Have all of the students warp from one planet to another. Then, have them warp to their safespots.
* Non-Eve University members must loot a container in order to be able to participate in this exercise.
* Warp to each student to verify the safespots were formed correctly.
* The instructor should be inside a fast locking ship, such as an assault frigate, or an interceptor.
* The instructor must attempt to warp scramble the pod prior to it escaping. If the student is unable to escape in time, then the pod will get scrambled, and the teacher will give the student another chance to escape.
* DO NOT SHOOT THE POD - Set the guns to fire only by mouse click to prevent accidents.


==== Bumping ====
==== Bumping ====
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* The instructor should be flying an Orca or freighter.
* The instructor should be flying an Orca or freighter.
* Have the students try to bump the Orca away from the station as a demonstration.
* Have the students try to bump the Orca away from the station as a demonstration.
==== Undocking from a station while at war ====
'''Theory:'''
* Explain how each station type has a different behavior when it comes to undocking.
* Explain how some stations have different distance boxes, and how some stations will throw you outside of docking range before the screen stops fading from black, where others will protect you for dozens of kilometers.
* Explain how some stations are 'smartbomb proof' due to the minimum distances when undocking.
'''Practical:'''
* Have the class undock from two different station types, and observe how far the station is behind them. Primary Caldari stations have the largest bubbles, while some Gallente ones are very tiny.
==== Pod saving after ship loss ====
'''Theory:'''
* Explain that when a ship is destroyed PVP, that it is imperative that the capsuleer must attempt to escape or risk death.
* Explain that there is lag once the ship is destroyed, and that the pilot should 'spam' the warp button in order to escape.
'''Practical:'''
* All students should be in shuttles. These shuttles are fully intended to be destroyed.
* Non-Eve University members must loot a container in order to be able to participate in this exercise.
* The instructor should be inside a fast locking ship, such as an assault frigate, or an interceptor.
* The instructor must attempt to warp scramble the pod prior to it escaping. If the student is unable to escape in time, then the pod will get scrambled, and the teacher will give the student another chance to escape.
* DO NOT SHOOT THE POD - Set the guns to fire only by mouse click to prevent accidents.


=== Stargate Navigation ===
=== Stargate Navigation ===
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'''Practical:'''
'''Practical:'''
* (Optional) Have the class test out each of these ranges.
* (Optional) Have the class test out each of these ranges.
==== Undocking from a station while at war ====
'''Theory:'''
* Explain how each station type has a different behavior when it comes to undocking.
* Explain how some stations have different distance boxes, and how some stations will throw you outside of docking range before the screen stops fading from black, where others will protect you for dozens of kilometers.
* Explain how some stations are 'smartbomb proof' due to the minimum distances when undocking.
'''Practical:'''
* Have the class undock from two different station types, and observe how far the station is behind them. Primary Caldari stations have the largest bubbles, while some Gallente ones are very tiny.


=== Combat Maneuvers ===
=== Combat Maneuvers ===