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Drifters: Difference between revisions

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They do about 76dps (EM/Thermal) at ranges up to 100km, have about 10kHP with high resists (73%-85% shield resists, weakest is EM). Their max speed is 1240m/s and they try to orbit at 10km.
They do about 76dps (EM/Thermal) at ranges up to 100km, have about 10kHP with high resists (73%-85% shield resists, weakest is EM). Their max speed is 1240m/s and they try to orbit at 10km.
Because of their sturdy tank but relatively moderate dps, they can e.g. be hunted in active tanked cruisers with short range weapons equipped with a web and a prop mod.
Because of their sturdy tank but relatively moderate dps, they can e.g. be hunted in active tanked cruisers with short range weapons equipped with a web and a prop mod.
*Tip- The Autothysian Lancers will continue to aggress you until they destroy your ship, if you accidentally engage them and survive the initial encounter board a cheap frigate and let them destroy it, this will clear you off their aggro table.
*Tip- Preliminary investigations show the Autothysian Lancers will continue to aggress you until they destroy a ship your character owns. If you accidentally engage them and survive the initial encounter board a cheap frigate and let them destroy it. Authothysian lancers cannot be scanned down but they can be attracted to your position if you enter within 50km of a Jove Observatory (only do this to sacrifice a ship). Once they destroy your ship that character will be cleared from aggressor status and you will no longer be targeted by roaming patrols. A frigate or larger ship is suggested as a corvette is not typically engaged by Autothysian lancers, even if your character is on their aggro table.