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Syndication: Difference between revisions

From EVE University Wiki
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Pocket 3:  Where you wind up if you used the Carry On Token.  4x frigates, 4x cruisers, 8x battleships, 3x freighters, 2x industrials.  No aggro, 50km distance.  Take out the veterans first, the damage from the amateur/rookie ships is negligible even at close range.  Also not a very difficult pocket, or mission overall for that matter.  The freighters take a -long- time to bring down, by the way, along the lines of a tough structure.
Pocket 3:  Where you wind up if you used the Carry On Token.  4x frigates, 4x cruisers, 8x battleships, 3x freighters, 2x industrials.  No aggro, 50km distance.  Take out the veterans first, the damage from the amateur/rookie ships is negligible even at close range.  Also not a very difficult pocket, or mission overall for that matter.  The freighters take a -long- time to bring down, by the way, along the lines of a tough structure.


Loot:  None of the structures drop any loot.
Loot:  None of the structures drop any loot. Salvage was quite good, over 8 mil. Freighters dropped many goods - in my case 1200 water, 3520 oxygen, 47 scientists and 29 exotic dancers (woohoo!)