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User:Qwer Stoneghost: Difference between revisions

4,051 editsJoined 10 December 2019
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Turrets depend on tracking and range. Optimal range is the place where you have the best chance to hit - not guaranteed, just best odds. The optimal range plus the falloff distance gives you the place where you have a 50% chance to hit.
Turrets depend on tracking and range. Optimal range is the place where you have the best chance to hit - not guaranteed, just best odds. The optimal range plus the falloff distance gives you the place where you have a 50% chance to hit.


Tracking is how fast the turret spins. Faster is better. Wjy? Because the target is NOT standing still.
Tracking is how fast the turret spins. Faster is better. Wjy? Because the target is NOT standing still.{{clear}}