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Pochven: Difference between revisions

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If players wish to gain postive standings with both EDENCOM and the Triglavians so they can travel through all of hisec without being bothered by them agian, they can do so relatively easily in Pochven, provided they do not already have negative standings. Killing NPC's in Pochven other than EDENCOM or Traglavian forces will reward the player with a small standing increase with both factions. The easiest method to do so is as follows:
If players wish to gain positive standings with both EDENCOM and the Triglavians so they can travel through all of hisec without being bothered by them again, they can do so relatively easily in Pochven, provided they do not already have negative standings. Killing NPC's in Pochven other than EDENCOM or Traglavian forces will reward the player with a small standing increase with both factions. The easiest method to do so is as follows:
* Get a relatively cheap cruiser that can tank and deal about 400 damage per second while under neut pressure.
* Get a relatively cheap cruiser that can tank and deal about 400 damage per second while under neut pressure.
* Buy a filament that will get you into Pochven (prefferably a "Border-5 'Pochven'" filament, as those systems are rather empty, and the filaments are cheap).
* Buy a filament that will get you into Pochven (preferably a "Border-5 'Pochven'" filament, as those systems are rather empty, and the filaments are cheap).
* Buy a filament that will return you to k-space ( for example a Proximity-5 'Extraction' filament).
* Buy a filament that will return you to k-space ( for example a Proximity-5 'Extraction' filament).
* Put these items into your cargo, form a fleet with yourself (or friends) and filament into pochven.
* Put these items into your cargo, form a fleet with yourself (or friends) and filament into Pochven.
* Find a fleet of NPC's (Rogue Drones, Drifters or Sleepers) by using your d-scan, or let them come to you at a celestial like the sun.
* Find a fleet of NPC's (Rogue Drones, Drifters or Sleepers) by using your d-scan, or let them come to you at a celestial like the sun.
* Kill the biggest ship you are capable of, as standings changes only take into account the largest standing-increase of the past ~20 minutes.
* Kill the biggest ship you are capable of, as standings changes only take into account the largest standing-increase of the past ~20 minutes.
* Try to warp off to a safespot or a different celestial if you are not pointed by the NPC's.
* Try to warp off to a safe spot or a different celestial if you are not pointed by the NPC's.
* Wait out your capsuleer agression timer (15 minutes since using the inbound filament). By now, your standings should have updated (if not, wait a few more minutes). If they are not 0.01 or above yet, repeat the process, but if you kill even a single battlecruiser or battleship, you should be at 0.01 already.
* Wait out your capsuleer aggression timer (15 minutes since using the inbound filament). By now, your standings should have updated (if not, wait a few more minutes). If they are not 0.01 or above yet, repeat the process, but if you kill even a single battlecruiser or battleship, you should be at 0.01 already.
* Use your outbound filament to return to k-space.
* Use your outbound filament to return to k-space.
Keep in mind that if you want to attempt this method, even though it is relatively easy, you should consider your ship and capsule as lost before jumping in. Keep this in mind when fitting your ship, and don't make it more expensive then it needs to be! Even if you do die, if you lose less then a hundred million isk, consider it a small price to pay for unrestricted acces to all of high-sec agian.
Keep in mind that if you want to attempt this method, even though it is relatively easy, you should consider your ship and capsule as lost before jumping in. Keep this in mind when fitting your ship, and don't make it more expensive then it needs to be! Even if you do die, if you lose less than a hundred million isk, consider it a small price to pay for unrestricted access to all of high-sec again.


== Combat sites in Pochven ==
== Combat sites in Pochven ==