Difference between revisions of "Recon (1 of 3) (Serpentis) (Level 4)"
From EVE University Wiki
Line 64: | Line 64: | ||
==Mining (29/01/21)== | ==Mining (29/01/21)== | ||
2nd pocket - so behind 2x Acceleration gates with a 25km slow-boat between the gates | 2nd pocket - so behind 2x Acceleration gates with a 25km slow-boat between the gates | ||
− | + | {{npcth|Asteroids - 8-74k units each (using average of 33K per rock could be around 6 mil units in total - up to 18 Mil Trit)}} | |
− | + | {{npcts|2nd Pocket (max 42km from warp-in)}} | |
− | + | {{npctr|Asteroid|186|Veldspar|||~6 Mil units}} | |
− | 8-74k units each (using average of 33K per rock could be around 6 mil units in total - up to 18 Mil Trit) | + | |} |
[[Category:Mission reports]] | [[Category:Mission reports]] |
Revision as of 12:23, 29 January 2021
Parts: 1 of 3 (Serpentis), 1 of 3 (Blood Raiders), 1 of 3 (Guristas Pirates), 1 of 3 (Sansha's Nation), 1 of 3 (Angel Cartel), 2 of 3, 3 of 3
Level | 4 |
Type | Encounter |
Objective | Recon the area |
Faction | Serpentis |
Best damage to deal | Kin Th |
Damage to resist | Th Kin |
Warp disruption | Elite frigates |
Ship suggestion | Frigate (blitz), Battleship (clear) |
Video: Kronos Part 1, 2 & 3
Part 2 and part 3 are the same for all factions.
- No Hostiles at initial gate. Acceleration gate to next pocket is 25km from warp in.
- The gates are not locked, so you can blitz this mission without a single kill.
- Spawns are time based, 1 minute interval between spawns.
- Heavy long range dampening in the second room, you may want to fit an extra Sensor Booster or Signal Amplifier.
Blitz: Use a fast frigate, take the accceleration gate and return to agent.
1st Pocket
1st Spawn (20-40 km)
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Elite Cruiser Corelum Guardian Chief Guard | ||||
1 x Battlecruiser Corelatis Captain Sentry | ||||
1 x Battleship Core Grand Admiral |
2nd Spawn (17-32 km)
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Elite Cruiser Corelum Guardian Chief Infantry | ||||
1 x Battleship Core Lord Admiral |
3rd Spawn (18-34 km)
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Elite Cruiser Corelum Guardian Chief | ||||
2 x Battleship Core Lord Admiral |
4th Spawn (18-34 km)
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Elite Cruiser Corelum Guardian Chief Infantry | ||||
2 x Battleship Core Lord Admiral, Grand Admiral |
2nd Pocket
1st Spawn (35-36 km)
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Elite Cruiser Corelum Guardian Chief Patroller, Watchman | ||||
2 x Battleship Core Admiral, High Admiral |
2nd Spawn (29-42 km)
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Frigate Coreli Guardian Agent, Scout, Spy | ||||
3 x Battleship Core Admiral, High Admiral |
Mining (29/01/21)
2nd pocket - so behind 2x Acceleration gates with a 25km slow-boat between the gates
Asteroids - 8-74k units each (using average of 33K per rock could be around 6 mil units in total - up to 18 Mil Trit)
WD | EWAR | L | ||
---|---|---|---|---|
2nd Pocket (max 42km from warp-in) | ||||
186 x Veldspar |