More actions
No edit summary |
|||
| Line 1: | Line 1: | ||
'''Logistics''' refers to ships and modules that provide remote repair support to other ships. "Local" repair—in which a ship repairs itself—is ''not'' considered "logistics" in EVE. In this way, logistics ships in EVE are similar to the "healer" character classes you find in many other online multiplayer games; logistics pilots usually assist their fleetmates by restoring their hitpoints during battle. | |||
==Remote Repair vs. Local Repair== | |||
One, very intuitive reason for including logistics ships in fleets is so that damage dealers can focus on their own role; by having logistics ships manage repair, the other, combat-oriented ships in the fleet can fit more modules, rigs, and implants dedicated to damage-dealing. But another, less intuitive justification is that logistics ships are often ''better'' at repairing other ships than those ships are at repairing themselves. | |||
The biggest effect however is that a squad of logistic ships can focus all of their remote repair modules on a single target. In comparison in a group of self repairing ships only the ship taking damage can usse their repair modules. This makes remote repairing the only practical method of repairing in larger fleets. | |||
== Skills == | == Skills == | ||
| Line 104: | Line 99: | ||
When fit to a Caldari or Amarr logistics cruiser, on the other hand, these modules can generate hundreds of capacitor units for other ships in the fleet, at significant ranges. Most commonly, this extra capacitor is transferred to other logistics ships in acapacitor chain (or "cap chain"). In cap-chain logistics, a squad of logistics ships simultaneously give and receive capacitor to each other as a means of increasing their available capacitor. (Cap-chain logistics is described further in the [[Logistics_Guide#Cap-Chain_Logistics|tactics]] section.) | When fit to a Caldari or Amarr logistics cruiser, on the other hand, these modules can generate hundreds of capacitor units for other ships in the fleet, at significant ranges. Most commonly, this extra capacitor is transferred to other logistics ships in acapacitor chain (or "cap chain"). In cap-chain logistics, a squad of logistics ships simultaneously give and receive capacitor to each other as a means of increasing their available capacitor. (Cap-chain logistics is described further in the [[Logistics_Guide#Cap-Chain_Logistics|tactics]] section.) | ||
== Characteristics of different remote repair types == | == Characteristics of different remote repair types == | ||
| Line 224: | Line 213: | ||
Force Auxiliaries are a class of capital ship dedicated to logistics. Force auxiliaries the only capital ship class to receive bonuses to remote repairing. They are also the only capitals able to use triage modules, which enhance the defensive and remote repair capabilities of the ship for five minutes, but also make the ship incapable of receiving remote assistance. Force auxiliaries and triage modules are discussed in more detail in ship class page on [[Capital Ship|Capital Ships]]. | Force Auxiliaries are a class of capital ship dedicated to logistics. Force auxiliaries the only capital ship class to receive bonuses to remote repairing. They are also the only capitals able to use triage modules, which enhance the defensive and remote repair capabilities of the ship for five minutes, but also make the ship incapable of receiving remote assistance. Force auxiliaries and triage modules are discussed in more detail in ship class page on [[Capital Ship|Capital Ships]]. | ||
== | ==Logistics and Crimewatch== | ||
Assuming their safeties are set to the appropriate level, logistics pilots inherit the timers of the pilots they repair, and may receive new ones. If the repaired ship is engaged in combat, the logistics pilot will almost certainly receive PvP, Weapons, and Limited Engagement timers. In addition, if repair occurs in low- or high-security space, and the logistics pilot is not legally allowed to engage all of the repaired ship's combat targets--either due to war or limited engagement--the logistics pilot will become criminal and will be killed by CONCORD, even if neither of the engaged pilots are. As a result, logistics pilots occasionally have to think about how repair affects other, non-aligned pilots in system. Your logistics ship may end up attackable by parties in system that you did not expect including [[Concordokken|CONCORD]]. | |||
it is not recommended to never set logistics piltos safeties to red. | |||
The consequences of repairing a ship with a specific timer: | |||
* Non-Capsuleer Log-Off Timer - Logistic pilot inherits the timer. | |||
* Capsuleer Log-Off Timer - Logistic pilot inherits the timer. | |||
* Weapons Timer - Logistic pilot inherits the timer. | |||
* Suspect Timer - Logistic pilot inherits the timer. Green safeties will prevent activating remote assistance modules. | |||
* Criminal Timer - Logistic pilot inherits the timer and is killed by CONCORD. Green and yellow safeties will prevent activating remote assistance modules. | |||
* Limited Engagement Timer - The consequences depend on relationship between logistics pilot, repaired pilot and the target of the repaired pilot. | |||
** If the logistic pilot and repaired pilot are in same corporation and the engagement timer is with a war target then nothing will happen (other timers will be inherited normally). | |||
** Otherwise if this occurs in high or low security space the logistics pilot receives criminal timer and is killed by CONCORD. Green and yellow safeties will prevent activating remote assistance modules. | |||
==Logistics organization and tactics== | ==Logistics organization and tactics== | ||
| Line 292: | Line 293: | ||
As explained before, cap-chain ships have the advantage of abundant capacitor and they seldom have to worry about having to cycle modules on and off. But cap-chain logistics pilots do have an extra layer of complexity to deal with: maintaining the capacitor chain. There are a few ways to do this, but the most common method is to organize cap-transfer partners in a dedicated logistics chat channel set up by the logi commander. Once you are in this channel, the names above and below yours in the Member List are your transfer partners (assuming a 1-up, 1-down transfer scheme—your FC could choose a different one). Members at the very top and very bottom of the member list are also partnered. The advantage of using a chat channel is that members can drop out of the channel when they are destroyed or otherwise incapacitated, and the remaining, neighboring pilots can adjust by obtaining a new cap-transfer partner from the member list. | As explained before, cap-chain ships have the advantage of abundant capacitor and they seldom have to worry about having to cycle modules on and off. But cap-chain logistics pilots do have an extra layer of complexity to deal with: maintaining the capacitor chain. There are a few ways to do this, but the most common method is to organize cap-transfer partners in a dedicated logistics chat channel set up by the logi commander. Once you are in this channel, the names above and below yours in the Member List are your transfer partners (assuming a 1-up, 1-down transfer scheme—your FC could choose a different one). Members at the very top and very bottom of the member list are also partnered. The advantage of using a chat channel is that members can drop out of the channel when they are destroyed or otherwise incapacitated, and the remaining, neighboring pilots can adjust by obtaining a new cap-transfer partner from the member list. | ||
== References == | |||
== | <small><references/></small> | ||
[[Category:Fleets]] | [[Category:Fleets]] | ||