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One, very intuitive reason for including logistics ships in fleets is so that damage dealers can focus on their own role; by having logistics ships manage repair, the other, combat-oriented ships in the fleet can fit more modules, rigs, and implants dedicated to damage-dealing. But another, less intuitive justification is that logistics ships are often ''better'' at repairing other ships than those ships are at repairing themselves. | One, very intuitive reason for including logistics ships in fleets is so that damage dealers can focus on their own role; by having logistics ships manage repair, the other, combat-oriented ships in the fleet can fit more modules, rigs, and implants dedicated to damage-dealing. But another, less intuitive justification is that logistics ships are often ''better'' at repairing other ships than those ships are at repairing themselves. | ||
The biggest effect however is that a squad of | The biggest effect however is that a squad of logistics ships can focus all of their remote repair modules on a single target. In comparison in a group of self repairing ships only the ship taking damage can usse their repair modules. This makes remote repairing the only practical method of repairing in larger fleets. | ||
== Skills == | == Skills == | ||
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In addition to the general logistics skills the hull specific racial ship skills are very important as they drastically improve logistics ship repair amounts and reduce remote repair capacitor usage. | In addition to the general logistics skills the hull specific racial ship skills are very important as they drastically improve logistics ship repair amounts and reduce remote repair capacitor usage. | ||
Additionally [[capacitor]] skills are very important for | Additionally [[capacitor]] skills are very important for logistics role. Cap chained ships receive plenty of capacitor from their capacitor transmitters but solo ships often have to rely purely on their own capacitor. | ||
General [[tanking]], [[targeting]] and [[fitting]] skills are of course also important. | General [[tanking]], [[targeting]] and [[fitting]] skills are of course also important. | ||
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* Repair happens at the end of the module cycle. | * Repair happens at the end of the module cycle. | ||
* Repair amount ramps up as the module is kept on the same target. | * Repair amount ramps up as the module is kept on the same target. | ||
* Can only be fitted on the Triglavian | * Can only be fitted on the Triglavian logistics ships [[Rodiva]] and [[Zarmazd]]. | ||
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|[[File:Module_icon_drone_rig.png|link=|]] | |[[File:Module_icon_drone_rig.png|link=|]] | ||
|'''{{co|wheat|Drone repair augmentor}}''' Increasaes | |'''{{co|wheat|Drone repair augmentor}}''' Increasaes logistics drone repair amount at the cost of CPU capacity. | ||
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* Criminal Timer - Logistics pilot inherits the timer and is killed by CONCORD in high security space. Green and yellow safeties will prevent activating remote assistance modules. | * Criminal Timer - Logistics pilot inherits the timer and is killed by CONCORD in high security space. Green and yellow safeties will prevent activating remote assistance modules. | ||
* Limited Engagement Timer - The consequences depend on relationship between logistics pilot, repaired pilot and the target of the repaired pilot. | * Limited Engagement Timer - The consequences depend on relationship between logistics pilot, repaired pilot and the target of the repaired pilot. | ||
** If the | ** If the logistics pilot and repaired pilot are in same alliance and the engagement timer is with a war target then logistics pilot will receive limited engagement timer with the target. | ||
** If the | ** If the logistics pilot and repaired pilot both have limited engagement with all the same targets then nothing will receive limited engagement timer with the target. | ||
** If this occurs in high security space the logistics pilot receives criminal timer and is killed by CONCORD. Green and yellow safeties will prevent activating remote assistance modules. | ** If this occurs in high security space the logistics pilot receives criminal timer and is killed by CONCORD. Green and yellow safeties will prevent activating remote assistance modules. | ||
** If this occurs in low security space the logistics pilot receives suspect timer. Green safeties will prevent activating remote assistance modules. | ** If this occurs in low security space the logistics pilot receives suspect timer. Green safeties will prevent activating remote assistance modules. | ||