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User:Hirmuolio Pine/sandbox3: Difference between revisions

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Hirmuolio Pine (talk | contribs)
Hirmuolio Pine (talk | contribs)
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One, very intuitive reason for including logistics ships in fleets is so that damage dealers can focus on their own role; by having logistics ships manage repair, the other, combat-oriented ships in the fleet can fit more modules, rigs, and implants dedicated to damage-dealing. But another, less intuitive justification is that logistics ships are often ''better'' at repairing other ships than those ships are at repairing themselves.
One, very intuitive reason for including logistics ships in fleets is so that damage dealers can focus on their own role; by having logistics ships manage repair, the other, combat-oriented ships in the fleet can fit more modules, rigs, and implants dedicated to damage-dealing. But another, less intuitive justification is that logistics ships are often ''better'' at repairing other ships than those ships are at repairing themselves.


The biggest effect however is that a squad of logistic ships can focus all of their remote repair modules on a single target. In comparison in a group of self repairing ships only the ship taking damage can usse their repair modules. This makes remote repairing the only practical method of repairing in larger fleets.
The biggest effect however is that a squad of logistics ships can focus all of their remote repair modules on a single target. In comparison in a group of self repairing ships only the ship taking damage can usse their repair modules. This makes remote repairing the only practical method of repairing in larger fleets.


== Skills ==
== Skills ==
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In addition to the general logistics skills the hull specific racial ship skills are very important as they drastically improve logistics ship repair amounts and reduce remote repair capacitor usage.
In addition to the general logistics skills the hull specific racial ship skills are very important as they drastically improve logistics ship repair amounts and reduce remote repair capacitor usage.


Additionally [[capacitor]] skills are very important for logistic role. Cap chained ships receive plenty of capacitor from their capacitor transmitters but solo ships often have to rely purely on their own capacitor.
Additionally [[capacitor]] skills are very important for logistics role. Cap chained ships receive plenty of capacitor from their capacitor transmitters but solo ships often have to rely purely on their own capacitor.


General [[tanking]], [[targeting]] and [[fitting]] skills are of course also important.
General [[tanking]], [[targeting]] and [[fitting]] skills are of course also important.
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* Repair happens at the end of the module cycle.
* Repair happens at the end of the module cycle.
* Repair amount ramps up as the module is kept on the same target.
* Repair amount ramps up as the module is kept on the same target.
* Can only be fitted on the Triglavian logistic ships [[Rodiva]] and [[Zarmazd]].
* Can only be fitted on the Triglavian logistics ships [[Rodiva]] and [[Zarmazd]].


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|[[File:Module_icon_drone_rig.png|link=|]]
|[[File:Module_icon_drone_rig.png|link=|]]
|'''{{co|wheat|Drone repair augmentor}}''' Increasaes logistic drone repair amount at the cost of CPU capacity.
|'''{{co|wheat|Drone repair augmentor}}''' Increasaes logistics drone repair amount at the cost of CPU capacity.


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* Criminal Timer - Logistics pilot inherits the timer and is killed by CONCORD in high security space. Green and yellow safeties will prevent activating remote assistance modules.
* Criminal Timer - Logistics pilot inherits the timer and is killed by CONCORD in high security space. Green and yellow safeties will prevent activating remote assistance modules.
* Limited Engagement Timer - The consequences depend on relationship between logistics pilot, repaired pilot and the target of the repaired pilot.
* Limited Engagement Timer - The consequences depend on relationship between logistics pilot, repaired pilot and the target of the repaired pilot.
** If the logistic pilot and repaired pilot are in same alliance and the engagement timer is with a war target then logistics pilot will receive limited engagement timer with the target.
** If the logistics pilot and repaired pilot are in same alliance and the engagement timer is with a war target then logistics pilot will receive limited engagement timer with the target.
** If the logistic pilot and repaired pilot both have limited engagement with all the same targets then nothing will receive limited engagement timer with the target.
** If the logistics pilot and repaired pilot both have limited engagement with all the same targets then nothing will receive limited engagement timer with the target.
** If this occurs in high security space the logistics pilot receives criminal timer and is killed by CONCORD. Green and yellow safeties will prevent activating remote assistance modules.
** If this occurs in high security space the logistics pilot receives criminal timer and is killed by CONCORD. Green and yellow safeties will prevent activating remote assistance modules.
** If this occurs in low security space the logistics pilot receives suspect timer. Green safeties will prevent activating remote assistance modules.
** If this occurs in low security space the logistics pilot receives suspect timer. Green safeties will prevent activating remote assistance modules.