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Imp: Difference between revisions

From EVE University Wiki
Rel Astra (talk | contribs)
Updating nullification changes
Rel Astra (talk | contribs)
m Typo
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  | info=The Imp is an advanced Sansha's Nation Interceptor intended for use by forward parties of True Power's feared harvester squadrons. Able to penetrate even the most intense blockades, hunt down stragglers or simply hold ships while waiting for the main harvester force to arrive, the Imp is yet another case of Sansha's Nation technology improving on existing advanced hardware. Like most Sansha's Nation equipment, the few captured examples of the Imp have proven to be readily adaptable for capsuleer use.
  | info=The Imp is an advanced Sansha's Nation Interceptor intended for use by forward parties of True Power's feared harvester squadrons. Able to penetrate even the most intense blockades, hunt down stragglers or simply hold ships while waiting for the main harvester force to arrive, the Imp is yet another case of Sansha's Nation technology improving on existing advanced hardware. Like most Sansha's Nation equipment, the few captured examples of the Imp have proven to be readily adaptable for capsuleer use.
  | bonuses=<b>Caldari Frigate bonuses (per skill level):</b><br>20% bonus to Afterburner velocity bonus<br><b>Amarr Frigate bonuses (per skill level):</b><br>7.5% bonus to Small Energy Turret tracking speed<br><b>Interceptors bonuses (per skill level):</b><br>15% reduction in Microwarpdrive signature radius penalty<br>5% bonus to Warp Scrambler and Warp Disruptor optimal range<br><b>Role Bonus:</b><br>250% bonus to Small Energy Turret damage<br>80% reduction in Propulsion Jamming systems activation cost<br>80% reduction in Interdiction Nullifier reactivation delay and max lock range penalty<br>100% bonus to Interdiction Nullifier duratio<br>
  | bonuses=<b>Caldari Frigate bonuses (per skill level):</b><br>20% bonus to Afterburner velocity bonus<br><b>Amarr Frigate bonuses (per skill level):</b><br>7.5% bonus to Small Energy Turret tracking speed<br><b>Interceptors bonuses (per skill level):</b><br>15% reduction in Microwarpdrive signature radius penalty<br>5% bonus to Warp Scrambler and Warp Disruptor optimal range<br><b>Role Bonus:</b><br>250% bonus to Small Energy Turret damage<br>80% reduction in Propulsion Jamming systems activation cost<br>80% reduction in Interdiction Nullifier reactivation delay and max lock range penalty<br>100% bonus to Interdiction Nullifier duration<br>
  | structurehp=500 HP
  | structurehp=500 HP
  | shieldhp=1,000 HP
  | shieldhp=1,000 HP