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Created page with "* EVE's PvP is highly asymmetrical. ** ''Most'' fights are won ''before'' tackle happens, by positioning, intel and composition. ** Asymmetry doesn't always work for the sid..." |
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* EVE's PvP is highly asymmetrical. | * EVE's PvP is highly asymmetrical. | ||
** ''Most'' fights are won ''before'' tackle happens, by positioning, intel and composition. | ** ''Most'' fights are won ''before'' tackle happens, by positioning, intel and composition. | ||
** Asymmetry doesn't always work for the side with the ISK and the bigger guns. You can solo a Zealot in a Rifter and win: I have. | ** Asymmetry doesn't always work for the side with the ISK and the bigger guns. You can solo a Zealot in a Rifter and win: I have. Once you close in, it's not a challenging task. The warp-in is the challenge. | ||
** Of course, the "good fight" exists, when the thin margins of fit, tactics, piloting, and module management do make the difference. This is when you solo a Wolf in a Rifter (I've done that too). | ** Of course, the "good fight" exists, when the thin margins of fit, tactics, piloting, and module management do make the difference. This is when you solo a Wolf in a Rifter (I've done that too). | ||
** But the reason we're in the cult of good fights is that they're rare. | ** But the reason we're in the cult of good fights is that they're rare. | ||
* Fittings and on-grid performance are important, but they're also sometimes a distraction from the things that matter more, like warp-ins. | * Fittings and on-grid performance are important, but they're also sometimes a distraction from the things that matter more, like warp-ins. | ||