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Dr. Pinko From Down Under Method: Difference between revisions

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= The Concept =
= The Concept =
Sleepless Sentinels in the [[Instrumental_Core_Reservoir | Instrumental Core Reservoir]] and Sleepless Keepers in the [[Vital_Core_Reservoir | Vital Core Reservoir]] have low scan resolution; 130mm and 150mm. [[Stealth_Bombers | Stealth Bombers]] have large signature radius for frigates but the range (38m-42m) is small enough to allow them to de-cloak and cloak up after firing a few volleys of torpedoes. Stealth Bombers have a cloak reactivation delay of 15s. While the Sleepless Keepers can lock a stealth bomber in under 15 seconds, there is a delay before they start locking and this gives all stealth bombers enough time to cloak up without getting targeted. However the margin for error with Sleepless Keepers is very low and even a little extra latency can lead to the battleships locking you up before you can cloak.
Sleepless Sentinels in the [[Instrumental Core Reservoir]] and Sleepless Keepers in the [[Vital Core Reservoir]] have low scan resolution; 130mm and 150mm. [[Stealth Bombers]] have large signature radius for frigates but the range (38m-42m) is small enough to allow them to de-cloak and cloak up after firing a few volleys of torpedoes. Stealth Bombers have a cloak reactivation delay of 15s. While the Sleepless Keepers can lock a stealth bomber in under 15 seconds, there is a delay before they start locking and this gives all stealth bombers enough time to cloak up without getting targeted. However the margin for error with Sleepless Keepers is very low and even a little extra latency can lead to the battleships locking you up before you can cloak.


{|class="wikitable sortable" style="text-align:center;font-size:16px"
{|class="wikitable sortable" style="text-align:center;font-size:16px"
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# Uncloak, activate your torpedo launcher and click on the target Sleeper NPC on the overview. This should start locking the Sleeper NPC and start firing Torpedoes. While the target lock is ongoing activate other support modules in order of usefulness; sensor boosters first, sensor dampeners next, etc. (consider placing them on the F1 -> F4 keys for easy activation)
# Uncloak, activate your torpedo launcher and click on the target Sleeper NPC on the overview. This should start locking the Sleeper NPC and start firing Torpedoes. While the target lock is ongoing activate other support modules in order of usefulness; sensor boosters first, sensor dampeners next, etc. (consider placing them on the F1 -> F4 keys for easy activation)
# Cloak up as soon as your cloak reactivation timer is done. DO NOT WAIT for the Torpedo Launcher to complete its cycle.
# Cloak up as soon as your cloak reactivation timer is done. DO NOT WAIT for the Torpedo Launcher to complete its cycle.
# Spend at least one second cloaked. Allow all modules to cycle down so they can be activated immediately when de-cloaking.  
# Spend at least one second cloaked. Allow all modules to cycle down so they can be activated immediately when de-cloaking.
# Go to 3
# Go to 3


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== Clearing Frigates ==
== Clearing Frigates ==
# Bookmark create a 'Start Point' bookmark 35km away from the Gas Site warp in, inline with a celestial on the opposite end to use as a warp out point. <br> This warp in spot is where your bookmark gets created when you bookmark the Gas Site from your Probe Scanner window.  
# Bookmark create a 'Start Point' bookmark 35km away from the Gas Site warp in, inline with a celestial on the opposite end to use as a warp out point. <br> This warp in spot is where your bookmark gets created when you bookmark the Gas Site from your Probe Scanner window.
# Get to the 'Start Point' bookmark when your Bomb Launcher is loaded and ready to launch.  
# Get to the 'Start Point' bookmark when your Bomb Launcher is loaded and ready to launch.
# Align to your warp out.
# Align to your warp out.
# When you are 30km off the warp in bookmark de-cloak and release your bomb. Accuracy is not important as the NPCs tend to hover on the warp in.
# When you are 30km off the warp in bookmark de-cloak and release your bomb. Accuracy is not important as the NPCs tend to hover on the warp in.
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<nowiki>*</nowiki> Clear times will vary depending on downtime between cloak/de-cloak cycles and if there is any interference.  
<nowiki>*</nowiki> Clear times will vary depending on downtime between cloak/de-cloak cycles and if there is any interference.
<br>
<br>
<nowiki>**</nowiki> Sleepless Keeper clear times might be reduced depending on how much damage they take from bombs while clearing out Emergent Keepers.
<nowiki>**</nowiki> Sleepless Keeper clear times might be reduced depending on how much damage they take from bombs while clearing out Emergent Keepers.
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As the main concept relies heavily on having a low signature radius all modules that add to signature radius should be avoided like Shield Extenders, Inertial Stabilizers, etc. The Bomb Launcher might be needed to clear frigates for the Vital Core Reservoir sites but it must be taken offline before shooting torpedoes at Sleeper Battleships to remove the additional signature radius it adds to the fit.
As the main concept relies heavily on having a low signature radius all modules that add to signature radius should be avoided like Shield Extenders, Inertial Stabilizers, etc. The Bomb Launcher might be needed to clear frigates for the Vital Core Reservoir sites but it must be taken offline before shooting torpedoes at Sleeper Battleships to remove the additional signature radius it adds to the fit.


After signature radius the next concern is DPS. This is usually about finding a balance between DPS output and missile application with the CPU available on the stealth bomber.  
After signature radius the next concern is DPS. This is usually about finding a balance between DPS output and missile application with the CPU available on the stealth bomber.


{{ShipFitting
{{ShipFitting
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*** Blooms Signature Radius making this technique unusable without signature resolution sensor dampeners and coordination of 4 pilots
*** Blooms Signature Radius making this technique unusable without signature resolution sensor dampeners and coordination of 4 pilots


Be sure to check the class of [[Wormhole_space#System_Effects| wormhole system effect]] in the current system as the bonuses vary.
Be sure to check the class of [[Wormhole space#System Effects|wormhole system effect]] in the current system as the bonuses vary.


= Conception =
= Conception =
Dr. Pinko From Down Under method was a brainchild of Pink Kondur inspired by aimz_playz video on clearing the Frontier Barracks C4 combat anomaly using a Stealth Bomber. Biwako Acami introduced the use of bombs to clear Vital Core Reservoir gas sites. Testing was conducted by Pink Kondur, Professor Academic, Danny Algaert, Biwako Acami and other [[Wormhole_Campus | Wormhole Campus]] members across different wormhole systems with different effects. The method is named after the players involved in initial theory crafting and testing. Every new attempt made is still a learning experience.
Dr. Pinko From Down Under method was a brainchild of Pink Kondur inspired by aimz_playz video on clearing the Frontier Barracks C4 combat anomaly using a Stealth Bomber. Biwako Acami introduced the use of bombs to clear Vital Core Reservoir gas sites. Testing was conducted by Pink Kondur, Professor Academic, Danny Algaert, Biwako Acami and other [[Wormhole Campus|Wormhole Community]] members across different wormhole systems with different effects. The method is named after the players involved in initial theory crafting and testing. Every new attempt made is still a learning experience.


= External Resources =
= External Resources =